- Optimized the spawn of fairy maids to avoid server CPU usage in certain situations
- Fixed the problem that the maid fairy spawn probability configuration file could not be hot-reloaded
- Support for TacZ has been corrected:
- The shooting distance of the maid is now completely corrected, with a default range of 32-64, divided into three gears
- Sniper rifles: default r=64
- Pistols, shotguns: default r=32
- Others: default r=48
- Depending on the distance of the target, it will actively use aiming and non-aiming shooting
- Now you can control the shooting distance of the gun with a separate configuration file, which is no longer affected by other configurations
- The shooting distance of the maid is now completely corrected, with a default range of 32-64, divided into three gears
- Corrected the animation of some models
- Fixed rendering conflicts with the Retro Damage Indicators mod. Now the GeckoLib model maid will not flicker when using the soul spell to put away
- Fixed a possible game crash when entering a level
- Added sound effects to the servant bell
- Fixed issues with attacking villagers and other pets
- Added the recipe to the monster list
Touhou Little Maid 1.1.12 Update Log
Bug Fixes
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Modify the priority of language file loading to resolve the conflict with MCA to a certain extent (this bug is a problem with the MCA mod)
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Fix the crash caused by closing the backpack of a non-existent maid (PopSlime)
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Fix the problem that the GeckoLib format maid model displays incorrect position when carrying a TACZ gun
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Add support for higher-version Bedrock Edition model formats
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Modify the resurrection method of the shrine to avoid the problem of frequent maid deaths caused by the radiation effect of modules such as MEK
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Add conditions for the recipe of Patchouli Manual to avoid the error problem when the Patchouli mod is not installed
Optimization
- Optimize the calculation mechanism of Bedrock Edition animations, reduce CPU and memory usage, and increase the frame rate (nearly doubled) (TomatoPuddin)
- Optimize model rendering and reduce model rendering time (increased by about 50%)
- Add a cache mechanism to the maid and chair model switching screen, which greatly improves the FPS of the model switching screen (increased by nearly 15 times)
- The in-game model package download adopts an asynchronous mechanism, and can display a download progress bar to determine the download progress
- Optimize the spawn logic of maid fairies to reduce the problem of fairy spawn occupying server performance
New content
- Synchronously update to 1.21.1 NeoForge version (Crystal1921, AnonymeMeow, Azumic, Yongqi-Zhuo)
- Modification of the maid's dining mechanism: she will actively find food from her backpack and put it in her hand for eating
- Add support for Simple Hat, and can render the hat of this mod on the maid's head
- Modification of the broom mechanism:
- Now the broom has entity collision
- The maid's backpack can be opened when the maid and the player sit on it together
- Added special judgment to the honey in feed mode. When the player has the poisoning effect, the maid will give priority to feeding honey
- Updated some item textures (cyliamargatroid)
- GeckoLib model package updated animation: added new chair animation, and modified the shield and trident animation
- Added two types of maid fairy textures: made by cyliamargatroid and ZhiBan respectively
- Added a new block: Granite Inari Fox, which can prevent the spawn of fairy maids within a certain range
- Added a client download configuration controlled by the server, which can actively download and load specific model packages when the player enters the server
- Added support for tombstone textures for aether (cyliamargatroid)
- Completed sorting for maids, chairs, and sound packs. Now the default model pack is at the top, and other model packs are sorted by id
- Updated the default model pack, replaced many old models with poor quality, and basically completed the PC-98 characters (hoishi)
- Added item: Servant Bell, which can bind maids one-to-one and teleport them individually. Even in the unloaded chunk, a prompt will be given
- Now any block can be rendered above the maid's head, including various potted plants in the Yuushya Townscape mod
- Added item: Monster List. You can instruct the maid to attack only certain types of creatures
- Maids can now open and close fence gates (Azumic)
- Change the style of the fairy maid. Now the maid fairy has 16 styles (corresponding to the vanilla 16 colors, author: @cyliamargatroid)
- The maid fairy has added sound effects, and the rabbit sound effect is used temporarily
- The danmaku fired by the maid fairy have different damage to the player depending on the difficulty of the game
- Compatible with Modular Golems Mod, now Modular Golems Mod can directly use Maid rendering
- Compatible with SlashBlade: Resharped, now it can be compatible with two SlashBlade Mod at the same time
- Compatible with TacZ mod, after installing TacZ mod, Maid will add gun mode, which can use guns very intelligently, please remember to prepare enough ammunition!
- Maid bullets cannot hurt their masters, and maids are immune to bullets
- Film, photo, and soul spell have fluorescent effects when dropped (author: Azumic)
- Added configuration options for maids to return containers after eating, and now maids can correctly return food containers from various mod (author: Azumic)
- Too many garage kit and cushions will be folded in the item interface of REI and EMI mod (author: Azumic)
- Added compatibility with REI and EMI mod, and now these two mod can also query the crafting table of the maid mod (author: Azumic)
- Fixed the picnic basket GUI interaction anomaly (the bug that items in special slot cannot be moved)
- Added Minecraft 15 Anniversary model, and added new creeper textures for cake boxes (author: @cyliamargatroid and @帕⾦伊)
- Completed some old models (author: @cyliamargatroid)
- Added some new models (author: @cyliamargatroid)
- Maids can now spawn in cages in pillager outposts Added tips for tombstones.
- The tombstone of a maid who is not yours will tell you how to clear it.
- Synchronize the vehicle animation of Yes Steve Model and TacZ animation
- Add a backup download source for the in-game model package to ensure the stability and speed of access (thanks to the PCL launcher author @宅魂Kill for providing the CDN download source)
- Fix some server crash issues in 1.20.1
- Replace the large backpack model (author: @Foky and @帕⾦伊)
- Players can pick up the maid using a saddle, and there will be related animations (arms carry)
Fixed an issue with the sit animation not playing
- Fixed compatibility with Modular Golems mod
- Fixed compatibility with SlashBlade: Resharped mod
- Add support for TACZ O key interaction
- Fixed some server crash issues
- Added more Maid Fairy variants, made by CrystalizedSun