- added an option for telepathy config to only make items pick-upable by the player who broke the block
canGetFromEnchantingTable
option was removed from all enchants.enchantmentTags
has been added. This allows users to specify any available enchantment tags to assign to the enchantment. For ex.#in_enchanting_table
will make it so the enchant appears in the enchanting table.
- fixed cloaking enchantment effect activating without the enchantment present
- moved vampirism curse from enchants section in the config to curses section, where it should have been from the start
- added Cloaking enchantment that makes player invisible if they stand still and crouch
- added Curse of Insomnia that makes it so player does not count as sleeping
- added Curse of Vampirism that makes players burn when exposed to direct sunlight
- added Homecoming enchantment that teleports players to their respawn point
- added ability to configure enchants active slots for some of the enchantments
- changed the check how active slots are resolved to allow select enchants to work in any equippable slot
- added Airbag enchant that reduces damage from hitting walls while flying with elytra
- all enchants can now support specific items along with the item tags. you can configure supported items and tags in the config as you see fit.
- added Curse of Panic, a curse that has a chance of scrambling player's hotbar if they take damage
- added smelting enchantment that smelts drops from mined blocks
- added Beheading enchantment that adds a chance to drop entity's head if theeead for that entity's type is available
- added Executioner enchant that makes items deal more damage under a set percentage of target's health
- changed the way config is saved to allow inserting new keys to update the config file as new options become available