- Backported 1.21 changes besides the attributes on bows affecting the offhand
- Fix tiers not appearing on shields and bows
- Add tiers to tridents, has no effect when thrown
- Fix incorrect refmap file being generated
- Fix tiers not appearing on shields and bows
- Add tiers to tridents, has no effect when thrown
- Fix tiers not appearing on shields
- Add tiers to tridents, has no effect when thrown
- Updated UnionLib to 11.0.5
- Create ko_kr.json (smoong)
- Used an insert for villager trades
- Use new minecraft armor tags for armor tiers
- Ported to Fabric
- Updated UnionLib to 11.0.5
- Create ko_kr.json (smoong)
- Used an insert for villager trades
- Use new minecraft armor tags for armor tiers
- Fix inconsistent armor values when multiple tiered armor are equipped
- Fix mixin errors
- Fix inconsistent armor values when multiple tiered armor are equipped
- Ported to NeoForge
- Added ids to packets
- Fix Berserk tier
- Fix mod crashing randomly
- Ported to 1.20.6
- Removed unused tags
- Fix tags breaking
- Updated to work with the latest version of Curios
- Updated UnionLib to 10.2.2
- Added the forge tool tags to the minecraft tool tags to allow compat with older versions of minecraft
- Restored 1.19 compatibility
- Updated to 1.20.1
- Basic axe tiers are now reforgeable with the weaponsmiths hammer
- Removed the "item_attribute" folder
- Temporarily disabled support for 1.19 versions
- Fixed #49