- Added dynamic stone chest replacement
- Rather than replacing Anicent City nbt, stone chests are dynamically added into ancient cities
- Adds support for custom ancient cities
- Removed changes to the center building in Ancient Cities
- Fixed conversion of palm crown blocks (removed in 2.4.5) to palm logs
- Snowlogged double-tall plants will no longer remove the bottom half of the plant when Snow Layers on the top half are broken.
- Bumped protocol version to 8
- Changed version scheme to (mod version)-mc(minecraft version)
- Renamed
WilderSharedConstants
toWilderConstants
- Crabs will no longer become permanently stuck when walking into a ceiling.
- Crabs will once again emerge naturally.
- The Tumbleweed entity's loot table is now impacted by the Looting enchantment.
- Removed the Palm Crown, replacing it entirely with the Palm Log.
- Fixed items from naturally-generated Stone Chests not stacking with other items.
- The Stone Chest item now renders as a Block Entity like other Chests.
- Datura now yields two Light Gray Dye opposed to one.
- Revamped Wilder Wild's music pools thanks to Rebel459!
- Fixed Jellyfish, Ostrich, and Scorched loot tables not parsing in 1.21+.
- Fixed some Abandoned Cabin loot tables always giving the same loot.
- Fixed the
Empty or non-existent pool: wilderwild:abandoned_cabin/cabin
error. - Added compatability with Continuity and Wilder Wild's snowlogging through a new mixin on Indium. (#337)
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
2.4.4
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
2.4.3
- Refactored everything in the
misc
package to other places, removing themisc
class.- This was done to prevent slander of our team.
- ...yeah.
- This was done to prevent slander of our team.
- Increased the protocol version to 6.
- Shortened the channel names for Wilder Wild's custom packets.
- Fixed the Stone Chest's lid animation. (#383)
- Added the Geyser to the Redstone tab, just before the Sculk Sensor.
- Properly integrated Villager Types with Wilder Wild's biomes.
- Pollen and Seed particles will be removed from the world five times faster after becoming immobile.
- Seed particles now properly interact with water.
- Ever so slightly improved the Baoab trunk placer.
- Optimized some parts of the mod that rely on frequent config checks.
- Snowlogging.
- Mesoglea Bubble Columns.
- Wind usage.
- Fixed a broken translation string pertaining to the
Magmatic Caves Fog
config option. - Substantially improved the Hollowed Log model thanks to Soulfate24! (#379)
- Previously, we were not able to figure out how to make a Hollowed Log model without the texture getting misaligned due to a vanilla bug.
- This new model fixes every possible issue with it!
- Retextured Null Blocks thanks to voxelotl!
- Updated the Flowering Lily Pad textures thanks to Zhen!
- Rextectured the Milkweed Pod thanks to Zhen!
- Retextured the entire Cypress set thanks to Zhen's brush-ups!
- Many issues that were once present in this set are now gone.
2.4.4
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
- Refactored everything in the
misc
package to other places, removing themisc
class.- This was done to prevent slander of our team.
- ...yeah.
- This was done to prevent slander of our team.
- Increased the protocol version to 6.
- Shortened the channel names for Wilder Wild's custom packets.
- Fixed the Stone Chest's lid animation. (#383)
- Added the Geyser to the Redstone tab, just before the Sculk Sensor.
- Properly integrated Villager Types with Wilder Wild's biomes.
- Pollen and Seed particles will be removed from the world five times faster after becoming immobile.
- Seed particles now properly interact with water.
- Ever so slightly improved the Baoab trunk placer.
- Optimized some parts of the mod that rely on frequent config checks.
- Snowlogging.
- Mesoglea Bubble Columns.
- Wind usage.
- Fixed a broken translation string pertaining to the
Magmatic Caves Fog
config option. - Substantially improved the Hollowed Log model thanks to Soulfate24! (#379)
- Previously, we were not able to figure out how to make a Hollowed Log model without the texture getting misaligned due to a vanilla bug.
- The result was using a model comprised of only two parts, which messed up the breaking texture.
- This new model fixes every possible issue with it!
- Retextured Null Blocks thanks to voxelotl!
- Updated the Flowering Lily Pad textures thanks to Zhen!
- Rextectured the Milkweed Pod thanks to Zhen!
- Retextured the entire Cypress set thanks to Zhen's brush-ups!
- Many issues that were once present in this set are now gone, including:
- Cypress Leaves being an edit of Spruce Leaves prior.
- The entire Cypress wood set having contrast issues when compared to all other wood sets in the game.
- The base color of the Cypress wood set being too desaturated and yellow.
- A lack of contrast on the sides of Cypress Logs.
- Many issues that were once present in this set are now gone, including:
- Refactored everything in the
misc
package to other places, removing themisc
class.- This was done to prevent slander of our team.
- ...yeah.
- This was done to prevent slander of our team.
- Increased the protocol version to 6.
- Shortened the channel names for Wilder Wild's custom packets.
- Fixed the Stone Chest's lid animation. (#383)
- Added the Geyser to the Redstone tab, just before the Sculk Sensor.
- Properly integrated Villager Types with Wilder Wild's biomes.
- Pollen and Seed particles will be removed from the world five times faster after becoming immobile.
- Seed particles now properly interact with water.
- Ever so slightly improved the Baoab trunk placer.
- Optimized some parts of the mod that rely on frequent config checks.
- Snowlogging.
- Mesoglea Bubble Columns.
- Wind usage.
- Fixed a broken translation string pertaining to the
Magmatic Caves Fog
config option. - Substantially improved the Hollowed Log model thanks to Soulfate24! (#379)
- Previously, we were not able to figure out how to make a Hollowed Log model without the texture getting misaligned due to a vanilla bug.
- The result was using a model comprised of only two parts, which messed up the breaking texture.
- This new model fixes every possible issue with it!
- Updated Flowering Lily Pad textures thanks to Zhen!
- Updated the Milkweed Pod texture thanks to Zhen!
- Updated the entire Cypress set's textures thanks to Zhen's brush-ups!
- Many issues that were once present in this set are now gone, including:
- Cypress Leaves being an edit of Spruce Leaves prior.
- The entire Cypress wood set having contrast issues when compared to all other wood sets in the game.
- The base color of the Cypress wood set being too desaturated and yellow.
- A lack of contrast on the sides of Cypress Logs.
- Many issues that were once present in this set are now gone, including: