(V.7.2.9 Changes) (1.20.1 Minecraft)
Items:
Fixed potential crash with using Essence of Continuity.
Made it harder to abuse swapping the same Essences around and bypassing cooldowns.
Fixed essence of continuity not removing harmful status effects when respawning.
Essence of Life will now heal other nearby players if PvP is turned off for the world.
(Forge only): Added a small Easter Egg where Buzzing Briefcase can be used as Furnace fuel even if the briefcase has bees inside! 150 burn time pls an additional 1500 burn time for each bee inside. This kills the bees :(
Blocks:
Fixed it so Silk Touch mining Honeycomb Brood Blocks does not cause Wrath of the Hive effect.
Made Honeycomb Brood Blocks not spawn mobs if the doTileDrops gamerule is set to false.
Waterlogged Honey Cocoons will not drop items if doTileDrops gamerule is set to false.
Fluids:
Royal Jelly Fluid cannot be picked up with a Glass Bottle in world now to prevent people from wasting it due to how valuable it is. A message will appear saying to us a Bucket instead.
Mod Compat:
Removed mixin into Sodium that I was using to make my Honey Fluids render properly. Was fixing this: https://github.com/CaffeineMC/sodium-fabric/issues/2253 The mixin removal is because 0.6.0 Sodium is moving classes around and likely would crash the mixin. Use Embeddium for now if you wish to see Bumblezone's Honey Fluid rendering properly.
(V.7.2.8 Changes) (1.20.1 Minecraft)
Items:
Adjusted how Life Essence heals allied players. Hopefully should work better with other mods that creates teams. (Basically I check entity.isAlliedTo(serverPlayer) now so other mods need to make this return try for their team systems)
Blocks:
Rid the ancient_luminescent_contrast_increase internal resourcepack and made the textures for it now used by default.
Entities:
Added Rainbow Bee skin for Variant Bees! If you had already launched game with Bumblezone, add "rainbow_bee" to the variantBeeTypes config file for new bee skin to show up.
Structures:
Hid the Netherite Block in Sempiternal Sanctums a little bit better.
Mod Compat:
Fixed compat with Extra Golems (Throwing Pollen puff at certain golems spawns specific plants)
(V.6.9.7 Changes) (1.19.2 Minecraft)
Blocks:
Fixed it so Silk Touch mining Honeycomb Brood Blocks does not cause Wrath of the Hive effect.
Made Honeycomb Brood Blocks not spawn mobs if the doTileDrops gamerule is set to false.
Waterlogged Honey Cocoons will not drop items if doTileDrops gamerule is set to false.
Fluids:
Royal Jelly Fluid cannot be picked up with a Glass Bottle in world now to prevent people from wasting it due to how valuable it is. A message will appear saying to us a Bucket instead.
(V.6.9.6 Changes) (1.19.2 Minecraft)
Dimension:
More optimization attempts for worldgen. See if this makes dimension load chunks faster...
Teleportation:
Added a check for portal cooldown on player and entities. If cooldown is active on entity (even if set by Nether Portal which is 15 second cooldown), you won't be able to teleport to Bumblezone. Exiting Bumblezone adds a 15 second portal cooldown on entity as well. This should help prevent teleportation loops issues.
(V.6.9.5 Changes) (1.19.2 Minecraft)
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.7.2.8 Changes) (1.20.1 Minecraft)
Items:
Adjusted how Life Essence heals allied players. Hopefully should work better with other mods that creates teams. (Basically I check entity.isAlliedTo(serverPlayer) now so other mods need to make this return try for their team systems)
Blocks:
Rid the ancient_luminescent_contrast_increase internal resourcepack and made the textures for it now used by default.
Entities:
Added Rainbow Bee skin for Variant Bees! If you had already launched game with Bumblezone, add "rainbow_bee" to the variantBeeTypes config file for new bee skin to show up.
Structures:
Hid the Netherite Block in Sempiternal Sanctums a little bit better.
Mod Compat:
Fixed compat with Extra Golems (Throwing Pollen puff at certain golems spawns specific plants)
(V.7.3.9 Changes) (1.20.4 Minecraft)
Items:
Adjusted how Life Essence heals allied players. Hopefully should work better with other mods that creates teams. (Basically I check entity.isAlliedTo(serverPlayer) now so other mods need to make this return try for their team systems)
Blocks:
Rid the ancient_luminescent_contrast_increase internal resourcepack and made the textures for it now used by default.
Made Heavy Air and Windy Air be seen as air for better mod compat and thus allow more ways of removing the air. Ideally...
Entities:
Added Rainbow Bee skin for Variant Bees! If you had already launched game with Bumblezone, add "rainbow_bee" to the variantBeeTypes config file for new bee skin to show up.
Structures:
Hid the Netherite Block in Sempiternal Sanctums a little bit better.
Misc:
Fabric version requires v0.95.3 of Fabric API now. This is so I can make use of marking my air blocks as air.
Mod Compat:
Fixed compat with Extra Golems (Throwing Pollen puff at certain golems spawns specific plants)
(V.7.3.8 Changes) (1.20.4 Minecraft)
Mod Compat:
Fixed crash with Botania's Spectator item if used near a Lootr Honey Cocoon if Lootr is on.
(V.7.3.7 Changes) (1.20.4 Minecraft)
Dimension:
More optimization attempts for worldgen. See if this makes dimension load chunks faster...
Advancements:
Fixed the Bee Queen Beehive Crafting advancement being granted when crafting anything 12 times.
Structures:
Made Sempiternal Sanctum's Essence events now give negative Mining Fatigue effect. This will make mining blocks still extremely slow but your attack speed is actually increased now!
Teleportation:
Added a check for portal cooldown on player and entities. If cooldown is active on entity (even if set by Nether Portal which is 15 second cooldown), you won't be able to teleport to Bumblezone. Exiting Bumblezone adds a 5 second portal cooldown on entity as well. This should help prevent teleportation loops issues.]()
(V.7.3.6 Changes) (1.20.4 Minecraft)
Blocks:
Fixed Heavy Air not pulling down players properly with increased gravity on client side. This issue was most noticeable on servers where if Elytra flying, the delay of when server syncs velocity could be too late and players dies instantly due to gravity increased velocity growing for too long.
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Fixed Radiance Essence saying "Durability" for slots without any armor equipped.
Advancements:
Removed some hacks and now use or hook into vanilla's minecraft:recipe_crafted
advancement trigger for some Bumblezone advancements.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Structures:
Fixed ability to abuse the Essence Arena spawning and despawning to duplicate chest contents in a specific way.
Adjusted Essence Arena to try and drop any chest-like blocks and its contents if players manage to place one inside the arena.
Adjusted Essence Arena to try and not remove grave blocks when arena is despawning.
Controlled by the_bumblezone:essence_arena_does_not_replace
block tag.
Configs:
Added essenceItemHUDVisualEffectLayers and essenceItemHUDVisualEffectSpeed, so you can change the HUD effect overlay when holding essence item in offhand slot. Set essenceItemHUDVisualEffectLayers to 0 to disable the HUD overlay entirely. Set essenceItemHUDVisualEffectSpeed to 0 to disable the spinning effect entirely for the HUD effect.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.7.2.7 Changes) (1.20.1 Minecraft)
Mod Compat:
Fixed crash with Botania's Spectator item if used near a Lootr Honey Cocoon if Lootr is on.
(V.7.2.6 Changes) (1.20.1 Minecraft)
Dimension:
More optimization attempts for worldgen. See if this makes dimension load chunks faster...
Advancements:
Fixed the Bee Queen Beehive Crafting advancement being granted when crafting anything 12 times.
Structures:
Made Sempiternal Sanctum's Essence events now give negative Mining Fatigue effect. This will make mining blocks still extremely slow but your attack speed is actually increased now!
Teleportation:
Added a check for portal cooldown on player and entities. If cooldown is active on entity (even if set by Nether Portal which is 15 second cooldown), you won't be able to teleport to Bumblezone. Exiting Bumblezone adds a 5 second portal cooldown on entity as well. This should help prevent teleportation loops issues.
(V.7.2.5 Changes) (1.20.1 Minecraft)
Blocks:
Fixed Heavy Air not pulling down players properly with increased gravity on client side. This issue was most noticeable on servers where if Elytra flying, the delay of when server syncs velocity could be too late and players dies instantly due to gravity increased velocity growing for too long.
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Fixed Radiance Essence saying "Durability" for slots without any armor equipped.
Advancements:
Removed some hacks and now use or hook into vanilla's minecraft:recipe_crafted
advancement trigger for some Bumblezone advancements.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Structures:
Fixed ability to abuse the Essence Arena spawning and despawning to duplicate chest contents in a specific way.
Adjusted Essence Arena to try and drop any chest-like blocks and its contents if players manage to place one inside the arena.
Adjusted Essence Arena to try and not remove grave blocks when arena is despawning.
Controlled by the_bumblezone:essence_arena_does_not_replace
block tag.
Configs:
Added essenceItemHUDVisualEffectLayers and essenceItemHUDVisualEffectSpeed, so you can change the HUD effect overlay when holding essence item in offhand slot. Set essenceItemHUDVisualEffectLayers to 0 to disable the HUD overlay entirely. Set essenceItemHUDVisualEffectSpeed to 0 to disable the spinning effect entirely for the HUD effect.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.7.3.7 Changes) (1.20.4 Minecraft)
Dimension:
More optimization attempts for worldgen. See if this makes dimension load chunks faster...
Advancements:
Fixed the Bee Queen Beehive Crafting advancement being granted when crafting anything 12 times.
Structures:
Made Sempiternal Sanctum's Essence events now give negative Mining Fatigue effect. This will make mining blocks still extremely slow but your attack speed is actually increased now!
Teleportation:
Added a check for portal cooldown on player and entities. If cooldown is active on entity (even if set by Nether Portal which is 15 second cooldown), you won't be able to teleport to Bumblezone. Exiting Bumblezone adds a 5 second portal cooldown on entity as well. This should help prevent teleportation loops issues.]()
(V.7.3.6 Changes) (1.20.4 Minecraft)
Blocks:
Fixed Heavy Air not pulling down players properly with increased gravity on client side. This issue was most noticeable on servers where if Elytra flying, the delay of when server syncs velocity could be too late and players dies instantly due to gravity increased velocity growing for too long.
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Fixed Radiance Essence saying "Durability" for slots without any armor equipped.
Advancements:
Removed some hacks and now use or hook into vanilla's minecraft:recipe_crafted
advancement trigger for some Bumblezone advancements.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Structures:
Fixed ability to abuse the Essence Arena spawning and despawning to duplicate chest contents in a specific way.
Adjusted Essence Arena to try and drop any chest-like blocks and its contents if players manage to place one inside the arena.
Adjusted Essence Arena to try and not remove grave blocks when arena is despawning.
Controlled by the_bumblezone:essence_arena_does_not_replace
block tag.
Configs:
Added essenceItemHUDVisualEffectLayers and essenceItemHUDVisualEffectSpeed, so you can change the HUD effect overlay when holding essence item in offhand slot. Set essenceItemHUDVisualEffectLayers to 0 to disable the HUD overlay entirely. Set essenceItemHUDVisualEffectSpeed to 0 to disable the spinning effect entirely for the HUD effect.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.7.2.6 Changes) (1.20.1 Minecraft)
Dimension:
More optimization attempts for worldgen. See if this makes dimension load chunks faster...
Advancements:
Fixed the Bee Queen Beehive Crafting advancement being granted when crafting anything 12 times.
Structures:
Made Sempiternal Sanctum's Essence events now give negative Mining Fatigue effect. This will make mining blocks still extremely slow but your attack speed is actually increased now!
Teleportation:
Added a check for portal cooldown on player and entities. If cooldown is active on entity (even if set by Nether Portal which is 15 second cooldown), you won't be able to teleport to Bumblezone. Exiting Bumblezone adds a 5 second portal cooldown on entity as well. This should help prevent teleportation loops issues.
(V.7.2.5 Changes) (1.20.1 Minecraft)
Blocks:
Fixed Heavy Air not pulling down players properly with increased gravity on client side. This issue was most noticeable on servers where if Elytra flying, the delay of when server syncs velocity could be too late and players dies instantly due to gravity increased velocity growing for too long.
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Fixed Radiance Essence saying "Durability" for slots without any armor equipped.
Advancements:
Removed some hacks and now use or hook into vanilla's minecraft:recipe_crafted
advancement trigger for some Bumblezone advancements.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Structures:
Fixed ability to abuse the Essence Arena spawning and despawning to duplicate chest contents in a specific way.
Adjusted Essence Arena to try and drop any chest-like blocks and its contents if players manage to place one inside the arena.
Adjusted Essence Arena to try and not remove grave blocks when arena is despawning.
Controlled by the_bumblezone:essence_arena_does_not_replace
block tag.
Configs:
Added essenceItemHUDVisualEffectLayers and essenceItemHUDVisualEffectSpeed, so you can change the HUD effect overlay when holding essence item in offhand slot. Set essenceItemHUDVisualEffectLayers to 0 to disable the HUD overlay entirely. Set essenceItemHUDVisualEffectSpeed to 0 to disable the spinning effect entirely for the HUD effect.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.6.9.6 Changes) (1.19.2 Minecraft)
Dimension:
More optimization attempts for worldgen. See if this makes dimension load chunks faster...
Teleportation:
Added a check for portal cooldown on player and entities. If cooldown is active on entity (even if set by Nether Portal which is 15 second cooldown), you won't be able to teleport to Bumblezone. Exiting Bumblezone adds a 15 second portal cooldown on entity as well. This should help prevent teleportation loops issues.
(V.6.9.5 Changes) (1.19.2 Minecraft)
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.7.3.6 Changes) (1.20.4 Minecraft)
Blocks:
Fixed Heavy Air not pulling down players properly with increased gravity on client side. This issue was most noticeable on servers where if Elytra flying, the delay of when server syncs velocity could be too late and players dies instantly due to gravity increased velocity growing for too long.
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Fixed Radiance Essence saying "Durability" for slots without any armor equipped.
Advancements:
Removed some hacks and now use or hook into vanilla's minecraft:recipe_crafted
advancement trigger for some Bumblezone advancements.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Structures:
Fixed ability to abuse the Essence Arena spawning and despawning to duplicate chest contents in a specific way.
Adjusted Essence Arena to try and drop any chest-like blocks and its contents if players manage to place one inside the arena.
Adjusted Essence Arena to try and not remove grave blocks when arena is despawning.
Controlled by the_bumblezone:essence_arena_does_not_replace
block tag.
Configs:
Added essenceItemHUDVisualEffectLayers and essenceItemHUDVisualEffectSpeed, so you can change the HUD effect overlay when holding essence item in offhand slot. Set essenceItemHUDVisualEffectLayers to 0 to disable the HUD overlay entirely. Set essenceItemHUDVisualEffectSpeed to 0 to disable the spinning effect entirely for the HUD effect.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.7.2.5 Changes) (1.20.1 Minecraft)
Blocks:
Fixed Heavy Air not pulling down players properly with increased gravity on client side. This issue was most noticeable on servers where if Elytra flying, the delay of when server syncs velocity could be too later and players dies instantly due to gravity increased velocity growing for too long.
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Fixed Radiance Essence saying "Durability" for slots without any armor equipped.
Advancements:
Removed some hacks and now use or hook into vanilla's minecraft:recipe_crafted
advancement trigger for some Bumblezone advancements.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Structures:
Fixed ability to abuse the Essence Arena spawning and despawning to duplicate chest contents in a specific way.
Adjusted Essence Arena to try and drop any chest-like blocks and its contents if players manage to place one inside the arena.
Adjusted Essence Arena to try and not remove grave blocks when arena is despawning.
Controlled by the_bumblezone:essence_arena_does_not_replace
block tag.
Configs:
Added essenceItemHUDVisualEffectLayers and essenceItemHUDVisualEffectSpeed, so you can change the HUD effect overlay when holding essence item in offhand slot. Set essenceItemHUDVisualEffectLayers to 0 to disable the HUD overlay entirely. Set essenceItemHUDVisualEffectSpeed to 0 to disable the spinning effect entirely for the HUD effect.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.6.9.5 Changes) (1.19.2 Minecraft)
Items:
Adjusted some code to make extra sure that killed bees with stingers only drop 1 Bee Stinger instead of multiple when other certain mods are present.
Enchantments:
Comb Cutter now treats negative Mining Fatigue as level 4 fatigue properly just like vanilla.
Dimension:
Tried some optimizations for cave generation. Chunks in the dimension may generate a bit faster now for people.
(V.7.3.5 Changes) (1.20.4 Minecraft)
Blocks:
Allow Crystalline Flower to keep the consume xp buttons active when player has an ungodly absurd amount of xp. Person had so much xp that it overflowed some calculations and caused the consume xp levels buttons to get stuck disabled.
Enchantments:
Nerfed Neurotoxins to max level of 2.
Added neurotoxinMaxLevel
config option to allow setting what the max level is for Neurotoxin enchantment. Set to 2 by default.
Existing items with Neurotoxin will not be retroactively lowered in level.
Effects:
Iron Golem and Snow Golem are now immune to Paralyzed effect.
Added the_bumblezone:paralyzed/immune
entity type tag to allow people to say what cannot be paralyzed in addition to undead mobs.
Can add minecraft:player
to the tag to make players immune to paralyzed.
Added paralyzedMaxTickDuration
config option to allow setting maximum tick time an entity can stay paralyzed for at once.
Set to 600 by default to accommodate Long Paralyzed potion. (Actions that re-apply Paralyzed effect will reset timer tho)
(V.7.2.4 Changes) (1.20.1 Minecraft)
Blocks:
Allow Crystalline Flower to keep the consume xp buttons active when player has an ungodly absurd amount of xp. Person had so much xp that it overflowed some calculations and caused the consume xp levels buttons to get stuck disabled.
Enchantments:
Nerfed Neurotoxins to max level of 2.
Added neurotoxinMaxLevel
config option to allow setting what the max level is for Neurotoxin enchantment. Set to 2 by default.
Existing items with Neurotoxin will not be retroactively lowered in level.
Effects:
Iron Golem and Snow Golem are now immune to Paralyzed effect.
Added the_bumblezone:paralyzed/immune
entity type tag to allow people to say what cannot be paralyzed in addition to undead mobs.
Can add minecraft:player
to the tag to make players immune to paralyzed.
Added paralyzedMaxTickDuration
config option to allow setting maximum tick time an entity can stay paralyzed for at once.
Set to 600 by default to accommodate Long Paralyzed potion. (Actions that re-apply Paralyzed effect will reset timer tho)
Mod Compat:
Fixed incompatibility with Quark
(V.6.9.4 Changes) (1.19.2 Minecraft)
Blocks:
Allow Crystalline Flower to keep the consume xp buttons active when player has an ungodly absurd amount of xp. Person had so much xp that it overflowed some calculations and caused the consume xp levels buttons to get stuck disabled.
Enchantments:
Added neurotoxinMaxLevel
config option to allow setting what the max level is for Neurotoxin enchantment. Set to 2 by default.
Existing items with Neurotoxin will not be retroactively lowered in level.
Effects:
Iron Golem and Snow Golem are now immune to Paralyzed effect.
Added the_bumblezone:paralyzed/immune
entity type tag to allow people to say what cannot be paralyzed in addition to undead mobs.
Can add minecraft:player
to the tag to make players immune to paralyzed.
Added paralyzedMaxTickDuration
config option to allow setting maximum tick time an entity can stay paralyzed for at once.
Set to 600 by default. (Actions that re-apply Paralyzed effect will reset timer tho)
(V.7.3.4 Changes) (1.20.4 Minecraft)
Entities:
Hardcoded Bee Queen to "catch" Snowballs thrown at it if snowballs is a valid Bee Queen trade. Will not work for other projectiles.
Beehemoth will not lose friendship if hurt while untamed.
Mod Compat:
Passed owner of thrown Pollen Puff to FakePlayers so claim owners can throw Pollen Puff to place blocks in their own claims.
Re-enabled Curios compat.
(V.7.2.3 Changes) (1.20.1 Minecraft)
Bee Aggression:
Spider/Bear-like entities that are OwnableEntities that spawn into Bumblezone's dimension will not get attacked right away if the entity is owned by a player.
Entities:
Hardcoded Bee Queen to "catch" Snowballs thrown at it if snowballs is a valid Bee Queen trade. Will not work for other projectiles.
Beehemoth will not lose friendship if hurt while untamed.
Mod Compat:
Passed owner of thrown Pollen Puff to FakePlayers so claim owners can throw Pollen Puff to place blocks in their own claims.
(Forge): Updated compat with Ars Nouveau. Ars must now be 4.9.0 or newer if you have that mod on.
(V.6.9.3 Changes) (1.19.2 Minecraft)
Entities:
Hardcoded Bee Queen to "catch" Snowballs thrown at it if snowballs is a valid Bee Queen trade. Will not work for other projectiles.
Beehemoth will not lose friendship if hurt while untamed.
Mod Compat:
Passed owner of thrown Pollen Puff to FakePlayers so claim owners can throw Pollen Puff to place blocks in their own claims.
(V.7.3.3 Changes) (1.20.4 Minecraft)
Fluids:
Fixed side texture being squished for Honey Fluid and Royal Jelly Fluid when they are flowing downward and not yet a full block.
(NeoForge): Removed hacky mixins for Bumblezone's fluids and now uses NeoForge's new event for fluid rendering. Requires NeoForge 20.4.99-beta or newer now.
Bee Aggression:
Spider/Bear-like entities that are OwnableEntities that spawn into Bumblezone's dimension will not get attacked right away if the entity is owned by a player.
(V.7.3.2 Changes) (1.20.4 Minecraft)
Entities:
Made Green Sempiternal Sanctum event Rootmin now not knock off equipped armor that has Curse of the Binding or is in the_bumblezone:essence/life_arena/armor_cannot_be_knocked_off
item tag.
Effects:
Getting Protection of the Hive now spawns a bit of particles at player head to signal the buff has been refreshed.
Fixed Protection of the Hive being granted at multiple levels when it is only supposed to be level 1.
Structures:
Spider Infested Bee Dungeon is now set to spawn more often by changing default config value for them. Edit your configs to set spiderInfestedBeeDungeonRarity to 5 if Bumblezone config file is already made.
1/5th of the Battle Cube structure's spawners will now be Cave Spider instead of Spider spawners.
Mod Compat:
(Fabric): Fixed potential crash with Sodium
(V.7.3.1 Changes) (1.20.4 Minecraft)
Structures:
Adjusted rates of some statues in Sempiternal Sanctum
Removed Mining Fatigue from White and Green Essence arenas because some certain mods messes with player attack speed when mining fatigue is on.
Dance Floor structure now has a bigger variety of music discs it can have.
Entities:
Cosmic Crystal Entity now overrides heal to make it do nothing. Should help stop certain other mods form healing this boss which makes fight impossible.
Cosmic Crystal Entity now rejects Regeneration, Heal, and Absorption status effect to stop certain other mods from healing the boss.
Dirt Pellet hitbox size doubled and increase range for hitting the projectile back to sender.
Items:
Updated JEI/EMI/REI description for Honey Bucket and Royal Jelly Bucket.
Mod Compat:
Fixed Honey Fluid/Royal Jelly Honey Fluid not rendering their flowing correctly when Sodium or Embeddium v0.2.16+ is on.
(V.7.3.0 Changes) (1.20.4 Minecraft)
Major:
(NeoForge): Updated NeoForge version to work with the new networking code. NeoForge v20.4.80 or newer is now required.
Structures:
Added more rooms to Cell Maze and Sempiternal Sanctums! Special thanks to Tera for the new pieces!
Made caves not carve into Cell Maze structures.
Made Tree Dungeons only place pillars of dirt down about 10 blocks instead of forever downward.
Fixed some Luminescent Wax blocks facing wrong way in Sempiternal Sanctums.
Blocks:
Changed Crystalline Flower so that it sorts enchantments on clientside based on the actual translated names of enchantments. Will be much easier to find the enchantment you want.
Added two new entity type tags for marking entities as immune to the slowdown effects from Sticky Honey Residue and Honey Web blocks:
the_bumblezone:honey_web/cannot_slow
the_bumblezone:sticky_honey_residue/cannot_slow
Fixed Super Candle unlit wick being tilted.
Fixed Honey Fluid and Royal Jelly Fluid having a too bright overlay when inside it at night in Overworld.
Fixed Honey Fluid and Royal Jelly Fluid making world too dark when going in and out of the fluid while hiding HUD.
Honey Fluid and Royal Jelly Fluid now will flow faster in warmer biomes! And slower in really cold biomes.
Fixed Honey Fluid and Royal Jelly Fluid bucket able to place the fluid in ultrawarm dimensions like the Nether. Now they turn into Glistering Honey Crystal block.
(Fabric): Fixed Honey Fluid fog color being wrong in certain dimensions and applying thick fog too early before fully submerged.
Items:
Fixed it so that Honey Compasses locked to a structure will ignore y value difference when showing distance to target when advanced tooltips is on.
Essence of Life now grows Sugar Cane, Cactus, Bamboo Sapling, and Cocoa Beans! It'll revive Dead Bush into a random Sapling! (Minus Mangrove and Dark Oak saplings)
New tags for controlling all this. All blocks must be in the_bumblezone:essence/life/grow_plants
for any reviving or growing to activate:
the_bumblezone:essence/life/three_high_pillar_plant
the_bumblezone:essence/life/is_dead_bush
the_bumblezone:essence/life/dead_bush_revives_to
the_bumblezone:essence/life/force_disallowed_dead_bush_revives_to
Entities:
Fixed Sentry Watcher movement being stuttery. Mojang made Entity not lerp movement by default... Had to add back lerping for Sentry Watcher.
Added quarterTurns option to Sentry Watcher nbt. Set this in the entity to true or 1b for the entity to do quarter turns instead of half turns.
Fixed Purple Spike inflicting poison effect that doesn't remove itself when its effect timer runs out.
Teleportation:
Fixed infinite loop if teleporting to and from Bumblezone is cancelled by another mod or script.
Lang:
Lowercased some stuff in ru_ru to match vanilla Russian casings (Thanks to SwayMinin for this PR)
Mod Compat:
(Fabric): Spectrum Jetpacks's jetpacks will now be disabled when in Heavy Air block
(V.6.9.2 Changes) (1.19.2 Minecraft)
Items:
Fixed Honey Compass not using the actual tag saved in it when trying to relocate a structure.
(V.6.9.1 Changes) (1.19.2 Minecraft)
Effects:
Getting Protection of the Hive now spawns a bit of particles at player head to signal the buff has been refreshed.
Fixed Protection of the Hive being granted at multiple levels when it is only supposed to be level 1.
Structures:
Spider Infested Bee Dungeon is now set to spawn more often by changing default config value for them. Edit your configs to set spiderInfestedBeeDungeonRarity to 5 if Bumblezone config file is already made.
1/5th of the Battle Cube structure's spawners will now be Cave Spider instead of Spider spawners.
(V.6.9.0 Changes) (1.19.2 Minecraft)
Structures:
Added more rooms to Cell Maze! Special thanks to Tera for the new pieces!
Made caves not carve into Cell Maze structures.
Blocks:
Changed Crystalline Flower so that it sorts enchantments on clientside based on the actual translated names of enchantments. Will be much easier to find the enchantment you want.
Crystalline Flower will now hold onto items in its consume and enchant slots in the block itself instead of returning them when exiting UI.
Added two new entity type tags for marking entities as immune to the slowdown effects from Sticky Honey Residue and Honey Web blocks:
the_bumblezone:honey_web/cannot_slow
the_bumblezone:sticky_honey_residue/cannot_slow
Fixed Honey Fluid and Royal Jelly Fluid having a too bright overlay when inside it at night in Overworld.
Honey Fluid and Royal Jelly Fluid now will flow faster in warmer biomes! And slower in really cold biomes.
Fixed Honey Fluid and Royal Jelly Fluid bucket able to place the fluid in ultrawarm dimensions like the Nether. Now they turn into Glistering Honey Crystal block.
Items:
Fixed it so that Honey Compasses locked to a structure will ignore y value difference when showing distance to target when advanced tooltips is on.