Originally released Jun 23, 2020
- Updated for Minecraft 1.20 (#240, thanks @SAGESSE-CN)
- Breaking AppleSkin API changes: all MatrixStack parameters have been changed to DrawContext
- Added Ukranian translation (#228, thanks @BurrConnie)
- Fixed potential crash when isFood returns true but getFoodComponent returns null (#228, thanks @NerjalNosk)
- Added Polish translation (#239, thanks @DarkKnightComes)
Updated for Minecraft 1.19.4
- Updated for Minecraft 1.19.3
- Added Czech translation (thanks tomlonghorn)
- Updated Russian translation (thanks Felix14-v2)
- Updated French translation (thanks Julienraptor01)
- Added Armenian translation (thanks millkeny)
Fixed transparent icons in custom textures
Updated to use IForgeItem.getFoodProperties to support context-sensitive food values, requires Forge >= 40.0.47
Updated for Forge >= 41.0.94 (now requires Forge >= 41.0.94)
Fix compatibility with latest Forge versions (41.0.64 and above)
Initial Forge version for Minecraft 1.19
Initial Fabric version for Minecraft 1.19
- Fixed a possible infinite loop when estimating the health restored by the food the player is holding (#181, thanks @TigerWalts and @Darkere for reporting the bug and providing info on how to reproduce it)
- Optimized estimation of the health restored by the food the player is holding (previously, in certain situations it could take much, much longer than it needed to; now, it will always take a reasonable amount of time)
- Added German translation (#177, thanks @Andre601)
- Added Simplified Chinese translation (#178, thanks @Q2297045667 and @SAGESSE-CN)
- Added French translation (#179, thanks @Julienraptor01)
- Updated Turkish translation (#180, thanks @Hexasan)