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Neostalgia

Neostalgia

A Beta+ modpack with everything new and more! Experience beta like never before!

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Neostalgia 1.5.b8

by SargentReckless on Jun 23, 2025
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Hi my friends, I really apologize for my absense the past few months, but I'm still here!

New stable beta!

  • Updated to 1.21.1!
  • Fixed several very annoying and persistent crashes
  • Fixed IPLA (you can place items on the floor with arrow keys again!)
  • Debloated a bit

Neostalgia Lite announcement (not here yet) Speaking of debloating, I'm seriously considering making a Lite version of this pack to go alongside the main version with future releases. Neostalgia Lite would just include the essential mods, like cascades, the core health/mechanic updates, aesthetic mods, etc.

To my friends at the discord server

SO! For my friends at the discord server, I hope everything is going okay over there! Unfortunatly a couple months back my discord account (and my emails it seems, guess it had to do with that recent leak idk) had/has been hacked and banned for "ban evasion"? I had (and still have) so much going on in life I just couldn't be bothered to fight it and took a break from everything to focus on work and other life priorities. If I can't recover my account I'll have to find a way around it since I probably can't use my current devices for a new account (hence ban evasion) so it may be a while until I can return to the server. If you guys are still there, I hope you enjoy this suprise update, and so sorry if I worried you! I am okay:D

Will probably work on this more now that i fixed those pesky crashes, but i'm still pulling 60+ hour work weeks and whatnot so please be patient with me!

Neostalgia 1.5.b6

by SargentReckless on Feb 27, 2025
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Hotfix for a crash upon world generation i hadn't encountered previously due to mod conflict

STABLE BETA until full release for real

updated some mods

removed a couple mods

disabled the flashback and motioncapture mod for now (it'll be used internally for making the trailer)

Neostalgia 1.5.b5

by SargentReckless on Feb 27, 2025
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Probably the most stable of the betas before the update is finalized with the Programmer texture compat packs for the new content mods.

Mods added, Mods removed, Changes made and all around good stuff (I'll make a proper changelog for full release)

Neostalgia 1.5.b4

by SargentReckless on Feb 22, 2025
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Took me a long while, sorry. life y'know. Anyways,

Lots of new mods, removed some mods, changed configs and fixed crashes.

Notable major changes

New villager bartering system :O

New menu

lots of other new stuff ;)

Neostalgia: Beta & Beyond 1.5.b2

by SargentReckless on Dec 29, 2024
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New beta for major release 1.5.0!

Lots of new mods and lots of new content, stuff's not totally finished but it's playable

Not gonna spoil much for now, i'll let you explore it for yourself ;)

New content mods currently don't have programmer art compatibility texture packs made yet

Later i'll make a proper change-log and a to-do list for prepping 1.5.0 for full release!

Beta 1.21: Refabricated 1.4.1

by SargentReckless on Nov 13, 2024
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!! MAJOR PATCH 1.4.1 !!

-All bugs with custom food stacks breaking (like when using a furnace or crafting table) have been resolved by utilizing a new item stack editing mod

-Kelp item stacks has been raised from 16 to 18 (for blocks)

-Poppies have had their textures replaced with the classic rose!

-Misc bugs being fixed and mods updated

-Enchantment Runes! Added my new 3x3 custom enchanting table symbols (particles and lang)

-Tweaked some structure spawn rates again

-New end and nether world gen, now featuring Nightosphere and Endercon by Walls!

Yes nullscape and amplified nether have always been cool, unfortunately their complex terrain gen doesn't really fit with old mc terrain gen as much as these new ones, among other performance related reasons. This decision was not made without much consideration

Total mod count went from 329 to 330 :O

And much more?

Caution! Although 1.4.0 worlds should convert just fine, it's recommended to reset the nether and end if generated in 1.4.0 to avoid any terrain gen issues or crashes, so convert with caution!

Beta 1.21: Refabricated 1.4.0 (Food Overhaul 2.0)

by SargentReckless on Nov 2, 2024
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MAJOR UPDATE! (+new stable release)

Took me a while to figure out some bugs but now it's ready for release!

Notable changes:

-Food Overhaul 2.0!

Thanks to MoriyaShiine's amazing Hearty Meals mod, food mechanics have been drastically overhauled to better fit with this modpacks theme! Notable changes will be listed below

-Food now regens health based on food value instead of insta heal

-Eating food now has a cooldown while health is regenerating from eating

-All food can now be stacked up to 16! (This is to balance things out with new changes, also less inventory clutter)

-Fixed player being unable to sleep due to them "starving" lol

-Unfortunately Daily Meals had to be removed due to incompatibility with Hearty Meals, as it would give you max healthboost every morning no matter what you did. It was broken and op

-Updates to programmer art compatibility texture packs to match new mod updates

-Tweaked some structure spawn rates, mostly taverns as they are rather op for early game

-Includes two optional shaderpacks i feel fit well with the aesthetics of the modpack if your computer can handle it

-I have also stopped including Regions Unexplored in a secondary version of the modpack as i feel the extra biomes do take away from the older world gen cascades offer, but the texture compat pack is still present if you ever wish to reinstall it:)

-Fixed several sources of crashes (Includes removing a couple of troublesome mods, again x2)

-A couple small qol mods added

Total mod count went from 330 to 329 :O

And much more!

Caution! Although 1.3.2 worlds should convert just fine, if you've been in creative mode in a survival world your food may stop stacking correctly, so convert with caution!

Beta 1.21: Refabricated 1.3.2 Patch

by SargentReckless on Oct 17, 2024
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Patch for performance issues, visual bugs, and texture compatibility fixes. 1.3.2

-I forgot to include some plank textures for one of the programmer art compatibility packs i made, oops.

-I also removed a couple mods to fix some visual issues, such as enhanced block entities which would remove block animations.

-Performance has been drastically increased with new default settings: Changing the set render distance from 20 to 10 lmao. You should see performance jump by a hundred or two fps, or more depending on the system and/or how low you take the render distance.

-Includes a new version of the pack, one with and one without Regions Unexplored. I've heard some feedback about how this mod may distract/take away and overclutter the beta theme and they might have a a point. However REU biomes are awesome so i'm keeping them in a twin version. You may choose which ever one to use:)

What 1.3.1 added:

!!Hotfix for crash!! 1.3.1

-Had to remove legendary tooltips as i hadn't realized it decided to act up after making the custom main menu (mod conflict with fancy menus) :/

What 1.3.0 added:

MAJOR UPDATE! (+new stable release)

After a long time bugfixing and config editing, I have a new major update for you all!

Notable changes:

-Health/Experience Overhaul!

Now you can earn more health over time by earning lots of exp!(thank you smushy taco<3) I've configured it to be fair and match game progression, especially with the increased challenge this pack provides. Beware of dying!

-New custom main menu!

-Better world creation ui

-Added tons of qol mods and smaller content mods to add to the experience while avoiding clutter

-Tweaked the performance a bit

-Several programmer art compatibility texture packs made for some mods, including a new dimension;)

-Fixed several sources of crashes (Includes removing a couple of troublesome mods, again)

-Cleaned up keybinds again

-Tweaked some structure spawn rates

-New icon for the modpack

-Modpack is now renamed to Beta 1.21: Refabricated !

Total mod count went from 264 to 330!

And much more!

I've added onto the gallery screenshots to represent the new update!

Caution, legendary tooltips may cause a crash for some users. If this occurs please disable it in your modrinth instance. I'll issue a patch for it tonight.

Warning this update may break existing 1.2.0 worlds, so convert with caution!

Beta 1.21: Refabricated 1.3.1 (crash hotfix)

by SargentReckless on Oct 9, 2024
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!!Hotfix for crash!! 1.3.1

Had to remove legendary tooltips as i hadn't realized it decided to act up after making the custom main menu (mod conflict with fancy menus) :/

What 1.3.0 added:

MAJOR UPDATE! (+new stable release)

After a long time bugfixing and config editing, I have a new major update for you all!

Notable changes:

-Health/Experience Overhaul!

Now you can earn more health over time by earning lots of exp!(thank you smushy taco<3) I've configured it to be fair and match game progression, especially with the increased challenge this pack provides. Beware of dying!

-New custom main menu!

-Better world creation ui

-Added tons of qol mods and smaller content mods to add to the experience while avoiding clutter

-Tweaked the performance a bit

-Several programmer art compatibility texture packs made for some mods, including a new dimension;)

-Fixed several sources of crashes (Includes removing a couple of troublesome mods, again)

-Cleaned up keybinds again

-Tweaked some structure spawn rates

-New icon for the modpack

-Modpack is now renamed to Beta 1.21: Refabricated !

Total mod count went from 264 to 330!

And much more!

I've added onto the gallery screenshots to represent the new update!

Caution, legendary tooltips may cause a crash for some users. If this occurs please disable it in your modrinth instance. I'll issue a patch for it tonight.

Warning this update may break existing 1.2.0 worlds, so convert with caution!

Beta Refabricated 1.3.0 (Health & Experience Update)

by SargentReckless on Oct 8, 2024
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MAJOR UPDATE! (+new stable release)

After a long time bugfixing and config editing, I have a new major update for you all!

Notable changes:

-Health/Experience Overhaul!

Now you can earn more health over time by earning lots of exp!(thank you smushy taco<3) I've configured it to be fair and match game progression, especially with the increased challenge this pack provides. Beware of dying!

-New custom main menu!

-Better world creation ui

-Added tons of qol mods and smaller content mods to add to the experience while avoiding clutter

-Tweaked the performance a bit

-Several programmer art compatibility texture packs made for some mods, including a new dimension;)

-Fixed several sources of crashes (Includes removing a couple of troublesome mods, again)

-Cleaned up keybinds again

-Tweaked some structure spawn rates

-New icon for the modpack

-Modpack is now renamed to Beta 1.21: Refabricated !

Total mod count went from 264 to 330!

And much more!

I've added onto the gallery screenshots to represent the new update!

Caution, legendary tooltips may cause a crash for some users. If this occurs please disable it in your modrinth instance. I'll issue a patch for it tonight.

Warning this update may break existing 1.2.0 worlds, so convert with caution!

Beta Refabricated 1.2.0 (Food & Hunger Update)

by SargentReckless on Aug 13, 2024
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MAJOR UPDATE! (+new stable release)

yeah this one took a while to cook, lots of custom config stuff and bug fixing, but it was worth the results!

notable changes:

-Hunger/Health/Food Overhaul, now resembles beta but with a couple extra features (Food is unstackable, No more hunger, Eating a variety of food before bed will yield benefits the next day)

-Fixed all required resource packs not being enabled by default (oops)

-Added many qol mods and smaller content mods

-Added various important performance mods

-Changed up how different programmer art resource packs were used together

-Several programmer art compatibility texture packs made for some mods

-Fixed several sources of crashes (Includes removing a couple of troublesome mods)

-Cleaned up keybinds (Everything has a dedicated key now)

-Fixed up visuals such as fog, particles, etc

-Tweaked structure spawn rates for balancing

And much more!

I've replaced all the gallery screenshots to represent the new update!

Warning this update may break existing 1.1.9 worlds, so convert with caution!

Beta Refabricated 1.1.9

by SargentReckless on Aug 1, 2024
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Final Stable Release for now

This update includes many changes, such as world gen improvements, mod updates, the removal/addition of some mods, and improved configs for various mods.


Notable changes

  • Utilized Global Packs mod to auto enable required packs. (If you wish to change the default resource packs, you'll need to manually do so from the instance's folder.)

  • Cascades recently updated with world gen improvements :D

  • Changed spawn rates of Regions Unexplored biomes, as i felt they were way too common. They'll now be more sparce as a reward for exploring (but not too difficult to find).

  • Added vanilla flavored boomsticks?

  • Removed Earth2Java, as i felt there was too much clutter and drowns out other mod's mobs.

  • *Removed Wilder Wild mod :(

  • Many tweaks to various other mod configs

  • Added and removed various other smaller mods (none game breaking)


*To elaborate on my decision to remove Wilder Wild, there's been some holdups on the programer art compat resourcepack.

For me to go though with this I need to aquire permissions from a few people first, so i'm currently at an impass.

Without the compat pack, Wilder Wild's textures break the immersion of Beta Refabricated's theme and it bugs my ocd to no end, sorry.

I love Wilder Wild, so I'll update the community in the future regarding it's status and other texture compat mods in the discord server.

Beta Refabricated 1.1.8

by SargentReckless on Jul 28, 2024
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Another hotfix (stable release 3)! Fixed unexpected crash from strange modrinth bug and tweaked some performance stuff.

The next major update will include the wilder wild programmer art compat textures

Ps. True darkness is entirely optional for the experience, it's up to your preference :D

Beta Refabricated 1.1.7

by SargentReckless on Jul 27, 2024
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Stability release 2? (hotfix). Had to fix a crash that would occur due to a broken inventory mod and some other issues. Fixed key binds.

The next major update will be when the wilder wild texture compat pack is finished

Beta Refabricated 1.1.6

by SargentReckless on Jul 27, 2024
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Stability release?. Several mods added to enhance gameplay, a few removed.

Beta Refabricated 1.1.1

by SargentReckless on Jul 25, 2024
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Removed some mods, added a few more. Overall should improve the experience of the pack. Also no more phantoms!

Beta Refabricated 1.0.4

by SargentReckless on Jul 24, 2024
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The version I'm happy with going public

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