Mechanic
- Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s
- Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate
- Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick
Mechanic
- Added: ODM Mode Selection. Right click + Sneak to toggle!
- Added: You can only reload your ODM while standing on ground.
- Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.
- Added: Players can load up to 6 blades in the ODM
- Added: Advancements for Iceburst Stone
- Added: Advancement for "Firearms Guide"
- Added: Gas System!
- Added NEW Item: Iceburst Stone
- Added: Dash when hitting with ODM
- Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets
- Added: Mauser a handgun that can be loaded up to 10 bullets
- Rework: Rifle -> Carcano, now it can load up to 6 bullets
- Added NEW Guide: Firearms
- Added NEW advancement: Gunslinger!
- Added NEW advancement: Mankind!
- Added NEW advancement: Bullet Hell
- Added NEW advancement: Sharpshooter!
- Added: Titans now Attack Villagers!
- Added: Scouts Hood (Assault)
- Added: Scouts Cape (Assault)
- Added: Scouts Harness (Assault)
- Added: Scouts Boots (Assault)
Art
- Improved: Spin Attack Model
- Improved: ODM Blades texture and model
- Updated: Spin Dash animation doubled sp AikoLab APP — Today at 9:24 PM eed!
- Added NEW Sprite: Mauser Ammo
- Added NEW Sprite: Carcano Ammo
- Added NEW Sprite: Carbine Ammo
- Added NEW Model: Mauser
- Added NEW Model: Carbine
- Updated Model for Carcano
- Updated: Descriptions for ODM
- Added: New sounds and Particles for Ameer
- Added: New sounds and Particles for Valentina
- Added: New sounds and Particles for Zwei
- Added: New sounds and Particles for Michelle
- Added: New sounds and Particles for Zick
Balance
- Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness
- Increased Thunder Spears crafted Amount: 1 -> 2
- Updated: ODM blades can break with Titans -> Any entity
- Increased ODM Attack Damage: 6 -> 9
- Increased ODM Attack Speed Damage: -0.6 -> -3.2
- Pillager chance to spawn with: Carcano: 25%, Mauser 75%.
- Reduced Titan Spawning: from 5% to 3% (Per second)
- Increased interaction range when holding the gas_trigger blade from 6 to 8
- Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather
- Increased Scout's Armor's Protection: 0 -> 1
- Increased Golden Mark Max Stack Size: 64 -> 99
Logic
- Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand
- Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)
- Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick
- Performance: Moved Check to summon shifter's body from human/tick to human/trigger
- so It's only read once
- Performance: HP shifter_vars are updated every time HP changes instead of every tick
- Performance: Shifter's skin now only updates when HP changes instead of every tick
- Added: Crossbows are back!
- Added: Bats are back!
- Added: Leads are back!
- Updated: Descriptions for ODM and Gas trigger
- Updated: Introduction's Guide. Added Iceburst Stone
- Added: Config to enable/disable ODM Gas
- Added: Config to enable/disable Titan Global Tracking
- Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)
- Curse of the binding with invisible armor (Performance)
- Changed Pure Titans attack detection: @e -> Direct reference using macros
Bugfix
- Fixed: Titans not spawning in snow biomes
- Fixed: Villagers won't sleep anymore after the first time
- Fixed: Can't eat marly soldiers as armored titan
- Fixed: Can't Respawn as shifter after dying
- Fixed: Titans can spawn on top of villagers
- Fixed: ODM (no blade) applying attribute damage to user
- Fixed: Vladlen was not moving on xz axis while jumping
- Fixed: Ameer was not dealing damage with Attack_2
- Fixed: Particles position when a pure titan attacks a human
Balance
- Increased ODM range: 42 > 45.5
- Increased ODM hook speed a 1.4%
Bugfix
- Fixed: ODM duping and breaking leads
- Fixed: ODM Not dissapears when a player leaves the world
Mechanic
- Added: Support with Hope's ODM Gear Addon!
- Odm wires now return to the player
Art
- Added: Sounds and Better Feedback to ODM
- Added: Visual hooks to ODM wires
Logic
- Ported SnC to 1.21!
- Entity Arrow has been changed for Spectral Arrow (Performance)
- ODM's main function moved to datadriven enchantments (Performance)
- Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)
- Rework: Beast Titan is now on Animated Java 1.0 (Performance)
- Rework: Armored Titan is now on Animated Java 1.0 (Performance)
- Rework: Attack Titan is now on Animated Java 1.0 (Performance)
Balance
- Decreased ODM hooks range: Infinite > 40 blocks aprox
- Added levitation for 1 second each time player throw the hooks
Bugfix
- Fixed: Thunder Spears wrong model
- Fixed: Scale attribute not reset when death
- Fixed: Thunder Spears not being released in some cases
Bugfix
- Armor Titan wasn't spawning naturally
Mechanic
- Added: Player is invulnerable in human form when transformation starts
Bugfix
- Fixed: Project version
- Fixed: Pure Titans can't use abilities
- Fixed: When you turn in mindless, it starts attacking you.
- Fixed: Colossal Titan can walk while using 'Wall Breaker'
Bugfix
- Fixed: Shifters Finder doesn't have gold color on Armored's Titan section.
- Fixed: Shifters not dropping inventory when using instant evaporation.
- Fixed: Thunder Spears making "shoot" sound when a player only has one.
- Fixed: Ranks name not being updated on the chat message.
- Fixed: Fixed: Colossal Titan can move while using 'Heat Wave'.
Mechanic
- Added: Lightning bolts when a titan spawns now shake the camera
- Added: Armor Mask to the Wandering Trader table
- Added: You can equip the turrets/barrels only by having them on the hotbar
- Added: Ability to grab villagers/players to consume as the Beast Titan
- Added: Slap ability to the Beast Titan to push titans away
- Added: ODM doesn't release hooks if the player is injured
- Added: Cannon shells shake the ground when they land
- Armor Titan hardening starts to crumble when the armor gets damaged
- Added: Combat and Utility mode for Armor Titan!
- NEW Thunder Spears system, they break any hardening!
- Added: Injured State now applies blindness
- Added: Armored Titan Mask!
- Added: Players trigger their shifters when entering the "injured state" if they have enough energy
- Improved: Shifter's Knockback System!
- Added: Inventory no longer gets dropped to the ground when unshifting
- Added: Any player can be chained using handcuffs now!
- Added: Unique keys to handcuffs
- Added: Handcuff keys can be eaten
- Added: Armor Titan Decay!
- Added: Handcuffed players can try to escape by hurting themselves
- Added: Hardened Armors! Chainmail, Iron, Gold, Diamond, and Netherite!
- Added: Titan Shifters now rotate smoothly!
- Added: Pure Titans now rotate smoothly!
- Added: New transform animation for shifters
Art
- NEW: Thunder spears model
- NEW: Thunder Spears Particles and Sound Effects
- Added: Sounds and better feedback when reloading the cannon
- Added: Armor Titan Born
- Updated: Scout's Uniform (Must be crafted again)
- Added: Armor Titan Iron Fist!
- Added: Armored Titan Charge Ability!
Balance
- Increased: Energy required to instantly disappear a titan's body from 180 to 360
- Removed Ability: The Slam of the Lefties (Cart Titan)
- Decreased: Cart Titan's height from 6 blocks to 5
- Villagers no longer die from old age
- Removed: Shingeki no Craft "Bee" system (Villager x Villager)
- Reduced: Particles when a player has Attack Titan and Royal Blood
- Reduced: Damage when using parry
- Added Ability: Jumping Queen! (Cart Titan)
- Updated: Cannons can only be removed using a wrench. Reduced number of hits from 15 to 7
- Added: Any player can be handcuffed!
Logic
- Reworked: Earthquake moved from using coordinates to angle (Prevents clipping)
- Added: Config to disable Titan Shifter griefing
- Increased: Hitbox for the Beast Titan
- Optimized: Lineage system
- Added: Colossal Explosion (And passive) to shifter's griefing config
- Added: Config to disable "Trigger Transform"
- Moved: Beast Titan grab/hold/throw to match knockback system projectiles!
- Reworked: Handcuffs System!
- Performance: Moved "bullet" and "odm" tags to "projectile" (Reduce tag checks)
Bugfix
- Fixed: ODM Hooks not being attached to the ground
- Fixed: Player can take its model when using the spin attack
- Fixed: Thunder Spears were only being shot from the right side
- Fixed: Shifters can go through walls when spamming left shift
- Fixed: You can't make babies with Julian
- Fixed: If you shift while riding an entity, your body gets teleported to the sky
- Fixed: Cannons don't kill titans or deal any damage
- Fixed: Walls were not generating properly on flat worlds
- Fixed: Players were losing all the syringes at once
- Fixed: Unable to inject food or drinks
- Fixed: Shifters' regeneration was not affecting main health
- Fixed: When a shifter ran out of energy, items stayed in the inventory
- Moved: Bite's Attack for all shifters to Hotbar[0]
- Fixed: Thunder Spears were not applying damage
- Changed: Vehicle Camel to Skeleton_horse for Cart Titan
- Fixed: Cart Titan turrets were not rotating when not being used by a player
- Fixed: When dropped, the invitation letter disappears
- Fixed: Julian couldn't have children
- Fixed: Invisible bats
- Fixed: Cart Titan was making step sounds even in the air
- Fixed: Cods were spawning with no limit on village biomes
- Fixed: Cart gets damaged by turrets
- Fixed: Colossal Titan passive explosion was not being triggered
- Fixed: Colossal Titan walking animation loop
- Fixed: Cannon was not dropping items when removed
- Fixed: Shifters no longer duplicate inventories
- Fixed: Player hurt sounds were silent
- Fixed: Villagers were dying from old age and had the old reproduction system. No longer needed since Mob Griefing is enabled
- Fixed: Spin attack was not dealing damage to pure titans
- Fixed: Wandering traders were not removing the tent when leaving
- Fixed: Flares were not displaying colors
- Fixed: Beast Titan was duplicating items
- Fixed: Cart Titan applied "shake" effect to turrets, dismounting them
Mechanic
- Hotfix!
- Added: Titan Shifters now rotate smoothly!
- Added: Pure Titans now rotate smoothly!
Balance
- Fixed: Beast Titan was duping items
- Fixed: Cart Titan applied "shake" effect to Turrets. Dismounting them.
Mechanic
- Added: 1.20.5!
- Improved player progression through advancements!
- Added: Cart Titan Barrels!
- Rework: Cart Titan Turrets!
- Shifters reduce 64% of the incoming damage
- Shifters absorb 32% of the damage inflicted by projectiles.
- Shifters knockback when hurt!
- Using the ODM while riding a horse now dismounts the player
- Nature-generated Villages are surrounded by a wall
- Pure Titans break natural blocks when attacking (Wood, Leaves, etc).
- Press F with "Remove Shifter" to instantly evaporate your titan!
- Added new Items: Shifter Spawn Eggs!
- Added: Shingeki no Craft Guide. Introduction.
- Added: Red outline to "Roar" abilities.
- Added: Cart's Shipload Guide.
- Added: Village's Guide
- Added: Penguelli's Field Diary
- Added: Lineage's Guide
- Added: Shifter's Guide
- Added: Titan's Guide
- Added: Nif the Guide Seller!
- Removed Pehkui, moving to new Attribute: Scale!
- Colossal Titan NEW Explosion! RIP low pc users
- Added: Pure Titan Steam sounds.
- Added: Explosion when transform for all the shifters!
- Added: Cart Titan can grab and destroy blocks!
- Added: Beast Titan can grab and destroy blocks!
- Added: Shifters Steam sounds.
- Added: Attack Titan can grab and destroy blocks!
- Added: 3D Model for Colossal Nuke
- Added: Pure Titans grunt sounds!
Art
- Added: Sounds and Particles when hurting a shifter!
- Updated: Release Titan name and Lore
- Added Black texture to leash! (Only with no shaders)
- Colossal Titan: NEW death animation
- Beast Titan NEW animation: Death
- Added: Energy System!
- Armor Titan NEW animation: Run
- Armor Titan NEW animation: Walk
- Armor Titan NEW animation: Idle
- Attack Titan REWORK animation: Walk
- Attack Titan REWORK animation: Idle
Balance
- Cart Titan Rework!
- Reduced shifter's regeneration (human form). Regen each 2s -> 4s
- Attack Titan: Kick Animation time 1.25s -> 1s
- Attack Titan: Parry Animation time 1s -> 0.75s
- Updated: Desert Villages Generation
- Updated: Snowy Villages Generation
- Updated: Plains Villages Generation
- Updated: Savanna Villages Generation
- Updated: Taiga Villages Generation
- Increased: Pure Titans Slowness at night: 3 -> 4
- Changed: Pure Titans no longer spawn inside villages.
- Updated: Oak Trees generation, they are taller now.
- Shifter Villagers are no longer invulnerable.
- Injured players are no longer invulnerable.
- Reworked: Hange's Puzzle -> Peng's Notes.
- Updated: Now you can transform wherever you want, no more narrow terrain!
- Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!
- Moved the ODM to Delta Library!
- Moved Colossal to Macros!
- Moved Cart to Macros!
- Increased Colossal Radius Explosion
- Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!
- Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Attack Titan corpse: 6 min -> 1 min
- Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
- Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
- Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6
- Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5
Logic
- Updated: Intro. First time message
- Added: Welcome back message!
- Updated: Reload Message!
- Added: New API function: All_Items!
- Added new Item: Shingeki no Craft Config
- CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!
- Reworked Pure Titans spawn system. Pigs are back!
- Added: Items on ground now are only read once (Prevent lag)
- Added: Config to enable pure titans destruction
- Removed: Old Manual (Crafted with 1 leather and 8 paper)
- Shifters advancements won't get announced on chat
- Updated: Colossal Titan to use Scale!
- Updated: Cart Titan to use Scale!
- Updated: Beast Titan to use Scale!
- Updated: Attack Titan to use Scale!
- Performance: Hostile mob spawning removed from config and datapack reading
- Added: Script to modify hostile mob spawning (Biomes).
Bugfix
- Fixed: Exiting from nape instead of belly
- Fixed: Visible Kill Count showed offline players.
- Fixed: Colossal Titan steam
- Fixed: When a shifter left the world and another player gets that shifter the body remained without head.
- Fixed: Deleting weapons when using the Dash (ODM)
- Fixed: Attack Titan infinite grab range
- Offline players Titan Kills were visible.
- Fixed color for Leather Chestplate, Leggings, and Boots.
- Bugfix: Restart shifter state when on human form.
- Bugfix: Landing hooks wasn't making sound to the player.
- Fixed: Shifters Lagback while walking up!
- Fixed: Pure titans will never go through blocks again!
- Fixed: Shifters will never go through blocks again!
- Fixed: Soldiers were not charging against titans correctly
Mechanic
- Added: 1.20.5!
- Shifters reduce 64% of the incoming damage
- Shifters absorb 32% of the damage inflicted by projectiles.
- Shifters knockback when hurt!
- Using the ODM while riding a horse now dismounts the player
- Nature-generated Villages are surrounded by a wall
- Pure Titans break natural blocks when attacking (Wood, Leaves, etc).
- Press F with "Remove Shifter" to instantly evaporate your titan!
- Added new Items: Shifter Spawn Eggs!
- Added: Shingeki no Craft Guide. Introduction.
- Added: Cart's Shipload Guide.
- Added: Red outline to "Roar" abilities.
- Added: Village's Guide
- Added: Penguelli's Field Diary
- Added: Lineage's Guide
- Added: Shifter's Guide
- Added: Titan's Guide
- Added: Nif the Guide Seller!
- Removed Pehkui, moving to new Attribute: Scale!
- Colossal Titan NEW Explosion! RIP low pc users
- Added: Pure Titan Steam sounds.
- Added: Explosion when transform for all the shifters!
- Added: Cart Titan can grab and destroy blocks!
- Added: Beast Titan can grab and destroy blocks!
- Added: Shifters Steam sounds.
- Added: Attack Titan can grab and destroy blocks!
- Added: 3D Model for Colossal Nuke
- Added: Pure Titans grunt sounds!
Art
- Added: Sounds and Particles when hurting a shifter!
- Updated: Release Titan name and Lore
- Added Black texture to leash! (Only with no shaders)
- Colossal Titan: NEW death animation
- Beast Titan NEW animation: Death
- Added: Energy System!
- Armor Titan NEW animation: Run
- Armor Titan NEW animation: Walk
- Armor Titan NEW animation: Idle
- Attack Titan REWORK animation: Walk
- Attack Titan REWORK animation: Idle
Balance
- Reduced shifter's regeneration (human form). Regen each 2s -> 4s
- Attack Titan: Kick Animation time 1.25s -> 1s
- Attack Titan: Parry Animation time 1s -> 0.75s
- Updated: Desert Villages Generation
- Updated: Snowy Villages Generation
- Updated: Plains Villages Generation
- Updated: Savanna Villages Generation
- Updated: Taiga Villages Generation
- Increased: Pure Titans Slowness at night: 3 -> 4
- Changed: Pure Titans no longer spawn inside villages.
- Updated: Oak Trees generation, they are taller now.
- Shifter Villagers are no longer invulnerable.
- Injured players are no longer invulnerable.
- Reworked: Hange's Puzzle -> Peng's Notes.
- Updated: Now you can transform wherever you want, no more narrow terrain!
- Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!
- Moved the ODM to Delta Library!
- Moved Colossal to Macros!
- Moved Cart to Macros!
- Increased Colossal Radius Explosion
- Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!
- Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Attack Titan corpse: 6 min -> 1 min
- Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
- Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
- Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6
- Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
- Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5
Logic
- Updated: Intro. First time message
- Added: Welcome back message!
- Updated: Reload Message!
- Added: New API function: All_Items!
- Added new Item: Shingeki no Craft Config
- CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!
- Reworked Pure Titans spawn system. Pigs are back!
- Added: Items on ground now are only read once (Prevent lag)
- Added: Config to enable pure titans destruction
- Removed: Old Manual (Crafted with 1 leather and 8 paper)
- Shifters advancements won't get announced on chat
- Updated: Colossal Titan to use Scale!
- Updated: Cart Titan to use Scale!
- Updated: Beast Titan to use Scale!
- Updated: Attack Titan to use Scale!
- Performance: Hostile mob spawning removed from config and datapack reading
- Added: Script to modify hostile mob spawning (Biomes).
Bugfix
- Fixed: Exiting from nape instead of belly
- Fixed: Visible Kill Count showed offline players.
- Fixed: Colossal Titan steam
- Fixed: When a shifter left the world and another player gets that shifter the body remained without head.
- Fixed: Deleting weapons when using the Dash (ODM)
- Fixed: Attack Titan infinite grab range
- Offline players Titan Kills were visible.
- Fixed color for Leather Chestplate, Leggings, and Boots.
- Bugfix: Restart shifter state when on human form.
- Bugfix: Landing hooks wasn't making sound to the player.
- Fixed: Shifters Lagback while walking up!
- Fixed: Pure titans will never go through blocks again!
- Fixed: Shifters will never go through blocks again!
- Fixed: Soldiers were not charging against titans correctly