VERSION 2.6
Changelog:
- dramatically improve commands
- improve permissions
- add timer command
- add revival command
Full Changelog: https://github.com/aabssmc/EventCore/compare/2.5...2.6
VERSION 2.4
- add scoreboard
- probably other tyhings
Full Changelog: https://github.com/aabssmc/EventCore/compare/2.3...2.4
VERSION 2.3
Changes:
- added clearchat
- properly did eventcore api
- added cooldown to visibility
- fixed basically all obvious issues
Full Changelog: https://github.com/aabssmc/EventCore/compare/2.2...2.3
VERSION 2.2
Added:
- 1.20.5/6 support
- replace org.json with gson
- /ReviveLate command
- (PLACEHOLDER API) %eventcore_mutechat%
- (PLACEHOLDER API) %eventcore_visibility%
- (SKRIPT) add EffReviveLate
- (SKRIPT) add ExprVisibility
- An API
Fixes:
- Improved commands
- Formats lists
Full Changelog: https://github.com/aabssmc/EventCore/compare/2.1...2.2
VERSION 2.1
- Fixed some important things
Full Changelog: https://github.com/aabssmc/EventCore/compare/2.0...2.1
VERSION 2.0
I'm not writing it all down, just read the changelog
Full Changelog: https://github.com/aabssmc/EventCore/compare/v1.3...2.0
VERSION 1.3:
Added Commands:
- /healalive - eventcore.healalive - Heals all alive players.
- /healdead - eventcore.healdead - Heals all dead players.
- /mutechat - eventcore.mutechat - Mutes the chat.
- /recentrev - eventcore.recentrev - Revives the recently killed alive players.
Added Features:
- Added more Skript elements:
- Effects:
- Revive All - Revives a player.
- Revive Recent - Revives the recently killed players.
- Expressions:
- Recent Dead - The recently killed players.
- Effects:
Fixes:
- tpdead things
VERSION 1.2:
Added Commands:
- /unrevive - eventcore.unrevive - Unrevives a player
Added Features:
- Added Skript support:
- Effects:
- Revive Player - Revives a player.
- Unrevive Player - Unrevives a player.
- Events:
- Revive Event - Called when a player gets revived.
- Use Revive Event - Called when a player uses a revive.
- Expressions:
- Alive Players - Gets all of the alive players.
- Dead Players - Gets all of the dead players.
- Revives of Player - The revive balance of a player.
- Effects:
Fixes:
- forgot what i fixed but i think i fixed something
VERSION 1.1:
Added Commands:
- /clearalive - eventcore.clearalive - Clears the inventory of alive players
- /givealive - eventcore.givealive - Gives alive players items
- /killalive - eventcore.killalive - Kills all alive players
- /cleardead - eventcore.cleardead - Clears the inventory of dead players
- /givedead - eventcore.givedead - Gives dead players items
- /killdead - eventcore.killdead - Kills all dead players
- /balrevive - eventcore.balrevive - Checks the revive balance of a player
- /giverevive - eventcore.giverevive - Adds specified amount of revives to a player
- /setrevive - eventcore.setrevive - Sets a player's revive balance to the specified amount
- /userevive - eventcore.userevive - Uses a revive if the sender has enough revives
- /takerevive - eventcore.takerevive - Removes specified amount of revives to a player
Added Features:
- Organized source better
- New PAPI placeholders:
- %eventcore_revive% - The amount of revives the player has
- %eventcore_revives% - Alias of %eventcore_revive%
- And more!