- Added a config option to allow reforging a damaged item
- Changed mod name to Reforged
- Bow tiers now work in both hands
- Disabled curios compatibility temporarily
- Used equipment slot groups instead of just slots
- Use VersionHelper to create new ResourceLocations
- Ported to 1.21
- Backported 1.21 changes besides the attributes on bows affecting the offhand
- Fix tiers not appearing on shields and bows
- Add tiers to tridents, has no effect when thrown
- Fix incorrect refmap file being generated
- Fix tiers not appearing on shields and bows
- Add tiers to tridents, has no effect when thrown
- Fix tiers not appearing on shields
- Add tiers to tridents, has no effect when thrown
- Updated UnionLib to 11.0.5
- Create ko_kr.json (smoong)
- Used an insert for villager trades
- Use new minecraft armor tags for armor tiers
- Ported to Fabric
- Updated UnionLib to 11.0.5
- Create ko_kr.json (smoong)
- Used an insert for villager trades
- Use new minecraft armor tags for armor tiers
- Fix inconsistent armor values when multiple tiered armor are equipped
- Fix mixin errors
- Fix inconsistent armor values when multiple tiered armor are equipped
- Ported to NeoForge
- Added ids to packets
- Fix Berserk tier
- Fix mod crashing randomly
- Ported to 1.20.6
- Removed unused tags
- Fix tags breaking
- Updated to work with the latest version of Curios