- improve the way horde mobs climb on each other
- vanilla zombies in hordes can be configured to float, break blocks and not burn in the sun
- horde zombies can now break all blocks (incl. obsidian), set block breaking tier to 4
- add option to increase horde mob movement speed on water
- add config option to enable spawn proving with lights (e.g. with torches)
- port to minecraft 1.21.6 and 1.21.7 (Forge)
- port to Minecraft 1.21.6
- add compatibility to the Security Craft mod
- add compatibility to the Better Days mod
- add compatibility to mods like the Better Days
- add compatibility to the Better Days mod
- add compatibility to the Security Craft mod
- add compatibility to the Better Days mod
- add compatibility to mods like Better Days
- add compatibility to the Better Days mod
- add compatibility to the Security Craft mod
- add compatibility to the Better Days mod
- add compatibility to mods like Better Days
- add compatibility to the Better Days mod
All the changes from 1.1.0 -> 1.2.0:
- horde config variant 2 can now have several hordes  Please check: https://github.com/MC-Mods-Pete/UndeadNights/wiki
- support for non-mob entities in hordes (e.g. wither_skulls)
- possibility to pass NBT tags to horde mobs in horde config
- horde zombies can now break blocks (disabled per default), there are 3 block breaking tiers:  1 - glass and dirt  2 - stone etc.  3 - iron bars and doors
- demolition zombies will now throw the TNT
- undeadnights command updated (e.g. enable/disable block breaking, set default horde...)
- permissions for undeadnights command added
- maxlimit for spawncap changed to 2048
- add compatibility to the Better Days mod (issue #10)
- add russian translation
- add compatibility to the Better Days mod (issue #10)
- adds support for the Security Craft mod
- add compatibility to the Better Days mod (issue #10)