Neodymium 3.2.0 - Promethium
Changelog:
Additions:
- Added Auto HUD
- Added CameraOverhaul
- Added CIT Resewn
- Added Chunks fade in
- Added FabricSkyBoxes Interop
- Added Indium
- Added PolyFactory
- Added Stray Fates: Forsaken
- Added Sodium
- Added Serious Player Animations
- Added Telepistons
- Added Towns and Towers
- Added Tough As Nails
- Added Vectorientation
- Added William Wythers Overhauled Overworld
Removals:
- Removed Embeddium
- Removed Exordium
- Removed Maycarios's Higher Build Limit
- Removed Sounds
Updates:
- Updated all mods
- Updated C2ME Config with the one from SO 1.20.4-3.5
- Updated config to save properly between updates
- Updated config to improve performance
- Updated World Gen Config via Tectonic, Wilder Wild, etc. Will break worlds due to the massive changes, but its worth it! I promise 😉
- Pushed to Fabric Loader 0.15.9
Changes:
- World Gen rewritten and changed DRASTICALLY
- Thirst system added
- Serene Seasons Disabled
Neodymium 3.1.0
Changelog:
Additions:
- Added Continuity
- Added CleanF3
- Added EmuNO
- Added Enderman Overhaul
- Added Embeddium
- Added Librarians Balance
- Added Particle Core
- Added Serene Seasons
Removals:
- Removed Advancement Plaques
- Removed BetterF3
- Removed Bedrockify
- Removed Sodium
Disabled:
- Disabled More Culling
Changes:
- Nerfed villagers with major changes to their trade mechanics; They now have infinite stock, the max discount is now 50%, the max price increase is 80%, villagers will always convert to zombie villagers if killed by a zombie, alongside a return to older trade mechanics. This is configurable!
- Rewrote many unoptimized bases in the modpack
- Disabled Minimap (Can be configured to be visible! World map still available)
- Default options.txt now shipped with the modpack!
- New main menu via FancyMenu! You may also notice the new art assets for the modpage! If you're a fan of my other projects, new art soon 😉
Remember to back up your worlds! Report any issues to our Github!
Neodymium 3.0.1
Changelog:
tidal wave
Additions:
- Added BetterControls
- Added Better Impaling
- Added BE Style Wither
- Added Chat Patches
- Added Dynamic Surroundings
- Added Easy Shulker Boxes
- Added Ender Zoology
- Added Icterine
- Added InvMove
- Added Seamless Loading Screen
Removals
- Removed Bliss (leftover from a test-build)
- Removed Terralith (Biomes were insanely small or didnt exist at all in 3.0.0 anymore)
Updates:
- Updated all mods
- Updated Config to attempt and prevent structure generation errors
- Updated Config to spread structures more accurately to 2.5.0
- Updated World Gen. Config
- Cleared out unused and deleted config files. This reduces file size and boot time
- Numerous bug fixes
- Made Creative flying faster and more precise
Neodymium 3.0.0 - Tartarus
Changelog:
Additions
- Added Ambient Enviroment
- Added Biomes O' Plenty
- Added BetterEnd
- Added BetterNether
- Added Combat Nouveau
- Added Chipped
- Added all of Fuzs's Mods
- Added Natures Spirit
- Added Natures Melody
- Added Raised
- Added Regrown
- Added Respawning Animals
- Added Sword Blocking Mechanics
- Added VillagerConfig
- Added WF's Cave Overhaul
- Added all of YUNG's Better Minecraft
Removals
- Removed Better Combat
- Removed Conjuring
- Disabled Ecospherical Expansion
- Removed Geophilic
- Removed Hybrid Aquatic
- Removed Missing Wilds
- Removed Stellarity
Updates
- Updated all mods
- Pushed to Fabric Loader 0.15.7
Notes
- This version heavily breaks worlds due to many backend rewrites and changes. 1.20.2 is no longer going to receive updates excluding occasional performance patches as 1.20.1 will recieve.
- This is a sendoff to the "Trilogy" of updates. This trilogy is 1.9.0 Aeternus, 2.3.0 Acheron and now 3.0.0 Tartarus.
Neodymium 2.5.1
Changelog:
Additions:
- Readded Faster Random
Removals:
- Removed Realistic Item Drops
Updates:
- Updated all mods (excluding indium, SODIUM 0.5.8 ISNT ON 1.20.2!!)
- Improved performance via Config, notably chunk generation speed and how minecraft handles its threads
Neodymium 2.5.01
Changelog:
- Fixed the fog being absolutely unseeably dense in caves
Neodymium 2.5.0: The Exploration and Adventure Update
Changelog:
Additions:
- Added Additional Structures
- Added Bedrock Waters
- Added Better Babies
- Added Console Sounds
- Added Sparse Structures
- Added Underground Jungle
Removals:
- Removed Continents
Notes:
- This update completely overhauls Overworld World Generation, and due to certain optimizations your worlds cannot be carried from 2.4.0 to 2.5.0.
- The world gen is no longer continental, with larger biomes. Structures are significantly sparser.
- This is the last update that should break your worlds
- Raised world height limit to 512
Neodymium 2.4.0: QoL
Changelog:
Additions:
- Added Beautified Chat
- Added Cycle Title Screen Splash
- Added Kelvin's Better Player Animations
- Added Legacies and Legends
- Added More Bows: Restrung!
- Added Particle Tweaks
- Added SIHYWTCAMD
- Added Who am I?
- Added Wider Tab
- Added You Were Slain
Updates:
- Updated all mods
- Temporaily Disabled Not Just Biomes (for some reason it doesnt work with lithostiched 1.1.4a?)
- Temporaily Disabled Faster Random (see notes)
Notes:
- Relicensed to LGPL-3.0
- finally fixed that bug that makes the textures move
Neodymium 2.3.2
Changelog:
Additions:
- Added Bedrockify (Configured properly upon launch)
- Added Pufferfish's Skills
Updates:
- Fixed bugs
- Updated Bobby config, now allowing render distances up to 128. Use at your own risk though (performance will probably not be good)
- Updated FLGN config (again)
Neodymium 2.3.11
Changelog:
Updates:
- Pushed to Fabric Loader 0.15.6
- Temp. Downgraded Lithostitched to fix a bootup error
Neodymium 2.3.1
Changelog:
Additions:
- Added Better Clouds
- Added Fadeless
Removals:
- Removed SuperFancyClouds: Rearchitected
Updates:
- Updated all mods
- Updated Config to improve performance (ram usage down by 25%)
- Pushed to Fabric Loader 0.15.5
Fixes:
- Fixed a few bugs
- Fixed default visual configuration
Neodymium 2.3.0: Acheron
Changelog:
Additions:
- Added Additional Additions
- Added Dungeons+
- Added Mob Captains
- Added Stellarity
Updates:
- Updated all Mods
Notes:
- Despite being a "small" update, this actually overhauls the End! You need to reset the end if you have already generated it or else your world will corrupt.
- You may have to reset your worlds entirely due to a massive Tectonic update. This is untested as of now
Neodymium 2.2.0: Blow up the Outside World
Changelog:
Additions:
- Added Abridged
- Added Adaptive Tooltips
- Added Conjuring
- Added The Open Sauce Toast Killer
- Added Promenade
- Added Remove Reloading Screen
- Added Realistic Item Drops
- Added Refined Advancements
- Added Screenshot to Clipboard
- Added Tool Trims
- Added Wilder Wild
- Added Zoomify
- Reenabled Bosses of Mass Destruction
Removals:
- Alot of disabled mods have been decided to be removed, mostly minor. They have not been listed here.
Updates:
- Updated all mods
- Updated to Minecraft 1.20.2
- Updated config to drastically improve performance, ram usage and cpu usage
Notes:
- First 1.20.2 version. Alot of mods are still missing but it is in a stable enough state to be considered "Release". If you find bugs, please report them on the issue tracker.
Neodymium 2.2.0 Beta 1
Changelog:
Additions:
- Added Abridged
- Added Conjuring
- Added The Open Sauce Toast Killer
- Added Tool Trims
- Added Remove Reloading Screen
- Added Realistic Item Drops
- Added Refined Advancements
Notes:
- Improved Build Stability
Neodymium 2.2.0 Alpha 3
Changelog:
Additions:
- Added Doggo Mod Overhauled
- Added Grabby Mobs
- Added Kawatt's Increased Torch Output
- Reenabled Continuity
Removals:
- Simple Rich Discord Presence (see notes)
- CraftPresence (see notes)
Updates:
- Updated FLGN Config to look nicer
Notes:
- Enforced User Privacy and removed many closed source mods
Neodymium 2.2.0 Alpha 2
Changelog:
Additions:
- Added Hopo Better Mineshaft (Replacement for YUNG's Better Mineshaft until that updates)
Disabled:
- Disabled Immersive Armors to fix a crash when opening the creative menu
- Disabled Mariums Soulslike Weaponry to fix a crash when opening the creative menu
- Disabled Guarding to fix a crash when opening the creative menu
Updates:
- Updated world-gen config
Notes:
- Cleaned up the Gallery on the modpack page
- If you encounter any issues, please report to the issues tracker!
Neodymium 1.20.2 Alpha 1
THIS WILL BREAK EXISTING WORLDS. Stay on 2.1.2 if you want to preserve your world.
Changelog:
Additions:
- Added Lithostitched (Dependency of Not Just Biomes)
- Reintroduced Methane
Additions (Resource Packs):
- Added Sparkles: Stardust Labs Resourcepack
Removals:
- Removed Ksyxis
- Removed the Let's Do Series
Updates:
- Updated all currently available mods
- Implemented Experimental config changes to optimize the game
Temp. Disabled (Until official updates):
- Applied Energistics 2
- Aquamirae
- Better End & Better Nether
- Bed Benefits
- Biome Makeover
- Beneath the Wetlands
- Carpet Fixes
- Consistency+
- Creeper Overhaul
- Dark Waters
- DungeonZ
- Enchantery
- Enderman Overhaul
- Fuzs's/Lunapixel's Mods
- Fabric Seasons
- Fast Paintings
- Farmers Delight
- Fish of Thieves
- Galosphere
- Gardens of the Dead
- InvMove
- Immersive Aircraft
- Moonlight Lib
- Memory Leak Fix
- Mythic Mobs
- More Geodes
- Nyf's Spiders
- Polymorph
- Patchouli
- Paxi
- Ruined Equipment
- Simply Swords
- Storage Labels
- Spelunkery
- Species
- Sniffer+
- ToolStats
- Twigs
- Travellers Titles
- The Graveyard
- YUNG's Better Minecraft
Neodymium 2.1.2
on Dec 27, 2023Neodymium 2.1.2
Changelog:
Additions:
- Reenabled More Culling, More Culling Extra and Carpet Fixes
Updates:
- Temp. Disabled Continuity
- More Culling Config. Updated to aggressively cull leaves. If you dont like the visuals, turn the leave culling to 2 or more.
Neodymium 2.1.1
on Dec 27, 2023Neodymium 2.1.1
Changelog:
Additions:
- Readded Marium's Soulslike Weaponry
Removals:
- Removed Stutterfix (Hardcodes chunk-threading and core usage, slowing world gen down. Superseded by ThreadTweak and C2ME)
- Removed Explorify
Fixes:
- Fixed 3 bugs found in playtesting
Updates:
- Updated all mods
Neodymium 2.1.0
Large-Scale optimization update for Harbringer.
Changelog:
Additions: (Karmel)
- Added Menu Screen Panoramas (Resource Pack)
- Added Guarding
- Added Loading Backgrounds
- Added No Resource Pack Warnings
- Added Panorama Screens
- Added Smooth Scroll
- Added Stutterfix (Up to change)
Removals: (raamviot50)
- Removed Additional Additions
- Removed Armor Statues
- Removed Beautify: Refabricated
- Removed Better Craftables
- Removed Better Block Sounds
- Removed Better Beds (Superseded by EBE)
- Removed Better Smithing Table
- Removed Bushier Flowers
- Removed Crops Love Rain
- Removed Crying Portals
- Removed Don't Clear Chat History
- Removed Dungeon Difficulty
- Removed Display Case
- Removed Double Doors
- Removed Enhanced Attack Indicator
- Removed Enchantment Descriptions
- Removed Explorations
- Removed Enhanced Boss Bars
- Removed FabricSkyboxes
- Removed FastBackups
- Removed Formations Nether
- Removed Illager Invasion
- Removed Just Another Structure Pack
- Removed Grass Overhaul
- Removed Legacies and Legends
- Removed Linkart
- Removed Minerally
- Removed More Pottery Sherd (and Sherds API)
- Removed NiftyCarts
- Removed No Shield Delay
- Removed No Hotbar Looping
- Removed No Hostiles Around Campfire
- Removed Red’s More Structures
- Removed Realistic Bees
- Removed Rare Ice
- Removed Reimagined World Menu
- Removed Raknetify
- Removed Screencapper (Swapped with Screenshot to Clipboard)
- Removed Smooth Swapping
- Removed Underwater Enchanting
- Removed Villager Transportation
- Removed Villager Names
- Removed Why stacks of 16?
- Removed Why Does My Glass Sound Like That
- Removed Windchimes
- Removed too many Misc. Mods to list
Updates:
- Updated all mods
- Pushed to Fabric Loader 0.15.3
- Temp. Disabled More Culling & MC Extra
- Temp. Disabled Carpet Fixes
- Reenabled Better Nether
Notes:
- All removals are for performance reasons! Gone from 428 mods to 360, this will break existing worlds heavily.