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AzureLib

AzureLib

Based off Geckolib but now just for my own needs.

3.81M
249
Game Mechanics
Library
Utility
AboutGalleryChangelogVersions

azurelib fabric 1.21.1

by AzureDoom on Aug 5, 2025
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azurelib neoforge 1.21.1

by AzureDoom on Aug 5, 2025
Download

v3.0.27

Changes

  • Added new utility methods in ClientUtils.
    • getCurrentAnimationController(); Allows you to get the controller of the animated object.
    • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
    • getCurrentAnimationLength(); Allows you to get the length of the current animation.

Fixes

  • Fixed an issue where NeoForge would kill itself on packets.

v3.0.26

Changes

  • Added an AzCommand create option for setting speed is now easier.
  • Added an AzCommand create option that allows you to set how many ticks you'd like to start within the animation. (Ex: I want to start from the 2 second mark so 40 ticks instead of the start of the animation).

Fixes

  • Fixed an issue where setting animation speed via AzCommand would not take effect.

azurelib forge 1.20.1

by AzureDoom on Aug 5, 2025
Download

azurelib fabric 1.20.1

by AzureDoom on Aug 5, 2025
Download

v3.0.15

Changes

  • Added new utility methods in ClientUtils.
    • getCurrentAnimationController(); Allows you to get the controller of the animated object.
    • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
    • getCurrentAnimationLength(); Allows you to get the length of the current animation.

Fixes

  • Fixed an issue where NeoForge would kill itself on packets.

azurelib forge 1.19.4

by AzureDoom on Aug 5, 2025
Download

azurelib fabric 1.19.4

by AzureDoom on Aug 5, 2025
Download

v3.0.14

Changes

  • Added new utility methods in ClientUtils.
    • getCurrentAnimationController(); Allows you to get the controller of the animated object.
    • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
    • getCurrentAnimationLength(); Allows you to get the length of the current animation.

Fixes

  • Fixed an issue where NeoForge would kill itself on packets.

azurelib forge 1.19.2

by AzureDoom on Aug 5, 2025
Download

azurelib fabric 1.19.2

by AzureDoom on Aug 5, 2025
Download

azurelib forge 1.18.2

by AzureDoom on Aug 5, 2025
Download

azurelib fabric 1.18.2

by AzureDoom on Aug 5, 2025
Download

azurelib forge 1.17.1

by AzureDoom on Aug 5, 2025
Download

azurelib fabric 1.17.1

by AzureDoom on Aug 5, 2025
Download

azurelib fabric 1.16.5

by AzureDoom on Aug 5, 2025
Download

azurelib forge 1.16.5

by AzureDoom on Aug 5, 2025
Download

azurelib fabric 1.15.2

by AzureDoom on Aug 5, 2025
Download

azurelib forge 1.15.2

by AzureDoom on Aug 5, 2025
Download

v3.0.14

Changes

  • Added new utility methods in ClientUtils.
    • getCurrentAnimationController(); Allows you to get the controller of the animated object.
    • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
    • getCurrentAnimationLength(); Allows you to get the length of the current animation.

Fixes

  • Fixed an issue where the game would kill itself on packets.

azurelib forge 1.20.1

by AzureDoom on Aug 4, 2025
Download

azurelib fabric 1.20.1

by AzureDoom on Aug 4, 2025
Download

v3.0.14

Changes

  • Added an AzCommand create option for setting speed is now easier.
  • Added an AzCommand create option that allows you to set how many ticks you'd like to start within the animation. (Ex: I want to start from the 2 second mark so 40 ticks instead of the start of the animation).

Fixes

  • Fixed an issue where setting animation speed via AzCommand would not take effect.

azurelib forge 1.19.4

by AzureDoom on Aug 4, 2025
Download

azurelib fabric 1.19.4

by AzureDoom on Aug 4, 2025
Download
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