Release 0.3.1
Performance
- Improved performance
- New "unique opaque layer" option (default enabled)
Compatibility
- Revert Vulkan API requirements to Vulkan 1.2
- Improved GL textures compatibility
Bugfixes
- Fixed end portal texture bug
- Fixed rendering bug when using indirect draw
VulkanMod release 0.3.0
This release features a reworked renderer, bringing a performance boost.
- Vulkan 1.3 is now required
Performance
- Improved CPU and GPU performance
- Improved video memory usage
- Improved Chunk loading/upload
- Indirect draw mode setting
- Now using dedicated device queues
Compatibility
- Improved general compatibility
- Fixed ttf font textures not rendering properly
Bugfixes
- Fixed block outline not rendered
- Fixed a bug when reloading chunks that caused chunks not being rendered, in certain world positions
- Fabric API 0.76 is now compatible
- Spectator mode now renders all chunks when camera is inside a full solid chunk
- Bug where nothing was rendered when camera went outside world's bound heights is now fixed
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Updated to Minecraft 1.19.4
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Minor bugfixes
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Improved compatibility
Settings
- Chunk compile mode setting is now effective
Bugfixes
- Fixed crash on resource pack reload
- Fixed crash on while browsing menu
- Fixed bug on async texture creation
Compatibility
- Improved mod compatibility (e.g. JourneyMap, JEI)
- Improved linux compatibility (Mesa AMD)