-Added Freeze enchantment
-Blocking with a shield now blocks Polluting, Withering, and Frostbite.
-Changed the Slingshot texture
-Added Slingshot
-Changed the Golden Hammer texture
-Withering Enchantment now overrides poison effect when an opponent is struck with it
-Fixed a bug causing the Golden Broadsword to have the incorrect durability
-Added Hatchet
-Added Battleaxe
-Added Katana
-Added Wooden and Golden variants of the custom weapons
-Changed the name of the Sickle and Longsword advancements
-Added advancements for the Hatchet, Battleaxe, and Katana
-Decreased rarity of Withering, Polluting, Frostbite, and Exploding in the enchanting table
-Due to complications, the Frostbite effect had to be removed from the fabric version, but it is still in the forge version. The Frostbite enchantment still works, except as the old verion before the effect was added.
-Fixed a bug where Withering, Polluting, and Frostbite were incompatible with Effeciency
-Fixed a bug where no crossbow enchantments were compatible with exploding
-Removed Bleed
-Made Bleed rarer
-Decreased Bleed damage
-Changed Netherite Scythe texture
-Small changes to all of the textures for the custom weapons
-Added Bleed
-Changed Netherite Scythe Texture
-Changed Netherite Hammer Texture
-Rebalanced Polluting Echantment
-Rebalanced Withering Echantment
-Added levels/tiers to the custom enchantment (may cause items with older versions of the enchantments to bug)
-Fixed a bug where thorns could activate the custom enchantments
-Fixed a bug where Withering could not be applied to golden swords or axes