feat: 'player-hide-delay' config
fix: animation keyframe
fix: legacy version support of player animation
fix: view filter (#40)
BetterModel 1.5.4
Notice
this is a hotfix of 1.5.3.
Fix
- optimize packet listener and packet data update
- checking entity dead
- fix, clean and optimize animation logic
chore: write change log
fix: entity data sync and optimize
BetterModel 1.5.3
Fix
- Bukkit hitbox event
- update checker
- optimize packet listener
Add
- multi tag support
- new player limb tag and API
head (ph)
right arm (pra)
right forearm (prfa)
left arm (pla)
left forearm (plfa)
hip (phip)
waist (pw)
chest (pc)
right leg (prl)
right foreleg (prfl)
left leg (pll)
left foreleg (plfl)
left item (pli)
right item (pri)
chore: write change log
refactor: mapper -> itemMapper
fix: ignore cancellation of hitbox's interaction event
fix: comparator
fix: player animation and mechanic parameter
fix: hitbox of base entity did not call PlayerInteractAtEntityEvent
Merge pull request #35 from toxicity188/renovate/net.kyori-adventure-api-4.x
fix(deps): update dependency net.kyori:adventure-api to v4.21.0
refactor: remove repeated and unnecessary code
fix: head tag
BetterModel 1.5.2
Add
- 'bindhitbox' mechanic
- 'mountmodel' mechanic
- 'dismountmodel' mechanic
- 'dismountallmodel' mechanic
- use interaction entity
- 'override' property in animation
- 'loop mode' property in animation
- 'smooth' interpolation
Fix
- make hitbox listener entity to bukkit entity.
- optimize animation update
fix: increase animation lerp-in