Config file
- Configs will now be saved inside
wakes.json
inside the config folder - Be careful editing this file directly, removing some entries can cause crashes
Fixed crash present in previous versions
- On occasions the game would crash with a
ConcurrentModificationException
which would render the world unplayable - This update is a potential fix for the crash but please report any issues on the github
Splashes & more configs
- Splashes when falling into the water is now more consistent
- The minimum required speed to produce wakes is now configurable
- The same goes with splash strength
YACL no longer required
YetAnotherConfigLib is now optional and if the player tries to access it through ModMenu a prompt to download it will be shown.
+ Moved the wakes produced by paddles slightly forward
Configs
- Switched to YACL for config handling.
- Added color ranges in the configs to easily change the colors that appear in the wakes.
- Configs don't save across Minecraft sessions yet.
TODO:s
- Make configs persistent (config file)
- Make it so that YACL isn't required
Debug colors to determine wake values
Separate textures
Could not get screen blending to work so the white foam is now on a separate texture from the colored water.
Paddle wakes
The oars on the boat now cause a slight ripple in the water
First release contents
- Simulated water waves appear after entites if they travel fast enough
- Simple configs, mostly for debugging purposes (Cloth Config)
TODO:s
- Wakes take the color of the water in the current biome
- More useful configurations
- Splash particles at the front of wakes