Zombies Are Real
This is a fork of https://www.curseforge.com/minecraft/mc-mods/zombies-are-real.
It comes with some changes such as:
- disabling the annoying cam shake when hitting zombies with incoherent items
- drastically increasing zombie hp to 40HP, even for "normal" vanilla zombies
- all player nametags are hidden
- MWC compat (needs a custom mwc version)
Also, the horde mechanics are changed in a way so instead of one bigger horde spawning, there will be multiple hordes which are aware of the players general position and wander there naturally.
Version v2.3.0 onwards requires Rough Mobs Revamped and Improved Mobs
Original description
Step into a Minecraft world where zombies have taken the next evolutionary step! Our mod overhauls their origins and instincts, ensuring every rendezvous is a spine-chilling encounter.
Note: This mod is best used in combination with my other mod, VanillaRemover (https://github.com/P-Gruber/VanillaRemover), which eliminates spawn registries for vanilla creatures, allowing only zombies to spawn.
Main Features
Zombie Overhaul
Freshly Risen Zombies: Say goodbye to vanilla zombies and welcome our custom undead (Note: Mods requiring vanilla zombies may face compatibility issues).
Sound Mechanism: Zombies are drawn to sounds, including the growls they make when chasing a player, as well as the steps and hits made by players, etc.
Dynamic Zombie Attributes: Zombies now possess localized damage systems that impact their speed and attack damage, creating encounters with varying health, attack power, and speed attributes for added unpredictability.
Sun-Resistant Walkers: Zombies now roam freely in daylight.
Horde Dynamics
Stealthy Spawns: Zombies emerge coherently from the landscape, adding an element of surprise.
The Eastern March: Zombies mysteriously coordinate their movements towards the east.
Twilight Terrors: Prepare for intense zombie horde invasions at dawn and dusk.
Player Interactions
Defensive Moves: Players can use defensive moves like pushing zombies away or sneak to avoid alerting zombies.
Combat Improved: Players can't hurt zombies with an empty hand, or incoherent items.
Player Exhaustion: Players become fatigued after extended combat.
Hard to Escape: Player speed is reduced when walking backward, and they become tired after excessive running or jumping.
Sound Mechanism: Players make sounds that attract zombies with various actions.
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