VMP 0.2.0+beta.7 for Minecraft 1.19.2 is released
This release adds new optimizations and features and fixes several bugs.
Changelog:
- Fixes item entities moving slower than expected in water
- Fixes some networking issues with
fabric-networking-api-v1
- Fixes performance regression when constantly adding short-lived entities
- Uses Log4j2 AsyncAppender to improve logging performance and keep logging IO off the main thread (configurable)
- Uses async chunks for initial chunk loading on player logins (configurable)
- More aggressive networking optimizations on packet priority
- Makes several commands run async only when issued by a player
- Adds async portals (only for players) (configurable)
- Optimizes nearby chunk lookup a bit more
- Optimizes parts of entity tracking logic by rewriting some logic (configurable)
- Uses split event loops on networking to mitigate some common bot attacks (configurable)
- Optimizes networking handling on server thread to mitigate some common bot attacks
- Optimizes getBiome lookups by precaching (configurable), leading to faster spawning logic
Full Changelog: https://github.com/RelativityMC/VMP-fabric/compare/0.2.0+beta.6...0.2.0+beta.7