Fixes
- Resolved recipe conflict between Small Scroll (Hexcasting) and Amethyst Banner Pattern (Spectrum).
Additions
- Added Calibrated Access.
- Retextured more UI elements.
Additions
- Added idwtialsimmoedm
- Added Open Loader
- Added a lategame recipe for Gaia Spirits that bypasses the bossfight entirely.
- Added a midgame recipe for getting Elementium before opening the elven portal.
- Added an advancement for making Elementium to indicate changed progression.
- Made a new guidebook category for custom recipes.
Removals
- EnchantmentDescriptions (replaced by idwtialsimmoedm) - Bookshelf would have been removed alongside it, but without it the main menu breaks for unknown reasons
- QDResLoader (replaced by Open Loader; fixes pack order issues)
- Disabled Soap recipes for converting magical blocks into their white variants (nonsenical, and progression skip)
Changes
- Elven Portal Core requires 2 Elementium Nuggets and an Onyx Shard instead of 3 Terrasteel Nuggets.
- Boosted the Bedrock Jetpack's ink capacity.
Fixes
- Corrected typo in precision mechanism unlock advancement
Known Issue:
- There is logspam caused by Konkrete sometimes. Be aware of the amount of space your logs folder is taking up.
Fixes
- Tall mystical flowers are now cloaked
- Lexica Botania displays correct recipes
- Fixed certain Regions Unexplored leaves not being compostable
- Added missing Charcoal Fragment conversion recipes
- Bundles were erroneously hidden in EMI
- Corrected improper cloaking of crushed raw zinc
Additions
- Anvil Crushing recipes for Regions Unexplored flowers, yielding double their dye
- Added FancyMenu and its dependency Konkrete, with which begins the rudiments of main menu customization
- Added Data Driven Composter
- Added blasting recipe for basalt > smooth basalt
- Added optional Sodium inclusion - NOTE: can cause visual issues, and is not thoroughly tested
- Guidebook now has a rudimentary progression overview. More will come over time.
Removals
- Removed Tiny Coal
Balance
- Maximum RPM for Create components is now 512
- Added stress impact to Create Rotation Speed Controllers
- Create Mechanical Harvesters harvest partially-grown crops
Changes
- Doubled (Char)coal Fragment recipe to prevent crafting issues
- Locked Create machine recipes that require advanced materials behind acquiring them
- Changed Deployer recipe to require item forms of the gating materials instead of blocks
- Changed Precision Mechanism recipe to cogwheel + large cogwheel + golden sheet + stormstone + 16x magenta pigment in the fusion shrine with liquid crystal
- Crushing Amethyst Shards yields Spectrum amethyst powder instead of Hex Casting amethyst dust
- Bedrock Armor requires Liquid Void instead of Midnight Solution
- Moonstone Pedestal requires pixie dust and soulwood planks
- Allowed Basalt/Calcite Tiles to be a valid base block for Spectrum multis
- Rotten Flesh is compostable
Additions
- Implemented a Patchouli guidebook for the modpack; this will be refined over time. It currently contains an ingame representation of the changelog, and a few extras
- The file Spectralarity Credits.txt is now included in the pack distribution
Removals
- Botania's tall mystical flowers and shimmering mushrooms do not spawn
- Disabled the following Regions Unexplored biomes: Autumnal Maple Forest, Redwoods, Sparse Redwoods
- Removed the crafting recipes for Botania's shimmering mushrooms
Changes
- Create
- All Machinery is crafted in the Pigment Pedestal with citrine powder
- Andesite Alloy must be crafted with yttrium; iron/zinc cannot be used
- Zinc cannot be seen until you acquire yttrium
- Sturdy Sheets require 250L of Midnight Solution instead of 500L of Lava
- Luminous Pearls are now crafted in the Pigment Pedestal using either Shimmerstone or Yellow Pigment, with the latter doubling the yield
- Botania's mystical flowers cannot be seen until you collect all three gemstone types
- Hex Casting staffs now require the Pigment Pedestal to craft
- Botania's Runic Altar now requires the Pigment Pedestal to craft
- Soulstone Ore cannot be seen until you make onyx
https://tenor.com/view/happy-derg-happy-dragonn-dragon-derg-gif-20472121
Additions
- Added zzz... rrr ...Rawr?
- :3
Additions
- Added Astronomical.
- Added Overflowing Bars and its dependency Puzzles Lib.
Changes
- Hex Casting staffs and similar items now require magenta pigment.
- Made Spectrum's Overenchanting unlockable.
- Gated the T2 pigment pedestal behind basic Botania; and the T3 pedestal behind basic Malum.
- Botania's runic altar requires lime pigment.
- Create's Mechanical Drills and Deployers now require similar materials as Spectrum's Block Breakers.
Fixes
- Fixed the file hash issue completely this time. Things should install properly with no issues.
Fixes
- Corrected the invalid Vein Mining hash, thus allowing the mod to properly work, instead of being discarded or the pack failing to install at all.
Additions
- Pure Coal Blocks can be compacted into Ultrapure Carbon Blocks.
- Zinc Impetus is now functional (produces, and is crafted with, Create zinc).
Changes
- Reworked the changelog textfile that comes with installation; it is now organized better and details changes more verbosely.
- Removed several items that should be unobtainable from the Continuity Drop gift pool.
- Blacklisted Malum Impetuses from the Indestructible enchantment.
- Added two Onyx Shards to the Spirit Altar recipe.
- Hex Ash recipe now takes Mana Powder instead of Gunpowder. Soul Stained Steel recipe now takes Manasteel instead of Iron.
- The Time in a Bottle is now much harder to craft, requiring lategame Spectrum instead of midgame.
- Initial Modrinth release. File is marked Beta as there is yet work to be done on balancing and fixing errors.