Updated mod(s)
Removed Culinaire due to overlap with Farmer's Delight
A little fix for the "check changelog" check resetting on game exit
Added mod(s)
Though this appears to be a small update, this reverts all changes with how IFrames are handled
This isn't just another patch
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Combat should feel a lot more fair
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Updated mod(s)
Added mod(s)
Removed mod(s)
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Updated mod(s)
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Changed keybinds to work nicer with Quivers
Added mod(s)
!! Important !!
For anyone using backpacks, empty them before updating!
This update changes backpacks! (Sorry for the wasted resources! 🙏)
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Updated mod(s)
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Fixed default render distance, again
Added mod(s)
Removed mod(s)
!! Important !!
It's recommended you don't use worlds from versions before 2.0!
Ad Astra, as well as a few of other big mods have been removed since the update!
If you want to keep your previous worlds without risking corruption or losing anything, you should install this version as a seperate instance in your launcher!
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Updated mod(s)
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Removed useless mods
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Tweaked with REI settings
Added mod(s)
Removed mod(s)
!! Important !!
It's recommended you don't use worlds from versions before 2.0!
Ad Astra, as well as a few of other big mods have been removed since the update!
If you want to keep your previous worlds without risking corruption or losing anything, you should install this version as a seperate instance in your launcher!
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Updated mod(s)
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Lowered default render distance from 16 back to 10
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Added previous panoramas because why the hell not?
Removed mod(s)
- HT's Tree Chop (Doesn't feel right)
- Experience Progress (Forgot to enable, but feels wrong anyway)
!! Important !!
This update adds a bit and removes a bit more due to mod updates and because I felt like it, and it also removes Ad Astra and all related mods, and this may break or even corrupt worlds!
It's recommended you don't use worlds from previous versions of this modpack!
If you want to keep your previous worlds without risking corruption or losing anything, you should install this version as a seperate instance in your launcher!
Though if you do decide to, make sure to remove any content from these mods, REI should help out:
This update also increases game difficulty by a substancial amount (especially in PVE scenarios) due to Logical IFrames are handled and faster attack speeds.
Now here's the real changelog :D
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Updated mod(s)
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Updated main menu which now features a changelog
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Adjusted Vanilla Tweaks pack
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Made attack windup faster - [BetterCombat]
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Keybinds have been adjusted to take advantage of no-longer existing binds and to accommodate new mods
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Shader settings have been messed with a little
Added mod(s) (Does not include all mods)
- BetterEnd
- Logical IFrames
- Apocalypse
- Mob Captains
- Particle Core
- Overflowing Bars
- MouseKeyInventoryFix
- Mouse Wheelie
- Better Ladders
- Particle Rain (Re-added, performs better thanks to Particle Core)
- No Telemetry (I apologize for not adding this sooner)
- Mobs Attempt Parkour
- Mobs on Rails
- FormidableFarmland
- Head in the Clouds
- F Server Pack (Just incase)
- No Jump Delay
- Interactic
- Entity Culling
- Dashboard (I could've sworn this was already here..?)
- Combat Roll
- Resource Compression
- Better Safe Bed
- AdventureZ
- Improved Mobs
- Peek
- Disable Portal Checks
- Good Ending
- Snow! Real Magic!
- Sawmill
- No Night Vision Flickering
- Mica
- Anvil Restoration
- Paginated Advancements & Custom Frames
- Better Mount HUD
- Real Arrow Tip
- Ruined Equipment (Give your broken items a second chance at life)
- Gravel Tweaks
- Villager Hats
- Configured Defaults (No longer have to backup your Option files, hopefully)
- Capes (Temporary)
Removed mod(s) (May not include all mods)
- Ad Astra
- Ad-Astra: Giselle Addon
- Disable Ad Astra Meteors
- Disable Ad Astra Oil Wells
- Simply Swords
- End Reborn (I didn't even notice this was here)
- End Remastered (Makes it harder to obtain eyes of ender in a cool, but not very fun way)
- Armor Toughness Bar (Replaced by Overflowing Bars)
- ItemPhysic (Replaced by Interactic)
- Shulker Box Tooltip (Replaced by Peek)
- YUNG's Better Witch Huts (Replaced by Good Ending)
- Farmer's Knives (Caused issues with game booting, sorry knife fans)
- AutoSlabs (Causing issues with slab rendering)
- Enhanced Celestials (Causing issues with BetterEnd world gen)
- DarkTitleBar (Replaced by Mica)
- Better Advancements (Replaced by Paginated Advancements & Custom Frames)
- AdvancementInfo (Replaced by Paginated Advancements & Custom Frames)
- Village Death Messages (Too annoying)
- MC Dungeons Armor (Felt out of place)
- MC Dungeons Artifacts (Buggy)
- Cosmetica (Temporarily replaced by Capes while the Cosmetica devs work on upgrading their servers)
- Added mod(s)
- Removed mod(s)
- Inverse Phantoms (This doesn't work as intended)
- Removed resource pack(s)
- Missing Mobs - Skeletons (Made mob heads invisible)
!! BACKUP YOUR OPTION FILES BEFORE UPDATING !!
- options.amecsapi.txt
- options.nmuk.txt
- options.txt
- Updated mods
- Removed mod(s)
!! BACKUP YOUR OPTION FILES BEFORE UPDATING !!
- options.amecsapi.txt
- options.nmuk.txt
- options.txt
FULL RELEASE!!!
- Will be working towards adding a Patchouli entry
- Might work on a VR-focused release at a later date
Working on keybinds and small bugfixes, otherwise I think this is mostly good to go!
Noted issues:
- Performance isn't the best and a little inconsistent at times.
- Game crashes when leaving a server. (Due to the Quit mod, will be fixed in the full release)
Still need to iron out some issues before I start overhauling anything design-wise