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Tick Tweaks

Tick Tweaks

Optimization Mod for Tick Rates

10.3k
31
Mobs
Optimization
AboutGalleryChangelogVersions

Banduty's DFWMI 1.0.15-1.19.3-1.20.2

by Banduty on Oct 26, 2024
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Banduty's DFWMI 1.0.15-1.17-1.19.2

by Banduty on Oct 26, 2024
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Banduty's DFWMI 1.0.15-1.16.5

by Banduty on Oct 26, 2024
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Added:

  • Configs: Allow or disallow changing the tick rate for each dimension. Note: The tick rate change applies universally and cannot be set individually for each dimension.
  • Configs: Increase or decrease the tick time required for mob entities (excluding Ender Dragon and Wither) to despawn.
  • Configs: Increase or decrease the chance required for mob entities (excluding Ender Dragon and Wither) to despawn.

Banduty's DFWMI 1.0.14-1.20.5-1.21.1

by Banduty on Sep 2, 2024
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Banduty's DFWMI 1.0.14-1.20.3-1.20.4

by Banduty on Sep 2, 2024
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Banduty's DFWMI 1.0.14-1.19.3-1.20.2

by Banduty on Sep 2, 2024
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Banduty's DFWMI 1.0.14-1.17-1.19.2

by Banduty on Sep 2, 2024
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Banduty's DFWMI 1.0.14-1.16.5

by Banduty on Sep 2, 2024
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Added:

  • Configs: Change Tick Rate for Player's Vehicle Entities (Only when player is mounted) | Default: False
  • Configs: Change Tick Rate for Hostile Mobs | Default: True
  • Configs: getAdjustedTickRateLivingEntities Tooltip → Doesn’t affect Player Entities
  • Spanish language support (es_es)

Changed:

This change was made so that not all tick rates are set by default. This mod is intended so that each player can change it according to their server's preferences.

  • Configs: Block Entities | Default: True → False

These changes were made to improve the comprehension of the different configs.

  • Configs: strongerPerformance → performanceMode
  • Configs: getStrongerPerformance → getPerformanceMode
  • Configs: getTickRateMobEntities → getChangeTickRateLivingEntities
  • Configs: specificTickRateMobEntities → specificTickRateLivingEntities
  • Configs: getTickRateItemEntities → getChangeTickRateItemEntities
  • Configs: getTickRateBlockEntities → getChangeTickRateBlockEntities
  • Configs: getTickRateNetherPortalBlock → getChangeTickRateNetherPortalBlock
  • TR based on TPS for Mob Entities → Change Tick Rate for Living Entities
  • Specific Tick Rate for Mob Entities → Specific Tick Rate for Living Entities
  • TR based on TPS for Item Entities → Change Tick Rate for Item Entities
  • TR based on TPS for Block Entities → Change Tick Rate for Block Entities
  • TR based on TPS for Nether Portal Block Entities → Change Tick Rate for Nether Portal Block Entities

Technical Changes:

This change is aimed to fix the issue “Random Tick Rates in Item Entities”

  • ItemEntity Tick Rate now is in WorldMixin class

These changes are just for more organization and compacting.

  • ItemEntity Distance method has been optimized
  • Configs location: config/bsdfwmi/bsdfwmi-common → config/bsdfwmi/bsdfwmi
  • Compacted imports
  • Moved the method “getCustomTickRate” to BsDFWMI Initializer class.

Fixed:

  • Random Tick Rates in Item Entities
  • Specific Tick Rates has a wrong formula

Deleted:

It was a useless tooltip that was there, just disturbing.

  • All Tooltips with “After Changes you need to Restart the Server”

Banduty's DFWMI 1.0.13-1.20.5-1.21.1

by Banduty on Aug 31, 2024
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Banduty's DFWMI 1.0.13-1.20.3-1.20.4

by Banduty on Aug 31, 2024
Download

Banduty's DFWMI 1.0.13-1.19.3-1.20.2

by Banduty on Aug 31, 2024
Download

Banduty's DFWMI 1.0.13-1.17-1.19.2

by Banduty on Aug 31, 2024
Download

Banduty's DFWMI 1.0.13-1.16.5

by Banduty on Aug 31, 2024
Download

Added:

  • Intermediate Mode - Formula: 5 - x/5
  • Specific Tick Rate in Configs

Changed:

  • Selection between Modes now works with choosing a number between 0 and 2. 0 means Weak, 1 means Intermediate & 2 means Strong.
  • Now the adaptable entity tick rate won’t affect player entities
  • Now is full server-side.
  • Mod Menu: getTickRateEntities Text: TR based on TPS for Entities → TR based on TPS for Mob Entities
  • Configs: getTickRateEntities → getTickRateMobEntities

Fixed:

  • Crash: If there's an item entity on the ground with a stack size greater than 99 and the game is paused, it crashes.

Deleted:

  • Max Stack Size config

Banduty's DFWMI 1.0.12-1.20.5-1.21.1

by Banduty on Aug 26, 2024
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Banduty's DFWMI 1.0.12-1.20.3-1.20.4

by Banduty on Aug 26, 2024
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Banduty's DFWMI 1.0.12-1.19.3-1.20.2

by Banduty on Aug 26, 2024
Download

Banduty's DFWMI 1.0.12-1.17-1.19.2

by Banduty on Aug 26, 2024
Download

Banduty's DFWMI 1.0.12-1.16.5

by Banduty on Aug 26, 2024
Download
  • Changed the formula of both tps adjuster.

Weaker Mode: 21 - tps --> 3 - tps/10

Stronger Mode: 21 - (tps^2)*0.125 --> 21 - tps

Banduty's DFWMI 1.0.11-1.20.5-1.21.1

by Banduty on Aug 25, 2024
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Banduty's DFWMI 1.0.11-1.20.3-1.20.4

by Banduty on Aug 25, 2024
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