First Beta release!
I want to thank everyone who tried Wynnic Enchantments, this is my first modpack and seeing people use it makes me really happy! With the beta release, all graphics are completely overhauled! Special thanks to iambean who showed me MrBrose's channel where he has a tutorial to make such logos! I always wished to make one of these logos, and now I have more skill and knowledge thanks to them. ❤
Alright, this was a bit long, thanks for reading and let's move to proper changelog!
Changes
- Complete design overhaul!
- New custom Loading Screen
- Slight updates to Main Menu
- Moved navigation buttons down, reveling more of the background slideshow
- Changelog is slightly larger as there is more space
- Every element will now Fade-In upon loading for the first time
Mods Added
- Drippy Loading Screen
- Logical Zoom
Mod Updates
- Fabric API
- Fabric Language Kotlin
- Forge Config API Port
- More Culling
- VTDownloader
- Wynntils
Mods Added
- Forge Config API Port
- Iceberg
- Kiwi🥝
- Legendary Tooltips
- Nimble
- Prism
Mod Updates
- Collective
- Fabric API
- Falling Leaves
- Fancy Menu
- Konkrete
- Model Gap Fix
- Wavey Capes
- Wynntils
Mods Removed
- Tooltip Scroll
Shaderpacks added
- VanillAA
Mod Configs
- Changed Wavey Capes
- Added Nimble
- Added Legendary Tooltips
Changes
- Main Menu:
- Changelog space increased to fit more text
- Changelog is only shown when update is available
- If update is available, the Newest Version element will be colored in red
Mods Added:
- Borderless Mining
- Figura
- First Person Model
- More Culling
- Not Enough Animations
Mod Updates:
- BetterF3
- C2ME
- Collective
- Entity Texture Features
- FabricAPI
- Fabric Language Kotlin
- Falling Leaves
- Indium
- Iris
- LibJF
- MoreCulling
- Sodium
- Sodium Extras
- Tooltip Scroll
- Wynntils
Changes:
- Main menu:
- Fixed position of version text elements when Wynncraft button is disabled
- Added in game changelog