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AzureLib

AzureLib

Java Minecraft mod using Bedrock models to create custom models and animations for items, blocks, entities

5.89M
276
Game Mechanics
Library
Utility
AboutGalleryChangelogVersions

azurelib-fabric-1.21.1-3.1.2.jar

by AzureDoom on Nov 28, 2025
Download

azurelib-neo-1.21.1-3.1.2.jar

by AzureDoom on Nov 28, 2025
Download

v3.1.2

WARNING THIS IS A BREAKING CHANGE FROM 3.0.X, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION

Changes

  • Cached controllers, some animations points, and other related data to reduce memory usage.

Fixes

  • Fixed enum texture rendering as black in the config screen.
  • Fixed Armor Trim not showing enchant glint when enchanted.
  • Fixed Armor scaling on baby mobs.
  • Fixed an issue where the model cache would not update when a model was changed.
  • Fixed an issue where items couldn't use client side AzCommands.

azurelib-neo-1.20.1-3.1.2.jar

by AzureDoom on Nov 28, 2025
Download

azurelib-fabric-1.20.1-3.1.2.jar

by AzureDoom on Nov 28, 2025
Download

v3.1.2

WARNING THIS IS A BREAKING CHANGE FROM 3.0.X, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION

Changes

  • Cached controllers, some animations points, and other related data to reduce memory usage.
  • Backported the AzArmorTrimLayer from 1.21.1

Fixes

  • Fixed enum texture rendering as black in the config screen.
  • Fixed Armor scaling on baby mobs.
  • Fixed an issue where the model cache would not update when a model was changed.
  • Fixed an issue where items couldn't use client side AzCommands.

azurelib-forge-1.19.2-3.2.2.jar

by AzureDoom on Nov 28, 2025
Download

azurelib-fabric-1.19.2-3.2.2.jar

by AzureDoom on Nov 28, 2025
Download

azurelib-forge-1.18.2-3.2.2.jar

by AzureDoom on Nov 28, 2025
Download

azurelib-fabric-1.18.2-3.2.2.jar

by AzureDoom on Nov 28, 2025
Download

v3.2.2

WARNING THIS IS A BREAKING CHANGE FROM 3.1.X, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION

Changes

  • Cached controllers, some animations points, and other related data to reduce memory usage.

Fixes

  • Fixed Armor scaling on baby mobs.
  • Fixed an issue where the model cache would not update when a model was changed.
  • Fixed an issue where items couldn't use client side AzCommands.

azurelib-neo-1.21.1-3.1.1.jar

by AzureDoom on Oct 20, 2025
Download

azurelib-fabric-1.21.1-3.1.1.jar

by AzureDoom on Oct 20, 2025
Download

v3.1.1

Changes

  • Set the default render type of Block Entities to translucent.
  • Made AzProvider variables protected instead of private.

Fixes

  • Fixed quads disappearing when entity gets hurt.
  • Fixed quads rendering with cull when invisible and viewed in spectator mode.
  • Fixed AzBlockEntityRendererConfig builder using a generic type instead of the correct one.

azurelib-neo-1.20.1-3.1.1.jar

by AzureDoom on Oct 20, 2025
Download

azurelib-fabric-1.20.1-3.1.1.jar

by AzureDoom on Oct 20, 2025
Download

v3.1.1

Changes

  • Set the default render type of Block Entities to translucent.
  • Made AzProvider variables protected instead of private.

Fixes

  • Fixed quads disappearing when entity gets hurt.
  • Fixed quads rendering with cull when invisible and viewed in spectator mode.
  • Fixed AzBlockEntityRendererConfig builder using a generic type instead of the correct one.

azurelib-forge-1.19.2-3.2.1.jar

by AzureDoom on Oct 20, 2025
Download

azurelib-fabric-1.19.2-3.2.1.jar

by AzureDoom on Oct 20, 2025
Download

azurelib-fabric-1.18.2-3.2.1.jar

by AzureDoom on Oct 20, 2025
Download

azurelib-forge-1.18.2-3.2.1.jar

by AzureDoom on Oct 20, 2025
Download

v3.2.1

Changes

  • Set the default render type of Block Entities to translucent.
  • Made AzProvider variables protected instead of private.

Fixes

  • Fixed quads disappearing when entity gets hurt.
  • Fixed quads rendering with cull when invisible and viewed in spectator mode.
  • Fixed AzBlockEntityRendererConfig builder using a generic type instead of the correct one.

azurelib-fabric-1.21.1-3.1.0.jar

by AzureDoom on Oct 18, 2025
Download

azurelib-neo-1.21.1-3.1.0.jar

by AzureDoom on Oct 18, 2025
Download

v3.1.0

THIS IS A BREAKING CHANGE, PLEASE ENSURE THE MODS THAT USE AZURELIB ARE UPDATED FIRST TO THIS VERSION, PLEASE GIVE THEM TIME TO UPDATE

Changes

  • Removed old Geckolib 3.x code and internal SBL code.
  • Layers, Model Renderers, and Animators now take a Key to identify themselves.
    • This will Long for Block Entities or UUID for Items (This includes Armor) and Entities.
  • Adds AzItemRendererConfig#disableAnimationInAllContexts
  • Per-instance model isolation for animations
    • Implemented AzBone.deepCopy() (copies transforms, matrices, cubes, children, then saveInitialSnapshot()).
    • Implemented AzBakedModel.deepCopy() (rebuilds a fresh bone tree via bone.deepCopy()).
  • Deprecated pattern: do not call animator.setActiveModel(...) in the render loop (model is installed once during provideAnimator).
  • Due to servers being weird with animations, AzIdentityRegistry#regsiter is required again to work properly with item and armor animations.
  • Added fallback geo model for missing models.
  • Extended AzRendererConfig and its Builder to BiFunction<Entity, T, ResourceLocation> model/texture/render type location providers.
    • Enables entity-aware model/texture/render type selection across all render configurations.
    • Subclasses like AzArmorRendererConfig now automatically support entity–item–based model lookups without custom overrides.
  • Tweaked Molang parsers to be more memory efficient.

Fixes

  • Fixed animation state leaking between instances that share the same geo model by isolating bones per animator.
  • Fixed enableAnimationOnlyInContexts not working properly
  • Fixed animation speed property not working properly
  • Fixed Animated textures breaking with Gankolib Geckolib
  • Fixed a crash with armor if a bone is missing from the armor model.

azurelib-neo-1.20.1-3.1.0.jar

by AzureDoom on Oct 18, 2025
Download

azurelib-fabric-1.20.1-3.1.0.jar

by AzureDoom on Oct 18, 2025
Download

v3.1.0

THIS IS A BREAKING CHANGE, PLEASE ENSURE THE MODS THAT USE AZURELIB ARE UPDATED FIRST TO THIS VERSION, PLEASE GIVE THEM TIME TO UPDATE

Changes

  • Removed old Geckolib 3.x code.
  • Layers, Model Renderers, and Animators now take a Key to identify themselves.
    • This will Long for Block Entities or UUID for Items (This includes Armor) and Entities.
  • Adds AzItemRendererConfig#disableAnimationInAllContexts
  • Per-instance model isolation for animations
    • Implemented AzBone.deepCopy() (copies transforms, matrices, cubes, children, then saveInitialSnapshot()).
    • Implemented AzBakedModel.deepCopy() (rebuilds a fresh bone tree via bone.deepCopy()).
  • Deprecated pattern: do not call animator.setActiveModel(...) in the render loop (model is installed once during provideAnimator).
  • Due to servers being weird with animations, AzIdentityRegistry#regsiter is required again to work properly with item and armor animations.
  • Added fallback geo model for missing models.
  • Extended AzRendererConfig and its Builder to BiFunction<Entity, T, ResourceLocation> model/texture/render type location providers.
    • Enables entity-aware model/texture/render type selection across all render configurations.
    • Subclasses like AzArmorRendererConfig now automatically support entity–item–based model lookups without custom overrides.

Fixes

  • Fixed animation state leaking between instances that share the same geo model by isolating bones per animator.
  • Fixed enableAnimationOnlyInContexts not working properly
  • Fixed animation speed property not working properly
  • Fixed Animated textures breaking with Gankolib Geckolib
  • Fixed a crash with armor if a bone is missing from the armor model.
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