- Fixed Polymer integration
Experimental. Quick port, not tested very thoroughly, and no NeoForge port yet as I'm waiting for Architectury Loom to catch up.
- Added Polymer integration
- Fixed NBT reading being completely broken
- Prep work for 1.20.5 reach support
Experimental. Quick port, not tested very thoroughly, and no NeoForge port yet as I'm waiting for Architectury Loom to catch up.
- Ported to 1.20.2+
Experimental. Quick port, not tested very thoroughly, and no NeoForge port yet as I'm waiting for Architectury Loom to catch up.
- Fixed Dark Mode causing a GL state leak, making e.g. EMI's buttons show as translucent
- Fixed spectators being unable to noclip when Sidekick is installed
- Fixed crashes when pressing the Destroy Item key while a world is not loaded
- Destroy Item is now compatible with AMECS
- Fixed Destroy Item key eating keypresses in the chat GUI
- Destroy Mode now allows clicking and dragging to bulk delete items
- Destroy Mode now treats the main inventory and hotbar as separate panes
- Shift-clicking the hotbar now goes to the main inventory
- Shift-clicking from the main inventory still goes to the extinv
- Fixed hotbar swapping with extinv creating ghost items
- Fixed conflicts with QDAA
1.20 only:
- Fixed toggling Night Owl leaking translucency state and not actually animating
- Fixed smearing not working properly
- Improve UI with large amounts of creative tabs
- Item sidebars will only be displaced by the first three columns
- Tabs now have a limit to how dark they can be
- A scroll hint will now show up with lots of tabs
- Inverted scroll direction to match other programs
- Fix tooltips going off the top of the screen
- Fix search bar not always being focused when selecting the Search tab