This fix has been overdue, my only excuse being I haven't been closely following game updates. Better late than never!
This release is merely an addon to the base pack that fixes the creative inventory tabs. Unfortunately, Mojang decided to implement the new creative menu overhaul in a way that doesn't maintain backwards compatibility with any version prior to 1.19.3.
This is only a temporary fix while I work on figuring out a better way to handle the split versions.
Second experimental release of v2.0, woohoo! This one has been a long time in the making.
There are a lot of changes compared to the first Alpha, the most noteable of which is switching over to the use of vector graphics for all UI elements (eventually).
While it is fairly feature-complete for vanilla, there are still plenty of unfinished textures, so this remains an alpha release for now. A beta release will be ready once all vanilla textures are finished. Feedback is always appreciated.
Another important change moving forward for this version of the theme is each release having multiple variations for different GUI sizes. Make sure to choose the one you play on the most!
Full changelog:
- Converted most important vanilla UI to vector graphics.
- Revamped many textures to be cleaner, with some inspiration taken from the Dracula GTK theme.
- Changed out the font for a new, remade one based on vanilla.
- Icons and HUD have been completely revamped to look more geometric and consistent.
- New title and edition graphics.
- Removed Respackops support until a full release is ready.
- Some other fixes and improvements.