Changelog
2.1.0 - 1.21 WITCHER SCHOOLS ARMOR UPDATE INTERNAL CHANGES
- BREAKING FOR TEXTURE PACKS: Changed the paths for textures in the model files
- CONFIG RESET: Your custom item Configs got reset, the config file is now called: "items_v5"
- Added magic damage types for each sign school and silver
- Added entity type tags for targets that are vulnerable to a specific sign
- Added Entity Type for Axii Immunity (Mostly for Bosses)
- If a target is vulnerable to a specific sign, the damage gets increased
- Cleaned up the code of relic witcher swords
- Added a tweaks config file
- Added a Witcher Grave Structure for Witcher Related Loot
- Relic Witcher Swords can only be found in Witcher Related structure chests now and in the future (LNE Witcher Add On)
BALANCING
- Rend Spell damage now scales with adrenaline effect amplifier
- Casting damaging signs (aard & igni) increases your adrenaline now
- Added the Stagger Effect
- Made the passive for all relic swords configurable
- The ultimatum sword applies stagger instead of fire
- Added missing textures of status effects
- The Kaer Morhen Set now acts as an early- to mid-game armor choice
- Changed Armor Set Bonuses
ADDITIONS
- You now can level up your Witcher School Armor!
- Added "smithing template" diagrams for each witcher school armor (Enhanced & Superior Tier)
- New Armor: Wolven Witcher-School Armor
- Wolven Gear is a hybrid medium armor type
- Superior witcher gear is fireproof like Netherite gear
Files
witcher-class-mod-2.1.0-1.21.jar(1.01 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.1.0-1.21Loaders
Fabric
Game versions
1.21–1.21.1Downloads
394Publication date
December 12, 2024 at 10:58 PMPublisher
Fichte
Member