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KnockbackSync

Say goodbye to lag-induced knockback woes, delivering fair and consistent PvP battles for all players, no matter their ping!

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Game Mechanics
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AboutChangelogVersions

KnockbackSync-1.3.6-dev-b114

by Axionize on Mar 23, 2025
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KnockbackSync-1.3.6-dev-b114

by Axionize on Mar 23, 2025
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Fabric:

  • Fix Geyser detection

KnockbackSync-1.3.6-dev-b113

by Axionize on Mar 23, 2025
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KnockbackSync-1.3.6-dev-b113

by Axionize on Mar 23, 2025
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Fabric:

  • Use JiJed PE listener instead of initing new one

KnockbackSync-1.3.6-dev-b112

by Axionize on Mar 23, 2025
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KnockbackSync-1.3.6-dev-b112

by Axionize on Mar 23, 2025
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  • Fix client brand NPE

KnockbackSync-1.3.6-dev-b111

by Axionize on Mar 17, 2025
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KnockbackSync-1.3.6-dev-b111

by Axionize on Mar 17, 2025
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Fix Java 8 compatability in updater

KnockbackSync-1.3.6-dev-b110

by Axionize on Mar 17, 2025
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KnockbackSync-1.3.6-dev-b110

by Axionize on Mar 17, 2025
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Common:

  • Major internal refactor to use PE user object

Folia:

  • Fix sometimes NPEing on Disconnect

Fabric:

  • Fix default client brand

KnockbackSync-1.3.6-dev-b109

by Axionize on Mar 16, 2025
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KnockbackSync-1.3.6-dev-b109

by Axionize on Mar 16, 2025
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Refactor login event to use UserLoginEvent() with PE, prevents unneccessary stacktrace from PE join errors

KnockbackSync-1.3.6-dev-b108

by Axionize on Mar 15, 2025
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KnockbackSync-1.3.6-dev-b108

by Axionize on Mar 15, 2025
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Common:

  • Fix NPE with combat task pings. All combat task management is now done in player netty threads.

Bukkit:

  • Disable paper plugin remapping
  • Build a "lite" version that doesn't shade PacketEvents, allows multiple plugins to share PacketEvents or for you to update PacketEvents without rebuilding KnockbackSync
    • This jar is downloadable as an alternative/non-primary jar on the specific page for a version

Fabric:

  • Actually call onLoad() to init PE (this may have been the cause of many issues on Fabric...)
  • Explicitly prevent loading on Client

KnockbackSync-1.3.6-dev-b106

by Axionize on Mar 3, 2025
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KnockbackSync-1.3.6-dev-b106

by Axionize on Mar 3, 2025
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  • Fix a rare NPE with cancelling thread scheduled tasks

KnockbackSync-1.3.6-dev-b105

by Axionize on Jan 5, 2025
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KnockbackSync-1.3.6-dev-b105

by Axionize on Jan 5, 2025
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  • NPE and ping patches
    • Fix NPE when toggling for player who is in combat
    • Fix packet queue filling up from unprocessed pings (sending pings to fast for client to process)

KnockbackSync-1.3.6-dev-b104

by Axionize on Jan 3, 2025
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KnockbackSync-1.3.6-dev-b104

by Axionize on Jan 3, 2025
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