2.1.0
- Add new armor set: Netherite Arcane Robes
- Add new armor set: Netherite Fire Robes
- Add new armor set: Netherite Frost Robes
- Rebalance armor and weapon attributes
- Update spell projectile models and textures
2.0.2
- Slightly reduce Fireball knockback
- Update dependencies
2.0.1
- Update dependency declarations
- Allow running on 1.21
2.0.0
- Update to Minecraft 1.21.1
- Fire Staves and Wands now come with the basic Fireball spell
- Tome of Fire first spell to unlock is now Pyroblast
- Adjust balance of basic staff spells
1.3.0
- Increased velocity for tier 1 projectile spells
1.2.2
- Add enchantment condition tags
1.2.1
- Configurable item registration
- Reduce damage done by Wall of Fire by 20%
- Add French translation, thanks to valentin56610
- Update Fabric Loader to 15+ for embedded MixinExtras
1.2.0
- Migrate to new Spell Power Attributes API
- Rebalance secondary bonuses on specialized robes (swap Arcane-CritDmg and Frost-Haste)
- Reduce cooldown of Frost Nova
- Update
#wizards:wizard_robes
tag - Update Italian translation, thanks to @Zano1999
1.1.1
- Arcane Missiles spell now shoots 2 projectiles, takes longer to cast
- Increase blast radius of Fireball by 25%
- Reduce damage done by Wall of Flames
- Reduce performance impact of Blizzard
1.1.0
Arcane Wizard changes:
- Add new spell: Blink
- Teleport the caster forwards by 15 blocks
Fire Wizard changes:
- Add new skill: Wall of Fire
- Creates a wall of fire, dealing up to fire spell damage continuously to enemies passing thru
- Update Fire Breath visuals
Frost Wizard changes:
- Add new skill: Blizzard
- Channels a rain of frost shards down onto your target and nearby enemies
Other changes:
- Staves and Wands now all come with tier 0 spell, all of them are now able to cast from spell books
- Retexture for Crystal Arcane Staff
- Add equipment tier item tags in
rpg_series
scope - Add Russian translation, thanks to @SwayMini
- Add Spanish translation, thanks to @SirColor
- Update Italian translation, thanks to @Zano1999
- Remove loot config, replaced by
config/rpg_series/loot.json
1.0.5
- Add compatibility for
c:wood_sticks
in recipes #16 - Fix
wizards:staves
tag when BetterX mods are not present - Update Chinese translation, thanks to Sillymoon
1.0.4
- Add
wizards:staves
andwizards:wands
item tags, containing relevant items - Add effect descriptions
1.0.3
- Update name for Mod Menu
1.0.2
- Limit Wizard Tower spawns to 1 per village (configurable), thanks to the Structure Pool API
- Fix minor structural issues with taiga and plains Wizard Towers
- Fix some default loot table configurations
- Fix some player skin cases clipping through armor
- Tweak villager trade offers
- Update to latest Spell Engine API
- Add italian translation, thanks to Zano1999
- Update Simplified Chinese translation, thanks to Sillymoon #26
1.0.1
- Update mod menu settings link
1.0.0
Now works with Minecraft Forge, via Connector.
- Migrate to Azure Armor Lib
- Reduce range of Scorch
- Fix default loot config