*completely rewrote the tasking AI
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fixed miners don't place blocks in pit mode as stairs
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fixed tools are still equipped when breaking
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fixed bug when workers have the initial tool in hand after re-joining
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fixed chest sound spam when deposit
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fixed AI-goals can be triggered at the same time
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fixed workers get stuck in/at fences
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fixed double-chest lid not opening
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fixed farmers will not take bone-meal from its chest to fertilize the field
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fixed animal-farmers will not take the breeding item for its animal from the chest
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added a forced deposit each time before sleeping
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added naming when in hire screen
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added forced upkeep/deposit when assigning chest
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added ability to equip armor
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added deposit for items that has been farmed (workers will deposit items when they have enough in their inventory) e.g. Farmers will only keep 64 of its seeds to replant others will be deposited in the chest.
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improved deposit behavior
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improved performance of follow task
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improved performance of upkeep/deposit
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improved goal priorities
- fixed sailor path navigation
- exploit with merchants
- fixed players wont get traded item when invenotry is full
- fixed workers dont have access to double chest inventories
- fixed chest lid not opening when taking food
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fixed farmer can replace bedrock and other blocks that can not be mined with hoe
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fixed miner can replace bedrock with planks
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fixed crash in command screen
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fixed enderman attack workers
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added config for profession table drop
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added replant button to lumberjack
- please backup your config before updating to this version
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fixed chicken farmer dont take eggs out of upkeep box / keep eggs in inventory
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fixed chicken farmer throws eggs far from work position
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fixed merchant movement on ground not precise
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fixed crash when opening fence gate
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fixed merchant ejecting from boat and wrong water calculation
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added config for worker messages and poi releasing
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applied sail-state-cool-down from smallships to merchants sailing a ship