Re-Console 0.7.0.for 1.20.1 and 1.21
Here's the first release for 0.7.0. Comes with a backport to 1.20.1, alongside additions for user QoL, OptiFine parity, and more!
Most notably, Re-Console is now available on Curseforge! 0.7.0 is still under review there though.
Highlights
Added Animatica, Entity Sound Features and CIT Resewn (CIT on 1.20.1 only)
Implementing more OptiFine resource pack support!
Added CalcMod
CalcMod is a simple, lightweight and easy to use calculator in chat with extra things designed specifically for Minecraft! It can do anything from basic calculations to nether portal calculations, farm rate calculations and more.
Added Iris Shaders
Shaders have been a widely requested feature for quite a while now, and I don't think it hurts to add. Completely optional! Access the menu with O
Added Sodium Extra and Reese's Sodium Options
Due to the ability to access the Sodium options menu via the Mods screen, I believe these mods give the user more control over what they can change while looking nicer in the process!
Added Old Combat Mod
This simply re-adds the old combat that was used in the pack previously, replacing CombatEdit
Backported to 1.20.1
Another highly requested thing is 1.20.1 support, due to its larger array of mods than 1.20.4, 1.20.6 and 1.21 as of right now. This makes Re-Console available on 1.20.1 whilst also keeping 1.21 support. This version lacks Nvidium due to it having a memory leak on linux systems.
Removed FastQuit
FastQuit has shown itself to be problematic in terms of issues regarding world saving, causing chunk errors and data loss, which is why it is no longer present
Removed Forge Config API Port
A lib that hasn't been used for a bit now since Golden Age Combat was removed in 0.4.0
Removed No Resource Pack Warnings and ToolTipFix
Doesn't work with Legacy4J
actually make 1.20.6 work, update stuff on 1.21
Re-Console 0.6.0 for 1.20.6 and 1.21
Changelog:
Additions
- Added MacOS Input Fixes
- Added World Host
Removals
- Temporarily removed Festive Mash-up, Halloween Mash-up, Plastic Texture Pack, Fantasy Texture Pack, Natural Texture Pack due to Legacy4J compatibility issues
- Temporarily removed Combat Edit (1.21 only)
- Temporarily removed Transparent (1.21 only)
- Removed Bad Wither No Cookie
- Removed EmuNO
Updates
- Archive 1.20.4
- Held back Sodium & Indium on 1.20.6
- Updated to Minecraft 1.21
- Updated all mods
- Updated to Fabric Loader 0.16.0
downgrade immediatelyfast because i accidentally upgraded mb
- fix file hash for infinite music so that the pack can be properly downloaded again
- fix invisible mobs (#70)
- remove nvidium from 1.20.4 due to memory leak
- remove client side noteblocks since it's very niche
- change window title to make it easier to tell what version you're on, since we're multi-version now
quick patch to add EBE and tweak CLL to make leaves look normal
1.20.4 backport and some more config cleanup.
- backported all of pack version 0.5.x to mc1.20.4, not sure how long i'll support it but it'll probably be for a while (maybe until sometime during mc1.21.x?)
- config cleanup, removed more unnecessary things
- replaced more culling with cull less leaves, see Adrenaline 1.21.1 changelog for more information on why
what's changed
a lot more backend organizational improvements with this update, along with heavily debloating the options.txt file (~250 lines now down to ~14 lines) and some removals of mods that aren't needed
- updated all mods
- should also fix e4mc not working
- cleanup up the
options.txt
file. used to be ~250 lines, now 14 lines large- this also fixes the
fovEffectScale
issue where the value was set to0.0
on accident - fixes PACP not being enabled by default
- if you want these changes, keep in mind that if it's not a new pack installation you must delete the current
options.txt
file in your installation since it won't reset to pack default automatically
- this also fixes the
- removed a few mods that aren't needed, too unstable/experimental, or cause other issues
- paginatedadvancements: not necessary in this pack, does nothing and only serves as bloat
- servercore: can break vanilla parity and is only viable on servers
- faster-random: can break vanilla parity and is a very niche micro-optimization
- alternate-current: breaks vanilla parity with redstone, pretty niche optimization
- c2me: experimental, causes issues with Legacy4J and improvements can highly vary depending on hardware configuration. you may want to add this back to your instance if you're okay with it
- re-organized backend for multi-loader support later
- changed current pack dir to it's own version dir
- added SkywardMC's
justfile
for batch operations
experience issues? make an issue on our issue tracker. have any questions? join our discord server.
we also have a blogpost for our roadmap here if you want to check it out
quick patch to fix some mods not installing