Mechanic
- Added: Roar for the Cart Titan!
- Added: Woman can't have more than 3 children
- Added: Villagers now die after 8 generations (Aging)!
- Added: Glowing effect to Eldian Mark
- Added: Baby villagers inherit royal blood!
- Added: Julian can spawn as a special npc!
- Added: Players can have baby villagers with other players
- Added: Players can respawn as it's last children. Inherit Royal Blood, Shifters and Sex!
- Added: Alma can spawn as a special npc!
- Added: Village rename! (Craft with paper+nametag+feather)
- Added: Berry Wine!
- Added: Apple Juice!
- Added: Beetroot Beer!
- Added: NEW Wandering trader: Bomb!
- Added: NEW Wandering trader: Ragnaar!
- Added: Wandering trader now spawns naturally!
- Added: Quest system for some villagers!
- Added: Villagers now display their names!
Balance
- Updated: Taxes event now gives 3 Golden Marks instead of 2
- Updated: Biome colors for villages!
- Updated: Sky color for the villages is now Blue!
- Updated: Royal Villagers can only spawn in nature. Not from other villagers
- Updated: Removed some particles when the player has royal blood for better visibility in first person view.
- Updated: Trades for Alex!
- Updated: "Use F5" Message moved to actionbar
- Added: Villagers names are now... Dynamic!?
Logic
- Added: Config to disable Villager names!
- Added: Config to disable Villager whispers!
- Added: New api function to respawn shifters!
- Added: Config to increase/decrease birth rate
- Updated: "Bob" can spawn again with the new Quest System!
- Optimization: Moved Villagers npcs to advancement detection
Art
- Updated: Model and textures for Bobby!
- Updated: Model and textures for Dave!
- Updated: Model and textures for Ann!
- Added: Model for "Ragnaar" (Wandering trader)
- Added: Model for "Bomb" (Wandering trader)
- Added: Toy model for Allan!
- Added: Mask Model for Beast!
- Added: Mask Model for Attack!
- Added: Mask Model for Colossal!
- Added: Mask Model for Cart!
- Added: Toy model for Colossal!
- Added: Toy model for Blocky!
- Added: Toy model for Creepy!
- Added: Toy model for Ameer!
- Added: Toy model for Zick!
- Added: Toy model for Vladlen!
- Added: Toy model for Valentine!
- Added: Toy model for Zwei!
- Added: Toy model for Michelle!
Bugfix
- Fixed: All handcuffs being deleted when used
- Fixed: Villagers were dying when they get a shifter!
- Fixed: Player dies 2 times when remove shifter.
- Fixed: Villagers can get out of handcuffs
- Fixed: Model for the Wandering Trader
- Fixed: Baby Villagers model was too high!
Mechanic:
- Added: API function to get royal blood.
- Added: API function to get every rank.
- Added: Pure Titans can spawn with royal blood.
- Added: Config menu is not expandable!
- Added: Shifters can extract blood from themselves.
- Added: Pure Titans generated by a Royal Shifter doesn't attack their leader.
- Added: Pure Titans attack pillagers.
- Added: Pure Titans deal damage to shifters.
- Added: Cart Titan passive now grants infinite transformations unless it's injured.
- Added: Players with royal blood can be detected by the Attack Titan.
- Added: Eating infected food can give you a tag to turn yourself into a pure titan.
- Added: Pure Titans obtain the royal blood tag from the villager.
- Added: Players can spawn with royal blood.
- Added: You can Infect food using Royal Spinal Fluid.
- Added: You can get spinal fluid from shifters!
Balance:
- Updated: Thunder spears can only be shot in the air.
- Changed: Beast Titan can throw horses now!
Art:
- Lowered: Models for the Cart Titan.
Logic:
- Optimization: Divided The main entity tree into human/misc/item.
- Optimization: Cut multiple branches to prevent unnecessary comparisons (Titans, players).
- Optimization: Moved most of predicated read by player/main to advancements.
- Added: Config to enable vanilla villagers.
- Added: Config to become anonym! (No prefixes, no advancements announce on chat, no announcement when a shifter dies).
- Added: Config to disable bossbars.
- Optimization: ODM detection only occurs when the player is holding a gas trigger.
- Optimization: Shifter's bodies now disappear instantly if detected more than 1 of the same shifter.
Bugfix:
- Fixed: Head falling from shifter's body when taking a hit from the thunder spear.
- Fixed: Cave spider wasn't spawning.
- Fixed: Shifters were being dismounted when hit by a thunder spear / cannon.
- Fixed: Player was not getting slow falling after transforming.
- Fixed: Shifters were spawning in the same village.
- Fixed: Config for shifters spawn rate wasn't being applied.
- Fixed: Machine gun is not working for Cart Titan.
- Fixed: Cart doesn't get yeeted into the sky when mounts on one of her carts.
Mechanic:
- Introduced: Beast titan!
- Added: "Perfect Game" (Beast) blocks now breakable.
- Added: Press F to roar as a Titan (Beast and Attack).
- Added: When a player dies as a pure titan, the pure titan does not die.
- Updated: Replaced vanilla lightning bolt with a custom alternative.
- Added Feature: Villagers and players can be injected using the Syringe!
- Updated: Players using the odm can now escape from "Perfect Game" (Beast) during mid-air
- Added: Beast Sense ability for the Beast Titan
- Added: Roar of Ruin ability for the Beast Titan
- Added: Game Set skill for the beast titan!
- Updated: Pure titans now globally track players!
- Updated: Enabled block destruction in Perfect game
- Feature Added: Mighty Reach ability for the Beast titan!
- Feature Added: Release ability for the Beast titan!
- Feature Added: Perfect Game ability for the Beast titan!
Art:
- Updated: Beast Titan ability textures and descriptions
- Added: Beast Titan NEW animation: Game Set
- Added: Beast Titan NEW animation: Idle
- Added: Beast Titan NEW animation: Walk
- Added: Beast Titan NEW animation: Sneak
- Added: Beast Titan NEW animation: Grab
- Added: Beast Titan NEW animation: Throw
- Added: Beast Titan model
- Updated: Completed Beast Titan texture
- Updated: Completed Beast Titan decay textures
- Feature Added: Beast Titan NEW animation: Born
- Feature Added: Beast Titan NEW animation: Decay
- Updated: Revamped the look of the bossbar for all shifters
Logic:
- Added: Config option to decrease shifter's spawn rate.
- Added: Config option to disable spawn as a shifter.
- Renamed: /function snc:auxiliar/try/<shifter> to /function snc:api/get/shifter/<shifter> for consistency
- Added: Config option to alter pure titan spawn rate.
- Rework: Pure Titans now belong to Macros!
- Rework: Moved the entire shifter's system to macros!
Balance:
- Updated: Pure Titans damage increased by +2
- Added sound when a shifter ability is used
Bugfix:
- Resolved: Colossal and Cart now properly die when timer hits 0.
- Resolved: Shifters no longer fall on dirt_path.
- Resolved: Entities no longer being read by /tick after death.
- Resolved: Advancements background lacking texture.
- Resolved: Advancement for the Beast titan not being displayed correctly.
- Resolved: Beast Titan no longer spawns underground.
- Resolved: Corrected Pure Titans model position.
- Resolved: Pure Titans no longer grab you globally in multiplayer