-dragon skunk variant added (can be found in the nether, can breath fire)
-spray sound changed
-you can hide the equipped armor if you rename the item to whatever that contains "stealth"
-new spawn settings added (settings can be changed with the config)
-more name variants
-bearry
-blue
-red
-yellow
-cheesy
-moonskie
-roasu
-sam
-zigzag
-skunoobis
-spongy
-stunky
-woody
-resource pack support
-you can add name variants via resource pack
-just put in the new texture and name the texture with the name you want (example: angel.png, angel_eyes.png)
-never forget to create another texture for the glowing layers
-dragon skunk variant added (can be found in the nether, can breath fire)
-spray sound changed
-you can hide the equipped armor if you rename the item to whatever that contains "stealth"
-new spawn settings added (settings can be changed with the config)
-more name variants
-bearry
-blue
-red
-yellow
-cheesy
-moonskie
-roasu
-sam
-zigzag
-skunoobis
-spongy
-stunky
-woody
-resource pack support
-you can add name variants via resource pack
-just put in the new texture and name the texture with the name you want (example: angel.png, angel_eyes.png)
-never forget to create another texture for the glowing layers
-respawn crash bug fixed
-tootlip display bug fixed
-warden skunk boss added
-tamed warden skunk variation added
-skunks can not be picked up by anyone that is not their owner
-warden skunk boss added
-tamed warden skunk variation added
-skunks can not be picked up by anyone that is not their owner
-tootlip display bug fixed
-warden skunk boss added
-tamed warden skunk variation added
-skunks can not be picked up by anyone that is not their owner
-mod id renamed to "skunk" (fabric only)
-untamed skunks disappear after 5 minutes to not make them overspawn