Fixes
- Fixed custom items
- Fixed some ids not working (powder slots, atk tier)
(BETA) Gallery
- Added id filters using wynnbuilder id codes (still in beta, not user friendly)
Fix
- Fixed Heal Cost id crashing the game
Beta Feature Gallery
- Gallery (very) beta access (/build beta gallery)
- You can access all items and saved items
- Filters are yet to be implemented (only currently working is "$" at the start only that allows saved items)
New features
- /build saveitem: Save the item in your hand to your saved items. You can access these in the builder (/build builder) or in the saved items menu (/build saveditems). Crafted accessories or renamed items' item type is not recognised.
New feature: Precision config
Configurable in config menu ( /build config )
Precision options
- OFF - The item is passed to the builder as a default item (meaning item with average rols)
- NEVER - The item is always passed as a default item unless it's a crafted or custom item (rolls always apply)
- ON - The item is passed as a custom item if the item is saved (not the currently used equipment) (the stats are precise)
- FORCE - The item is always passed as a custom item (even forces the currently used equipments in EMPTY SAFE mode, most precision)
Implementation
- Atree import (/build importatree)
- Click on an imported atree route inside the ability tree menu while having a resetted tree to load the imported atree
Fixes
- Config
1.21 Implementation
- Builder (/build builder)
- Item saving
Improvements
- Builder has more configuration (build with custom items, stat precision, etc...)
1.21.1
Updated to 1.21, updated base to latest wynn version but most features are not available yet.
Changes
- Implemented powders. You can set a default config value in the config screen for your powder level as it isn't possible to tell what level it is from the game.
- Powder config
Fixes
- Fixed stat values swapping
- Fixed game crash while logging in with upgraded classes
Stable version of v0.2.4.1
Ability Tree Preset
You can create or delete ability tree presets in the new menu opened by /saveatrees or /build saveatrees.
Your current class will be assigned for the saved builds.
You can also access the config in the .minecraft/config/wynnbuild.json
file.
After saving your first preset, in the abilty tree menu, the names of your classes' available saves will appear. Clicking the Load {savename} button will set your ability tree to the saved atree. (Make sure to reset your atree before doing this). This may take up to half a minute or more, but don't close the inventory during the process.
You can disable the preset loader buttons in the main config screen (/build config).
Hotfix
Fixed atree preset code malfunctioning.