Fixed:
- Item Entities doesn’t merge
- Item Entities doesn’t tick fine
- Block Entities doesn’t tick fine
- Performance settings resets every time
Fixed:
StrEq wasn’t included
Non Vanilla Entities crash the game
Changed:
Restructured config for better organization.
Technical Changes:
ItemEntityMixin#distanceItemEntities
→ItemEntityMixin#itemDetectionRange
Rewrite of all the LivingEntityMixin, added new configs and optimized the code
Fixed:
If entity is outside radius and it dies, it will not despawn until player is near
For some reason TickTweaks under 1.20.5 have been building with Java 21
Removed:
Old configs
Commands. It was a thing that I didn’t want to remove, but it was needed, sorry for the inconveniences.
StrEq as dependency, now will be embeded
- Fixed changed tick rate worked differently than expected.
- Fixed an issue related to PlayerEntity data
- Fixed ticks between Block Entities are shared
- Removed Nether Portal Block tick changer
- Fixed changed tick rate worked differently than expected.
- Fixed an issue related to PlayerEntity data
- Fixed ticks between Block Entities are shared
- Removed Nether Portal Block tick change