Update log:
-Adjusted Diamond Emerald & Other Matel's PBR to comply with LabPBR f0 standard.
-Remade Diamond Block & Redstone Block's Normal & Parallax.
-Adjusted swords's Normal Map.
-Added bundle's PBR.
-Added new 3D model for iron bars.
-Fixed the z-fight of end chest.
-integrated Continuity's Glass Pane Culling model(Still Need Continuity Mod).
-Adjusted End Portal Frame's Parallx.
-Fixed a little bit reflection issue in shader like photon.
-Fixed PBR of daylight sensor.
-New Redstone Torch 3D model & PBR.
-Fixed the issue of Magma Cube using Slimes' normal and PBR
-Fixed Can't-summon warden Sculk Shrieker's normal direction was opposite to the animation direction
-Remastered dispenser, dropper, furnace's normal and PBR
-Normalized comments and tweets in mcmeta
-Added Glowing Eye for iron golem
-Added Villager's PBR.
-Added Slime's PBR.
-Remade chest's PBR & normal.
-Remade all tools & sword's texture and normal.
-Added ominous vault & spawner's PBR & Parallax.
Change Log:
Remade all the sword's normal map(fixed weird line on the edge).
Remade sworld's basic texture.
Added all villager & zombie villager profession's PBR.
SPBR-15 RELEASE!
Change Log:
Adjusted Beacon Beam's PBR.
Adjusted End Gateway Beam's PBR.
Added Chest's PBR.
Remastered Sand's normal map.
Remastered Red Sand's normal map.
Remastered Gravel's normal map.
Remastered Soul Sand's normal map.
Remastered All Concrete Powder's normal map.
Added Bee Nest normal map and parallax.
Added Bee Hive normal map and parallax.
Added All Plants and Leaves's SSS.
Fixed Breeze's PBR.
-Added PBR Emission to Redstone wires.
-Adjusted Barrel's parallax & normal.
-Added PBR Emission to Repeater.
-Added PBR Emission to Comparator.
-Remastered mud's normal map and parallax.
(This version has been second edited,highly recommand redownload it.)
-Replaced 3D piston which came from 3DD with our own model.
-Waxed all the stripped logs.
-Added parallax to all bricks.
-Fixed furnace's parallax.
A HUGE UPDATE!!!!!!!!!
Highly Recommanded
-Remade almost all normal maps and some of parallax.
-Replaced 3D vine with remastered parallax vine.(Performance Issue)
-Replaced 3D chain which came from 3DD with our own model.
-Replaced 3D lantern which came from 3DD with our own model.
!!!!!!!!!!!!!!NOT RECOMMANDED! 3D VINE CAUSED HUGE PERFORMANCE ISSUE IN THE JUNGLE. WILL BE FIXED IN NEXT VERSION.!!!!!!!!!!!!
Added 3D model for sugar cane.
Added 3D model for vine.
Adjusted sugar cane's color.
Adjusted parallax specular & normals of redstone ore.
Adjusted parallax specular & normals of deepslate redstone ore.
Adjusted parallax specular & normals of emerald ore.
Adjusted parallax specular & normals of deepslate emerald ore.
- Added 1008 textures for trims emissive.
- Added 112 textures for trims items emission.
- Fixed grass_block_top's specular texture.
- Added normals and PBR to Iron Golem's cracks.
- Remade honeycomb's SSS.
- Remade amethyst block's SSS.
- Remade budding amethyst's SSS.
- Readded remastered amethyst cluster & bud's emission.
- Removed stone's specular texture's metal value(G).
- Remastered Sculk block's animated emission.
- Made a distinction between the brightness of torch, lantern, fire, campfire and their soul variants.
- Added 3D model for mace.(Support Entity Prallax)
SPBR OFFICIAL RELEASE ON MODRINTH CHECK CHANGE LOG ON GITHUB(I'll put the log here later).