What's Changed
- Fixed player usage limits by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/145
- Bump ch.qos.logback:logback-classic from 1.2.3 to 1.2.13 in /improved-factions-base by @dependabot in https://github.com/ToberoCat/ImprovedFactions/pull/150
- Disable update checker color until updated by @AidenCooper in https://github.com/ToberoCat/ImprovedFactions/pull/153
- Fixed buckets being used in claims by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/154
- Fixed farmland protection by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/155
- Added option to disable overclaiming by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/156
- Fixed home permission by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/157
- Player death will now remove power by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/158
Full Changelog: https://github.com/ToberoCat/ImprovedFactions/compare/2.1.3...2.1.4-stable
What's Changed
- Added a config update mechanism by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/123
- Force join now joins as owner rank by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/124
- Force uncliam by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/125
- Code cleanup and logging in database by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/126
- Fixed message spam by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/127
- Fixed code quality issue and added code quality badge by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/128
- Fixed to faction by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/129
- Made guiengine a optional feature by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/130
- Added /f chat by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/131
- Dynmap module colored claims by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/134
- Sethome command (and possibly other modules using Location.getFactionClaim()) fix. by @AidenCooper in https://github.com/ToberoCat/ImprovedFactions/pull/135
- Added whitelist worlds by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/137
- Fixed whitelists not being loaded by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/138
- Added more power related papi placeholders by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/139
- Unit testing by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/140
- Added module manager by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/141
- Added power module test by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/142
- Added unit tests for claiming in whitelisted worlds by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/143
New Contributors
- @AidenCooper made their first contribution in https://github.com/ToberoCat/ImprovedFactions/pull/135
Full Changelog: https://github.com/ToberoCat/ImprovedFactions/compare/2.1.2-stable...2.1.3
What's Changed
- Added a config update mechanism by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/123
- Force join now joins as owner rank by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/124
- Force uncliam by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/125
- Code cleanup and logging in database by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/126
- Fixed message spam by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/127
- Fixed code quality issue and added code quality badge by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/128
- Fixed to faction by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/129
- Made guiengine a optional feature by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/130
- Added /f chat by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/131
Full Changelog: https://github.com/ToberoCat/ImprovedFactions/compare/2.1.2-stable...2.1.3-snapshot
What's Changed
- Kicking offline players is now possible again by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/111
- Added h2 support by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/113
- Different territory options by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/116
- Fixed clustering algorithms and unit tests by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/117
- Added default values for papi by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/118
- Bypass by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/119
- Zone messages by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/120
- Faction map negativ fix by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/121
- Added force join command by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions/pull/122
Full Changelog: https://github.com/ToberoCat/ImprovedFactions/compare/2.1.1-stable...2.1.2-stable
Claim radius & Faction Map
What's Changed
- Wiki generation by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions_new/pull/107
- Claim radius by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions_new/pull/108
- Error messages will be translated in console by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions_new/pull/109
- /f map by @ToberoCat in https://github.com/ToberoCat/ImprovedFactions_new/pull/110
Full Changelog: https://github.com/ToberoCat/ImprovedFactions_new/compare/2.1.0-stable...2.1.1-stable
New Modules
This version inculdes three new modules:
Dynmap
Factions will now be shown on dynmap
Homes
Factions are now able to set homes
Wilderness
Players can now teleport into the wilderness, far away from other factions, perfect for a new start
Added power