Fix issues with gravestone mods and other death mods not capturing accessories properly
Fix issues related to clearing accessories inventory not clearing until restart of server/client
Attempt fix for concurrent clearing while building allEquipped list within cache lookup
Fix issues with setting the valid types with the wrong entity causing crashing for wolfs and such.
Patch fix for remapping issues with recent beta 12 update
Updates from here now Require you to download owo-lib!
The update contains fixes for Cache lookup that lead to issues with finding stacks with single container changes not updating main lookup leading to incorrect behavior combined with better tracking of Accessory Nest Mutations.
This update contains fixes for Cache lookup that lead to issues with finding stacks with single container changes not updating main lookup leading to incorrect behavior combined with better tracking of Accessory Nest Mutations.
Fixes issue with decoding button offset values within config
Fixes issue with decoding button offset values within config
Fixes:
- Fix possible crashing with cache lookup
- Adjust Cosmetic Armor injection for better compatibility
This update contains some screen-related fixes combined with some experimental attempt to cache item lookup for better performance.
Changes:
- Add Experimental Lookup Caching for better performance (Can be toggled within config if issues arise)
Fixes:
- Adjust owo dependency and JIJ stuff to remove problematic FFAPI modules
- Fix incorrect key for vector2i y value
- Prevent invalid containers from being gotten leading to possible crashes due to missing slot type
- Allow for the closing of the accessories screen using open accessories keybind when within the screen
- Adjust tooltip rendering to prevent such from covering the player at all costs
- Allow for Entity Renderer to follow mouse cursor (Configurable)
- Allow for crafting grid to be located in the sidebar area if group filters are not present
- Attempt temp fix to constant entity clipping into GUI elements by pushing a bunch of stuff forward in Z axis
Fixes:
- Fix issues with Scrollable Widget leading to issues with slots only being cosmetic variants when switching
- Fix issues with being able to equip cosmetic armor quickly
Fixes:
- Fix issues with Scrollable Widget leading to issues with slots only being cosmetic variants when switching
- Fix issues with being able to equip cosmetic armor quickly
- Invoke GatherSkippedAttributeTooltipsEvent to fix issues with some attributes showing up
Fix issues with serialization and prevent crashing when trying to set out-of-bounds indexes