Changes
- Added 2 new sounds
- A sound when Beef Chunkus is crafted
- A sound when Beef Chunkus is fully consumed
- This requires an update to the Resourcepack
- Added a config option to disable the above sound events.
- Fixed a bug where you couldn't open inventories (or right-click anything) when holding a Beef Chunkus.
Changes
- Most values are now customizable via a config
- To edit the config on fabric, you'll need to install Cloth-Config & Mod Menu!
- The Saturation Multiplier, default is 1.4
- The Default Food Notches, default is 70
- The Default Max Food Notches, default is 70
- Mending can no longer be applied to Beef Chunkus
- Beef Chunkus can no longer be repaired in an anvil
- Various Crash fixes
- Released for Spigot.
- Requires a Resourcepack
Changes
- Most values are now customizable via a config
- The CustomModelData of the item, default is
1
- The Saturation Multiplier, default is
1.4
- The Default Food Notches, default is
70
- The Default Max Food Notches, default is
70
- The CustomModelData of the item, default is
- Mending can no longer be applied to Beef Chunkus when in Survival
- Set the RepairCost to a very high number.
- The solution for this has a caveat of making all anvil operations impossible, and I'm not sure how to fix this.
- Switched from Protocol Lib to the NBTAPI.
- Valid Beef Chunkus items are now verified by the boolean NBT tag
beef_chunkus:valid_beef_chunkus
instead of using the CustomModelData & Item ID
Changes
- Beef Chunkus now has 70 "notches" of food, this translates to food points.
- Consuming Beef Chunkus will fill your hunger fully if enough notches are present. (Otherwise it fills up to the remaining notches)
- Saturation given is equal to the amount filled multiplied by 1.4 (capped by your current hunger).
- Added a food notches tooltip
- Fix Saturation being too low
- Added Beef Chunkus