Update to 1.19
Fix:
- Poss ball has been fully rewritten to fully fix bugs found in previous 2 builds
Fix:
- Recipes for pool blocks contained some typos
- Poss Ball was made to be non-damageable, the tag was still present in legacy poss balls. This would result in a null exception for newer ones. A migration has been added to retroactively delete the damage tag in existing items. And a catch clause is now added to prevent the NBT from being null in the Thrown Poss Ball class.
HOTFIX:
- 1: Attempt to fix poss ball server crash
- 2: Another null reference crash found, and would no longer stack
- 3: Poss ball no longer captured
- 4: Fix final server crash... I hope?
Fix:
- Recipes for pool blocks contained some typos
- Poss Ball was made to be non-damageable, the tag was still present in legacy poss balls. This would result in a null exception for newer ones. A migration has been added to retroactively delete the damage tag in existing items. And a catch clause is now added to prevent the NBT from being null in the Thrown Poss Ball class.
New decoration blocks for the Thresholds dimension structures.
Add:
- Pool blocks (Dirty, and clean variants), White, Red, Blue, and a Dark Blue tiled.
Restructure:
- Moved stuff around in the datapack.
TODO:
- Migrate to Datagen
Add:
- Lime Variant of the Cyan and Red dimension blocks
- Stair variant of Red, Cyan, and now Lime
Fix:
- Poss Ball fixed
- Lime, Red, and Cyan now emit light, and no longer have shading.
Update:
- Consumption Mending will now consume double the durability.
- Chances to consume and gain a curse increased.
Add:
- Consumption Mending - This will consume your junk items. This also has a chance of consuming a curse and adding it to the item.
Fix:
- Poss ball when thrown from a stack of more than one, sometimes would dupe the entity.
Add a cyan variant for the hallway dimension blocks.
Fix:
- Updated Red wall block models to wrap the texture around the sides
Fix:
- Flight for creative on login
Add:
- New decorative blocks for the Thesholds dimension
Fix:
- Thresholds Dimension
- Change Resource to use overworld instead of amplified
- Eternium and VaultSteel not generating
Backport to 1.18.2
Hotfix: Repair the threshold dimension settings causing a crash
Add:
- Biomes o' Plenty compat recipe with Create -> Polished Rose Quartz
- Eternium Block loot table
Update:
- LibZontreck version
- Refactor otemod -> thresholds
Add:
- Biomes o' Plenty bridged recipe -> Create polished rose quartz
- Eternium Block loot table
Update:
- LibZontreck updated API
Add:
- Night Vision Enchantment
- Borrowed Protection - Currently does nothing, design is being discussed among team for full implementation. May be removed or renamed.
Update:
- Flight -> It now uses a mob effect to control the game tick removal logic, and to be more reliable
Add:
- Facing flag to machine blocks
- Crafting time to Compression recipe
- Leather from rotten flesh recipe
Change:
- Energy requirement
Fixes a recipe mistake
HOTFIX: Disables all item stats temporarily to fix a major bug causing game breaking behavior
Add:
- New compressor machine
- New compressing recipe type
- Compressed Obsidian
- Layered Compressed Obsidian
Update:
- LibZontreck
Change:
- Stable Singularity and Singularity have been swapped
- Unstable Singularity can now destroy unbreakable blocks.
- Stable Singularity is now used to create bedrock, and with Tetra, Seeping Bedrock
Fix another crash