Example Random Entity Textures
An example of OptiFine random entity textures
This is an example resource pack that shows users how to create OptiFine random entity textures.
Included examples:
- Randomised textures
- Weight based textures
- Name based textures
- Biome based textures
- NBT based textures
Using the provided examples, you should be able to understand how OptiFine random entity textures works, and be able to apply it to your own resource pack.
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Minecraft: Java Edition
1.20–1.20.1
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Licensed ARR
Published last year
Updated last year