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Simply Upscaled

Simply Upscaled

A very Vanilla high performance shader with live Texture Upscaling/Filtering and optional shadows. Configurable subtly enhanced vanilla feel.

138.7k
87
Potato
Shadows
Vanilla-like
AboutGalleryChangelogVersions

Simply Upscaled (v0.4.2)

by timetravelbeard on Jun 10, 2025
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-pixel locked shadows option in 'testing' menu

-nether: front page has a page for Dimensions, and all the nether stuff is adjustable.

-pulsing lights in the nether are now defaulted off

-over 500 missing option labels added to be more readable

Simply Upscaled (v0.4.1)

by timetravelbeard on May 2, 2025
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-shadow culling options to increase fps by disabling shadows by entity type

-sun angle adjustments

-fixed non-directional lighting being bright underground

-minor bug fixes

Simply Upscaled (v0.4.0)

by timetravelbeard on Apr 21, 2025
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-flashlight option can now use resource packs to choose the texture you want. Make your own! (i'll link a template when it passes review) https://modrinth.com/resourcepack/flashlight-template-for-simply-upscaled/versions

-pixel-locked shadows are in the 'Testing' menu, if you want to try them out & give feedback

-Menu Clean-Up: a lot of tool-tips etc added. Sice this shader has been pretty steady for a while i want to finish this off incrementallly

Simply Upscaled v0.3.6

by timetravelbeard on Feb 4, 2025
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horror flashllght option. see video here: https://youtu.be/qyR7as91wcI?si=4x7vCxDUgZfGCYsF

Simply Upscaled v_0.3.5

by timetravelbeard on Jul 31, 2024
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Minecraft 1.12.2 support, the only thing missing in 1.12.2 is upscaling on mobs, it works on terrain.

added 'Potato Shadows' preset to try to do the fastest shadows I can for low end PCs, will try to do even faster later

bug fixes, including SSS out of shadow map range that was messed up and when shadows off was messed up

Simply Upscaled v_0.3.2

by timetravelbeard on Jul 15, 2024
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better performing shadow options for Low Computers, like shadow distance of 20 with shadow distort off and shadow fade on

many more shadow distance numbers

shadow distance slider actually saves fps now

added more minimum ambient light to nether but it pulses for a spooky effect. i'll make this optional later

in Testing menu: some volumetric clouds that i probably need to have run at lower resolution to run faster

Simply Upscaled v_0.2.7

by timetravelbeard on Jul 9, 2024
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fixed that hole in the world that can happen if flying through Distant Horizons too fast

Simply Upscaled v_0.2.6

by timetravelbeard on Jul 4, 2024
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godrays standard in Cartoon & Fancy presets

god ray options and options menu

borders are more adjustable

Simply Upscaled v_0.2.4

by timetravelbeard on Jun 27, 2024
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Distant Horizons support

(better dh shadows to come)

Testing Godrays

Simply Upscaled v_0.1.8

by timetravelbeard on Jun 22, 2024
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better upscaling on players, entites, and dropped items, no more black edges or holes

cartoon profile

Simply Upscaled v0.1.6

by timetravelbeard on Jun 21, 2024
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hopefully working on intel and AMD again.. let me know

-hand held Torch light, with 3D texture lighting Option

Simply Upscaled v_0.1.5

by timetravelbeard on Jun 20, 2024
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crashes on Intel, will fix soon added:

much fuller and better pbr support that takes advantage of every labpbr texture channel. (except no pom yet) including rain wetness support

integrated soft lighting on leaves

fixed holes in Upscaled hand held items and dropped items, but Upscaled vanilla swords still look ugly, that's for later. will reenable alpha blending on entities later.

lots of shadow filtering options

should still work on everything, if not please let me know and I'll fix it

more to come soon

Simply Upscaled v_0.1.0

by timetravelbeard on Jun 18, 2024
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optional borders, improvements to Pbr lighting

Simply Upscaled v_0.0.8

by timetravelbeard on Jun 17, 2024
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added:

-optional shadow filtering: blurry edges or crisp

-mob damage color indication

Simply Upscales v_0.0.7

by timetravelbeard on Jun 17, 2024
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PBR support, sunsets, more customizations!

Simply Upscaled v_0.0.5

by timetravelbeard on Jun 16, 2024
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-fixed sunlight through the back of grass being too bright, now it's also adjustable!

-added slight overexposure control for things like snow/sand in bright light

Simply Upscaled v_0.0.4

by timetravelbeard on Jun 15, 2024
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hopefully intel and AMD support

Simply Upscaled v_0.0.3

by timetravelbeard on Jun 15, 2024
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added optifine support and lots of lighting options.

Simply Upscaled v_0.0.2

by timetravelbeard on Jun 13, 2024
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added: fog, water fog, border fog

0.0.1

by timetravelbeard on Jun 13, 2024
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First draft

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