- Change a few options im C2ME; mainly increasing IO cache limits
- Experimentally change pre-rendered frames limit to 5 (from the default 3)
- Update ImmediatelyFast, FastLoad
- Update ImmediatelyFast
- Update mods & Loader
I should mark those as releases, it's only EBE that's missing and it apparently don't wanna show itself in the next few days anyway
Edit: fixed .mrpack now includes fastload. you can't fix those things by editing a version because changing uploaded files is impossible due to a bug
- Update mods & Loader
- Update ImmediatelyFast (banners should no longer be white)
- Retweak sleepDelay in entity culling to 150
- Update mods
- Retweak sleepDelay in entity culling to 150
- Update mods (if any, i don't remember whether there actually was anything to update)
- Retweak sleepDelay in entity culling to 150
- Update more stuff
- Remove Forget Me Chunk, Hydrogen (both being a placebo with the other mods from SO present)
- Retweak sleepDelay to be 150
- Mirrors the Smooth Boot changes from later versions
- Remove Hydrogen (Seems to worsen things, and requires java 8,so why have it?...)
- Update Loader
- Update Iris
- Retweak sleepDelay in Entity Culling config to 150 so the visual difference is now less prominent
- Mirrors the Smooth Boot changes from later versions
Update mods
Update a heck ton of mods with new performance improvements and a fix to the quilt worldgen bug
Update FAPI, FastLoad
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Update mods
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Add Exordium
For some reason vmp actually went missing insted of being updated, this release fixes it
Update More Culling, VMP
Update Sodium
Update Sodium, C2ME, something else i forgot
Add Memory Leak Fix, add More Culling (thanks ZenXArch)
With that, we have 16/18 mods. To be ported: EBE, Exordium
Update Lithium, VMP, FastLoad