What is Z-fighting?
Z-fighting is when 2 faces of a block, item, entity etc. are on similar or the same coordinates. The game doesn't know which one to render over the other so it attempts to render both at the same time which makes the textures clip through each other, producing a flickering effect that looks bad and can even strain the eyes if it's intense. Some models and textures either have not accounted for z-fighting or haven't separated the faces far enough. This pack fixes a ton of these issues with mainly model files and a few texture files.
Most of the entity fixes require OptiFine or EMF.
I cannot guarantee compatibility with other packs but it should be compatible with most vanilla edit packs. This pack should be put under other packs to avoid compatibility issues
Fixes
- Iron bars with ground and ceiling- Piglin and zombified piglins' legs
- Cat tail and body when running
- Sign post when placed on another sign
- Item frame and pressure plate (+ carpet and rails)
- Vertical fire and block from a distance
- Enchanting book cover and pages from a distance
- Map item frames from a distance
- Villager taiga outfits by neck
- Panda head and body
- Drowned head and torso and legs
- Skeleton legs and pelvis
- Sign with block on top
- Pig legs and body when walking
- Spider's legs
- Horse ears and head
- Seagrass against block at certain coordinates
- Armor stand holding spyglass
- Anvil in item frame and torch
- Small armor stand head and shoulders
- Hanging root when held in hand
- Connected fence and lead knot from below
- Boats when up against trapdoors, snow layers, pink petals and end portal frames with an eye of ender in it
- Minecart against block
- Dispensed boat against dispenser
- Different colored shulkers when opened and next to each other
- Snow golem pumpkin and body
- Chicken beak and head (internal)
- Small pufferfish eyes (internal)
- Villager head and body (internal)
- Lever and buttons with items in item frame
- Pressed button and painting
- Item frame and block from underneath
- Wall posts and the connecting parts from below and above when glass blocks are on top of them
- Parrot tail and body
- Skeleton horse skull inside and reins
- Bamboo raft when pushed into slab
- Banner top in item frame
- Spawners, trial spawners, and vaults when next to blocks
- Mob feet when using shaders
- Armor models
Stormilla Villa Discord Server
- For pack announcements, leave feedback, exclusive previews, occasional beta releases, help
The pack is not done, there are some more fixes to add but I've added the most notable ones, the rest are a lot harder to notice.
There are a few things that I cannot add due to limitations of resource packs and OptiFine like: player models, armor or waterlogged blocks
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