update ae2. fix issue with config screen on fabric (#127). (forge) allow terminals to be put in curios slots, but they don't work there (yet).
fix missing refmap on forge
fix crash on dedicated servers (fabric)
fix crash on launch (fabric) fix crash when viewing in modlist (forge)
fabric should functionally be identically. now uses architectury to also make a forge version
update ae2 fix a crash with magnet cards far away from the network
fix an issue where max power of newly crafted wireless universal terminal would only get set if it has upgrades installed (now it will always update)
update ae2 fix #116 wireless universal terminal recipes should now combine upgrades and power correctly
update ae2 make magnet cards an actual upgrade card, and move it's button to the toolbar right clicking magnet card button or the cycle terminal button now cycles in the reverse direction fix the ordering of the armor slots
update Russian translations
update ae2 rework wireless Universal Terminal: upgrade count and power capacity is now based on the amount of installed terminals the infinity booster card is now an actual upgrade card (magnet card will follow in a later update) correctly align cycle terminals button (it will no longer clip with another button) correctly align upgrades so they don't clip with viewcells some rework to how stuff is stored internally
update ae2
fix #109
update ae2
Update to ae2 beta by @shartte in https://github.com/Mari023/AE2WirelessTerminalLibrary/pull/107 fix #104 add background textures and tooltips to upgrade card slots
update to latest ae2 use own names for slots instead of reusing ae2 names add Korean Translation by @gyular #100 allow tab focus for magnet card and switch terminals buttons update to use mojmap since ae2 uses them too