- Fixed a possible infinite loop when estimating the health restored by the food the player is holding (#181, thanks @TigerWalts and @Darkere for reporting the bug and providing info on how to reproduce it)
- Optimized estimation of the health restored by the food the player is holding (previously, in certain situations it could take much, much longer than it needed to; now, it will always take a reasonable amount of time)
- Added some crash protections for ItemStacks with null Items (#169, #174, #175, thanks @axelrindle and @LemurVladimir)
- Added Turkish translations for ModMenu GUI strings (#172, thanks @egeesin)
- Added some protections against (rare) crashes when the player has negative hunger/saturation/health
- Added some protections against (rare) crashes when the player has negative hunger/saturation/health
- Fix tooltip not showing in recipe book and some REI compatibility issues (#162 & #163, thanks @sagesse-cn)
- Added some crash protections for ItemStacks with null Items (#169, #174, #175, thanks @axelrindle and @LemurVladimir)
- Added some protections against (rare) crashes when the player has negative hunger/saturation/health
- Fix tooltip not showing in recipe book and some REI compatibility issues (#162 & #163, thanks @sagesse-cn)
- Added some protections against (rare) crashes when the player has negative hunger/saturation/health
Initial version for Minecraft 1.18
Ported to 1.18
- Fix crash when food's regeneration amplifier is huge (https://github.com/squeek502/AppleSkin/pull/149, thanks @sagesse-cn)
- Fix potential infinite loop when calculating health restored by food (https://github.com/squeek502/AppleSkin/pull/155, thanks @sagesse-cn)
- Fix crash when food's regeneration amplifier is huge (https://github.com/squeek502/AppleSkin/pull/149, thanks @sagesse-cn)
- Fix potential infinite loop when calculating health restored by food (https://github.com/squeek502/AppleSkin/pull/155, thanks @sagesse-cn)
- Fixed tooltips for latest Forge versions, now requires Forge >= 37.0.97 (https://github.com/squeek502/AppleSkin/pull/147, thanks @sagesse-cn)
- Fix crash when food's regeneration amplifier is huge (https://github.com/squeek502/AppleSkin/pull/149, thanks @sagesse-cn)
- Fix potential infinite loop when calculating health restored by food (https://github.com/squeek502/AppleSkin/pull/155, thanks @sagesse-cn)
- Add hunger/saturation/exhaustion info to the debug overlay (https://github.com/squeek502/AppleSkin/pull/150, thanks @sagesse-cn); can be disabled in the config.
- Fix crash when food's regeneration amplifier is huge (https://github.com/squeek502/AppleSkin/pull/149, thanks @sagesse-cn)
- Fix potential infinite loop when calculating health restored by food (https://github.com/squeek502/AppleSkin/pull/155, thanks @sagesse-cn)
- Add hunger/saturation/exhaustion info to the debug overlay (https://github.com/squeek502/AppleSkin/pull/150, thanks @sagesse-cn); can be disabled in the config.
- Rewrote tooltips to have less problems, fixed potential incompatibility with REI (https://github.com/squeek502/AppleSkin/issues/145), now requires Fabric Loader >= 0.12.0. If using REI, now requires REI >= 6.0.306-alpha