Now on Modrinth!
A project I've worked on on-and-off for a long time, I present: An analogue watch with an analogue to real timekeeping! (Linguistics pun!)
When it's 12:00 AM, the watch will read 12:00! When it's 12:01 AM, the watch will... still read 12:00 because the pixel resolution isn't high enough for that much granularity.
Some of the Minute Hand and Hour Hand frames are wonky, but there's only so many positions you can put a 1x3 pixel shape into. Trust me, I tried.
The Minute Hand changes position every ~2.5 ingame minutes (or every 2.08333 real life seconds if you're running at 20 ticks per second).
The Hour Hand changes half-way between ingame hours, and at every hour, since real life Hour Hands rarely move suddenly, and usually just slowly move along.
The Coloured Time Display "rotates" between four primary states to differentiate AM and PM: (it's a 12 hour clock, sorry!)
- Blue for daytime
- Purple for sunset
- Black for nighttime
- Pink for sunrise
I probably won't update this frequently at all, since it was a total pain to make... But I hope you enjoy regardless! It'll probably work into the future for quite some time, though it may get marked incompatible for future versions.
I think it'll work anywhere between 1.9 and 1.19+, since 1.9 is when the clock's model format was changed. If it works, it works, if it doesn't... Oops?
As long as the way the Clock is implemented doesn't change, all should be fine! Hopefully.
EDIT: Make sure you're using pack 1.2.1 or above for versions 1.19.3 and above! The format I was using stopped working, apparently I was using the wrong one this whole time. Well drat. Otherwise, don't mind if it says it was made for a different version of Minecraft, it should still work unless you're using a VERY out of date version!
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