VisualOverhaul v5.1.0 for 1.20.4
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VisualOverhaul 5.1.0 - Code overhaul!
- Update to 1.20.4
- Switch Forge version to NeoForge
- Update resourcepacks & add round relic disc (thanks to @SuperNoobYT)
- Furnaces will now show results when finished (closes #61)
- Fix crash related to sound events (closes #60, #52)
- Fix crash related to button icons (closes #59, #55, #54, likely #49)
- Fix log spam when mod is only present on server (closes #33)
- Fix jukeboxes staying powered after playback has finished (closes #53)
- Update to 1.20
- Fix crashes with some other mods
- Port to 1.19.4
- Use Architectury -> Forge & native Quilt support!
- Architectury API is only required on Forge, as Forge Networking sucks
- New Feature: Icon Buttons!
- Makes buttons look less bland by adding icons to them
- Loaded from resourcepacks
- Currently uses vanilla items as icons
- Organize config screen in tabs
- Update to 1.19
- Support for Music Disc 5
- Support for Recordable mod
Update to 1.18.2 Biome-dependent lilypad colors Biome-dependant sugarcane item color Biome-dependant vine item colors Biome-dependant water bucket colors Create a separate resourcepack for round disc predicates to override resourcepacks Fix Otherside music disc not being rounded
- Update to 1.18
- Overhaul Smoker
- Overhaul Blast Furnace
- Add toggle to disable potion glint
Update to 1.17-pre1 and Java 16
Upgrade to MidnightLib, making the config more clean and accessible without modmenu
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Overhaul Phonos's Radio Jukebox
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Added compat with Biome Makeover, Desolation, Dynamic Discs, Extra Discs and Phonos discs
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Fixed crash with Charm
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Way smoother biome-colored items
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Biome colored items for more vanilla items
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Serverside method to get music discs is now prioritized, clientside method only applies if the ItemStack is empty
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Move puddles into a seperate mod
Client side implementation of the jukebox overhaul
- Uses a mixin into the sound system to determine the sound played at the position of the jukebox, then tries to get the record item of the sound. If it fails it will fall back to the server side implementation.
Fix puddles connecting weirdly
- The cause of the bug cannot be easily fixed and would cause issues with certain renderers, so I just made puddles unable to be placed when the corners or sides of the block above or below already have a fluid.
Fix #9 (Jukebox top being still visible even when a block is above the jukebox)
Switched to MidnightConfig (No need to seperately download AutoConfig & ClothConfig anymore)
Adds puddles which spawn during rain and can be used to fill a water bottle. (Game rule: "puddleSpawnRate") Also, snow layers can now pile up during snow storms. (Game rule: "snowStackChance")
Items which are colored in their block form also show the color corresponding to the biome as an item. (Toggleable via config)
Fix Crash on dimension switch and probably so many other errors