- Updated license
- Added support for 1.20.5/6!
- Fixed an issue which caused incompatibilities with some biome mods
- Updated license
- Added support for 1.20.5/6!
- Updated license
- Changed name from "Superflat Dimensions" to "Classic Superflat Dimensions"
- Added support for version 1.20.3/4.
- Minor bug fixes for dark forest biome.
- Internal changes.
- Added support for 1.20.3/4.
- Lots of internal changes.
- Made caves better! (Less water logged, more exposed on the surface).
- Added support for 1.20.3/4.
- Lots of internal changes.
- Changed name from "Superflat Dimensions II" to just "Superflat Dimensions", as the old "Superflat Dimensions" is now "Classic Superflat Dimensions".
- Added support for 1.20.3/4.
- Minor bug fixes for dark forest biome
- Internal Changes.
- Changed name from "Superflat Dimensions" to "Classic Superflat Dimensions"
- Added support for version 1.20.3/4.
- Minor bug fixes for dark forest biome.
- Internal changes.
- Added back-support for 1.19
- Added support for 1.20.2
- Changed bedrock floor to be 1 layer, like superflat.
- Re-organized/reduced some files.
- Made glowstone spawn rarely, slightly offset from the floor.
New in this version:
- Fixed a bug where the extra diamond ore added in 1.20.2 wouldn't spawn in 1.20.2
Big update!
- Moved the world down to y=0, slimes now spawn!
- Added more underground features (geodes, fossils, dungeons!)
- Moved the nether down to y=0 as well.
- Changed bodies of water to be 1 block deep.
- Added "clay disks" to bodies of water for aesthetics.
- Changed depth to make surface cave biomes really rare.
- Strongholds are now properly enclosed.
- Completely refactored the datapack structure.
- Fixed a bug where ruined portals would spawn floating/buried in the nether.
- Fixed bug that caused wooded badlands dirt/coarse dirt to not form.
- Fixed a bug where holes generated in frozen ocean biomes.
- Fixed bug where mineshafts didn't have minecart chests.
- Fixed a bug where the swamp water wasn't generating.
- Fixed a bug where glow berries weren't generating in lush caves.
New in this version:
- Fixed a bug where 2 layers of bedrock was generating.
- Added support for 1.20.2
- Changed bedrock floor to be 1 layer, like superflat.
- Re-organized/reduced some files.
New in this version:
- Made glowstone spawn rarely, slightly offset from the floor.
Big update!
- Moved the world down to y=0, slimes now spawn!
- Added more underground features (geodes, fossils, dungeons!)
- Moved the nether down to y=0 as well.
- Added water to water biomes.
- Changed depth to make surface cave biomes really rare.
- Strongholds are now properly enclosed.
- Completely refactored the datapack structure.
- Fixed a bug where ruined portals would spawn floating/buried in the nether.
- Fixed bug that caused wooded badlands dirt/coarse dirt to not form.
- Fixed a bug where holes generated in frozen ocean biomes.
- Fixed bug where mineshafts didn't have minecart chests.
New in this version:
- Fixed a bug where 2 layers of bedrock was generating.
Big update!
- Moved the world down to y=0, slimes now spawn!
- Added more underground features (geodes, fossils, dungeons!)
- Moved the nether down to y=0 as well.
- Changed bodies of water to be 1 block deep.
- Added "clay disks" to bodies of water for aesthetics.
- Changed depth to make surface cave biomes really rare.
- Strongholds are now properly enclosed.
- Completely refactored the datapack structure.
- Fixed a bug where ruined portals would spawn floating/buried in the nether.
- Fixed bug that caused wooded badlands dirt/coarse dirt to not form.
- Fixed a bug where holes generated in frozen ocean biomes.
- Fixed bug where mineshafts didn't have minecart chests.
- Fixed a bug where the swamp water wasn't generating.
- Fixed a bug where glow berries weren't generating in lush caves.
New in this version:
- Fixed a bug where 2 layers of bedrock was generating.
Big update!
- Moved the world down to y=0, slimes now spawn!
- Added more underground features (geodes, fossils, dungeons!)
- Moved the nether down to y=0 as well.
- Changed bodies of water to be 1 block deep.
- Added "clay disks" to bodies of water for aesthetics.
- Changed depth to make surface cave biomes really rare.
- Strongholds are now properly enclosed.
- Completely refactored the datapack structure.
- Fixed a bug where ruined portals would spawn floating/buried in the nether.
- Fixed bug that caused wooded badlands dirt/coarse dirt to not form.
- Fixed a bug where holes generated in frozen ocean biomes.
- Fixed bug where mineshafts didn't have minecart chests.
- Fixed a bug where the swamp water wasn't generating.
- Fixed a bug where glow berries weren't generating in lush caves.
Big update!
- Moved the world down to y=0, slimes now spawn!
- Added more underground features (geodes, fossils, dungeons!)
- Moved the nether down to y=0 as well.
- Added water to water biomes.
- Changed depth to make surface cave biomes really rare.
- Strongholds are now properly enclosed.
- Completely refactored the datapack structure.
- Fixed a bug where ruined portals would spawn floating/buried in the nether.
- Fixed bug that caused wooded badlands dirt/coarse dirt to not form.
- Fixed a bug where holes generated in frozen ocean biomes.
- Fixed bug where mineshafts didn't have minecart chests.