(V.7.0.3 Changes) (1.20.1 Minecraft)
Dimension:
Made bee spawning system in Bumblezone now respect the DoMobSpawning gamerule.
Blocks:
Made Honeycomb Brood Blocks now respect the DoMobSpawning gamerule.
Entities:
Made angry Bee Queen now respect the DoMobSpawning gamerule.
Arenas:
Renamed the_bumblezone:essence/life_arena/normal_enemy
to the_bumblezone:essence/radiance_arena/normal_enemy
as that was a typo.
Renamed the_bumblezone:essence/radiance_cannot_repair
to the_bumblezone:essence/radiance/cannot_repair
for consistency.
Renamed the_bumblezone:essence/calming_drowned_bonus_held_item
to the_bumblezone:essence/calming_arena/drowned_bonus_held_item
for consistency.
(V.7.0.2 Changes) (1.20.1 Minecraft)
Mod Compat:
(Fabric/Quilt): Fixed crash when Restricted Portals is not on. Forgot to check if mod is present before trying to use their code.
(V.7.0.1 Changes) (1.20.1 Minecraft)
Entities:
Added NoAI argument to Sentry Watcher so its behavior can be turned off when map building.
Added missing lang for Sentry Watcher name.
Fixed NoAI Bee Queen still holding wanted item.
Blocks:
Added new backup textures for Essence Blocks! Textures by CrispyTwig. These textures show up when using shaders because shaders disables the normal renderer the blocks have.
Mod Compat:
Removed bad text shadow in Bumblezone screens in recipe viewers.
(V.7.0.0 Changes) (1.20.1 Minecraft)
Major:
Updated to 1.20.1!
*Additions
Biomes:
Added Floral Meadow biome full of vanilla flowers and cherry trees! Rootmins can spawn naturally in this biome! Giant Cherry Trees spawn in this biome as well.
Added Howling Constructs biome filled with tons of mysteriously floating discs. A good biome to practice parkouring and has some small loot!
Dimension:
Fishing in Bumblezone dimension now has custom loot!
Structures:
Added Subway structure that is a massive tunnel system with flowing air that bees uses to travel around quickly! Lots of loots scattered throughout from all the travelers that has gone through this subway. Can you fight against the airflow to explore everything?
Added Ancient Hoops structure which are many old pillars of wax that are decaying. Some pillars still have a hoop on top that mysteriously pulls air flow through. Grab a Bumblebee Chestplate and start flying from pillar to pillar!
Added Ancient Shrine structure that resembles a giant flower filled with pollen! Though the pollen looks suspicious... Maybe try some archaeology in this structure?
Added 6 Sempiternal Sanctum structures! A giant structure with mazes and danger that is best done after consuming Essence of the Bees item. In the heart is an Essence Block you touch to start an essence event. Beat the difficult events for new end game items! By default, these events can be repeated after winning. Set repeatableEssenceEvents to false in config to disable being able to repeat the event after winning.
Added Honey Slime Ranch. A small Shepherd Villager trapped in Bumblezone that is surviving off of Honey Slimes.
Blocks:
Added Ancient Wax blocks! Very high blast resistance, uncraftable, and will give Slowness, Weakness, and Mining Fatigue to anyone who has not consumed Essence of the Bees before and are standing on said Ancient Wax blocks. You can use shears to convert between 3 different patterns for these blocks. Only found in certain structures. Can be crafted into stairs or slabs. Stonecutter has more efficient recipe for making stairs/slabs.
Added Luminescent Wax Channel blocks, Luminescent Wax Corner blocks, and Luminescent Wax Node blocks! Very high blast resistance, uncraftable, and will give Slowness, Weakness, and Mining Fatigue to anyone who has not consumed Essence of the Bees before and are standing on said Ancient Wax blocks. If the block has a light in it, people who consumed Essence of the Bees before and standing on said blocks will get Speed, Damage Resistance, and Beenergized. The light forms will repel Piglins and Hoglins and also will count towards empowering Enchanting Table like Bookshelves do. You can use shears to change the direction of these blocks. Only found in certain structures. The light forms can be crafted into lightless forms.
Windy Air added that will push any entity in whatever direction the air block is blowing! Only found in certain structures.
Can be found in Creative Menu for builders! Can be controlled by this entity type tag: the_bumblezone:windy_air/immune_to_push_effect
Bee Queen will give you Windy Air for Bumblezone armor or tools as an easy way to dispose of those unstackable items.
Heavy Air added that will pull entities down and remove Levitation, Slow Falling, Jump Boost, and non-creative flying!
Has no effect on Bees and Beehemoth. Only found in Sempiternal Sanctums. Can be found in Creative Menu for builders!
Can be controlled by this entity type tag: the_bumblezone:heavy_air/immune_to_gravity_effect
Suspicious Pile of Pollen is added now! You may find these scattered throughout Bumblezone in certain structures. Brush them for loot! Also found in Creative Menu for builders, but you'll need to set the items or loot table for the block by command. They can also be found throughout the Pollinated Fields biomes with a decent amount of possible loot!
Added 2 new patterns for Carvable Wax! The new patterns are called Music and Grate.
Items:
Essence of Life - The reward for beating the Green Sempiternal Sanctum structure! Holding this item in offhand will grow
crops and saplings nearby, heal mobs tamed by you, and heal other mobs or players on the same team as you! Also, will cure
Poison and Wither effect from the healed mobs and yourself. It has 1000 use before it is depleted and needs 10 minutes to recharge by
being in the inventory of a player that had consumed Essence of the Bees in the past. Add more effects to
the_bumblezone:essence/life/cure_effects
mob effects tag for this item to be able to remove said tagged effects from allies/pets!
Use the following two tags to control what plants can be grown or not with this item. Let me know if a modded plant is not able to be grown:
the_bumblezone:essence/life/grow_plants
the_bumblezone:essence/life/force_disallowed_grow_plant
Essence of Radiance - The reward for beating the Yellow Sempiternal Sanctum structure! Holding this item in offhand while being
in a spot with sky brightness 13 or above (basically in view of the sky) will grant you Regeneration 1, Saturation 1, Speed 1,
Haste 2, and Damage Resistance 2. It will also slowly heal your armor durability as well over time! It has 4800 use before it is
depleted and needs 10 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past.
Add or remove effects to give to player by editing the_bumblezone:essence/radiance/sun_effects
mob effects tag.
Add armor items to the_bumblezone:essence/radiance_cannot_repair
item tag if you have armor that should not be repaired.
Essence of Knowing - The reward for beating the Purple Sempiternal Sanctum structure! Holding this item in offhand will highlight mobs and outline certain block entities near you! Allowing you to see what monster is nearby or hidden chests or suspicious blocks! It will also tell you the name of any structure you are in! It has 1200 use before it is depleted and needs 15 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past. This highlighting can be configured on client side by config. Server owners can use the block and entity tags to force things to be highlighted or not regardless of what the client config is set as. (The tags can be used to also correct highlighting issues on other mod's mobs with this item on) The entity type tags you can edit are these. Disable tag overrides all:
the_bumblezone:essence/knowing/prevent_highlighting
the_bumblezone:essence/knowing/forced_green_highlight
the_bumblezone:essence/knowing/forced_cyan_highlight
the_bumblezone:essence/knowing/forced_purple_highlight
the_bumblezone:essence/knowing/forced_red_highlight
the_bumblezone:essence/knowing/forced_orange_highlight
the_bumblezone:essence/knowing/forced_yellow_highlight
the_bumblezone:essence/knowing/forced_white_highlight
The block tags you can edit are these. Disable tag overrides all:
the_bumblezone:essence/knowing/block_entity_forced_highlighting
the_bumblezone:essence/knowing/block_entity_prevent_highlighting
Essence of Calming - The reward for beating the Blue Sempiternal Sanctum structure! Holding this item in offhand will make mobs
nearby no longer get angry at you! (Let me know if a modded mob still attacks you while this essence is active) The effect is lost
early if player gets hurt by any mob or attacks any mob. If the player sprints while it is active, the item loses power crazy quickly! No rushing!
It has 600 use (seconds) before it is depleted and needs 10 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past.
The entity type tag the_bumblezone:essence/calming/allow_anger_through
can be used to mark entities that should keep staying angry
at players with this calming effect active. Note, due to implementation, this tag may not always work but let me know if it fails so
I can investigate the specific use case.
Essence of Raging - The reward for beating the Red Sempiternal Sanctum structure! Holding this item in offhand will highlight
4 nearby hostile mobs in red. Killing them will grant you Strength status effect and it will highlight more hostile mobs nearby
(never more than 4 at a time) Each highlighted kill makes Strength effect stronger and maxes out at Strength 16 after killing 7 highlighted mobs!
Making this a powerful boss destroyer weapon! The Strength only lasts 15 seconds between kills. If time runs out or you kill a non-highlighted mob,
the item goes into 10 second cooldown. Making any kill after maxed Strength will also set the item onto 10 second cooldown.
It has 28 use (highlighted kills) before it is depleted and needs 30 minutes to recharge by being in the inventory of a player
that had consumed Essence of the Bees in the past. It will set cooldown on all other Essence of Raging that player has as well
due to how powerful this item is. Add or remove effects to give to player by editing the_bumblezone:essence/raging/rage_effects
mob effects tag.
Essence of Continuity - The reward for beating the White Sempiternal Sanctum structure! Holding this item in offhand will make dying not kill you and instead teleport you back to your respawn point with all health restored, hunger bar filled, neutral and negative status effects removed, and fire removed. It only has 1 use before it is depleted and needs 40 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past. It will set cooldown on all other Essence of Continuity that player has as well due to how powerful this item is. It even works in hardcore worlds! It will also give you a Written Book with details of where you were and how you almost died.
Added Flower Headwear crafted from 8 flower items surrounding a Leather Helmet! This can be dyed with dyes and washed in Cauldron just like Leather armor. Wearing this makes bees follow you around thinking you're a giant flower! If you have Wrath of the Hive, this headwear will make the timer on that effect decrease much faster and will decrease even faster if wearing 4 or more bee-themed wearables (including this item). You will also be able to enter Cell Maze structure without getting Wrath of the Hive when wearing this item! Can also be worn in a Curios head slot or Trinkets head/hat slot. Its effects does not stack with existing Flower Headwear in helmet slot.
Added Buzzing Briefcase item! Rare drop from Bee House and Honitel structure's loot. Also, a rare drop from tier 4 Bee Queen trades (Honey Block/Honey Buckets mainly as want items). Right click (or hold right click) on a bee to stuff it into the briefcase. It can hold up to 14 bees of any kind. Shift right click to open the briefcase UI where you can heal bees, put stingers back on, pollinate them, or grow babies up to be an adult. You can release the bees from the briefcase by UI or by left clicking on a block. Left clicking on an entity releases the bees and have them attack the entity you left clicked. Do shift left click to release all the bees at once from briefcase.
Added Bee Soup that is craftable from Bee Bread, Bowl, Beetroot, Potato, 2 Honey Combs, and 1 Bee Stinger. Drinking this soup gives you a long level 2 Beenergized effect and has a chance of inflicting Levitation, Slow Falling, Poison, Paralysis, or Luck status effect on you. You could get multiple of these effects at once if you're unlucky (or lucky if it is good effects)! Can be found in some structures's loot!
Added Dirt Pellet item craftable from Coarse Dirt + Rooted Dirt. It can be thrown like a Snowball for 1 point of damage and high knockback. However, it will deal 3 points of damage to most flying mobs (modded included)! Controlled by these entity tags to change what will receive bonus damage:
the_bumblezone:dirt_pellet/extra_damage_dealt_to
the_bumblezone:dirt_pellet/forced_no_extra_damage_dealt_to
Added Neurotoxin Potions you can brew from Bee Soup! Can be lengthened in time with Redstone ingredient.
Pile of Pollen item form is now available in Creative Menu and can be crafted from 9 Pollen Puff in Crafting Table. Silk Touch mining a Pile of Pollen that is layer 8 will drop the Pile of Pollen item instead of the Pollen Puff items.
Added 8 new Banner Patterns to find throughout Bumblezone in certain structures and Suspicious Pile of Pollen!
Entities:
Added a new entity called Variant Bee! It is exactly like the vanilla bee in behavior but has a different skin on. This replaces the old UUID system Bumblezone had to replace vanilla bee skins. Now that system is gone and the bee variants are now a dedicated entity for Bumblezone! 4 new variants were added as well. The variant's types are exposed by a "variant" string tag in their nbt. You can add or remove variants to spawn by editing the variantBeeTypes config entry (Server config takes priority over client's). Be sure to add new bee textures to these files for the new bee variant you added to spawn with the textures it needs!
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_angry.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_angry_nectar.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_nectar.png
Added a new non-living entity called Sentry Watcher that lives in Sempiternal Sanctum and will blow up if taken out of the structure or somehow killed. This bee statue will charge at any living non-bee mob in front of it and will break through many blocks up to a certain total explosion resistance of the wall of blocks. The damage it deals to all in its way will increase the faster the statue is moving. Wear Bee Armor or Bee Curios/Trinkets will reduce a bit of damage as well. Some tags to configure its behavior are:
the_bumblezone:sentry_watcher/always_destroy
(block tag)
the_bumblezone:sentry_watcher/forced_never_destroy
(block tag)
the_bumblezone:sentry_watcher/activates_when_seen
(entity tag)
the_bumblezone:sentry_watcher/forced_never_activates_when_seen
(entity tag)
the_bumblezone:sentry_watcher/cannot_damage
(entity tag)
A survival craftable spawn egg is also available where these egg-spawned watchers cannot destroy blocks and can be removed by owner double right clicking on it, The watcher will not charge at their owner as well. If spawned from a Dispenser, anyone can double right click remove the entity. These spawn eggs cannot be set into a Spawner unless the player is in Creative Mode.
Rootmins are now added! A mob that disguises itself as a Grass Block with a flower on top that is often found in Floral Meadow biome or in certain structures. It will come out of hiding to shoot a Dirt Pellet at any player or spiders nearby. If player has at least 1 bee armor or trinket/curios on, the Rootmin will not attack and instead, might walk up to the player while being curious. Players can right-click this mob with another flower to swap the flower on its head or give it a name tag! Flowers that Rootmins naturally spawn with and what flower they can receive are controlled by these block tags:
the_bumblezone:rootmin/default_flowers
the_bumblezone:rootmin/allowed_flower
the_bumblezone:rootmin/forced_disallowed_flower
Rootmins are fearful of Iron Golems, Blazes, Wither, and Warden to the point they will try to run away if too close! Rootmin targeting can be controlled by these entity tags:
the_bumblezone:rootmin/forced_do_not_target
the_bumblezone:rootmin/panic_avoid
the_bumblezone:rootmin/targets
Added Snow Block to Clay Block and its opposite to Bee Queen Trades.
Advancements:
New advancements added! Along with the entire Bumblezone advancement layout completely redone and some annoying/useless advancements nerfed or removed. Some advancements now has more info to be more clear of what to do.
Will now display a message to user saying to check out Bumblezone's advancements for progression when they obtain the is_near_beehive advancement.
Added "is_target_tag" field to the_bumblezone:killed_counter trigger for advancements. Now you can make "target_entity" point to a tag. As a result, some of the Queen's Desire's advancements now checks entity tags for what counts towards them. These are:
the_bumblezone:queens_desire/too_many_legs_spiders
the_bumblezone:queens_desire/fighting_the_swarm_silverfish
the_bumblezone:queens_desire/otherworldly_mites_endermite
the_bumblezone:queens_desire/terror_fangs_cave_spider
Mod Compat:
Integration with Lootr was added by Nooby! Special thanks to him! Worldgen placed Honey Cocoons will have a different texture when Lootr is on and have per-player loot.
Added emissive textures for some entities and blocks. These will take effect if Optifine or Continuity or other rendering mod is on that reads _e Optifine emissive textures.
Better Advancements is now a recommended optional mod to use with Bumblezone so Bumblezone's advancements are easier to read.
Added tag translations for Bumblezone item tags so that EMI mod can display them.
(Forge): Added compat with Trails and Tails Plus mod so Pollen Puff hitting their Skeleton Sniffer spawns Moss Carpet!
(Forge): Added compat with Forbidden Arcanus so their Bee Bucket can be used to revive Empty Honeycomb Brood Blocks.
(Fabric): Added compat with Lost Features so that Pollen Puff hitting their Moobloom can spawn Dandelions.
*Changes (From 1.19.4 version)
Blocks:
Renamed Incense Candle to Potion Candle to be more clear on how to make it and rolls off tongue better.
This impacts registry name as well so it is now the_bumblezone:potion_candle
Walking through Pile of Pollen should not trigger Sculk Sensor now. Pile of Pollen will also block Sculk Sensor's detection if between it and the sound source.
String Curtains should properly block Sculk Sensor's detection if between it and the sound source.
Fluids should not show drip animations under Glistering Honey Crystal now.
Snow should now be placeable on Royal Jelly Block.
Swords are now the efficient tools for breaking Honey Web and Redstone Honey Web blocks.
Axes are now the efficient tools for breaking Beehive Beeswax blocks.
Several Bumblezone's full solid blocks has instruments set for Note Blocks to play when under Note Blocks.
Fixed bug where Crystalline Flower drop loses their xp progress when in item form.
Crystalline Flower can be broken by pistons now and drop itself.
Crystalline Flower now takes slightly more than 100 XP to get to tier 2 so consuming enchanted books cannot be infinitely recycled for infinite Honey Crystal Shards.
Crystalline Flower now will hold items in its consume slot and to-enchant slot even when exiting the UI. These items will drop when flower breaks.
Crystalline Flower now tries to keep the last used enchantment still selected when possible while UI is open.
Glistering Honey Crystal should not suffocate mobs inside itself, and it blocks Redstone power like how Glowstone blocks power.
Any Super Candle can be crafted to another color with 2 dyes now!
Any String Curtain can be crafted to another color with 1 dye now!
Honeycomb Brood Block feeding now can grant you Protection of the Hive even when you have Wrath of the Hive.
Increased duration of Protection of the Hive obtained from Honeycomb Brood Block feeding.
Honeycomb Brood Blocks will always have 100% of giving Protection of the Hive effect if a bee is spawned from the feeding.
For the Honey Residue/Honey Web blocks, I converted the right click washing items into an item tag to support more washing items:
the_bumblezone:washing_items
Fixed Panes, Fences, and Iron Bars being able to connect to back of String Curtains. Not anymore.
Added sound when opening Honey Cocoon
Items:
Added Stinger Spear, Bee Cannon, and Crystal Cannon to the minecraft:tools
tag.
Pollen Puff will not multiply Pitcher Plant when thrown at it as Mojang did not want it to be too easy to multiply (Pitcher Plant cannot be bonemealed)
Pollen Puff will spawn Moss Carpet when it hits a Sniffer!
Essence of the Bees takes less time to consume now.
All color Essence items added plus Essence of the Bees is now fire-resistant and won't be destroyed by lava/fire.
Honey Bee Leggings item texture will now show pollen if the item actually has pollen set in nbt.
Honey Bee Leggings now can collect pollen from Pile of Pollen and Flowers by walking now. Not just running.
Fluids:
(Fabric/Quilt): Fixed Honey Fluid and Royal Jelly Fluid not rendering the fluid texture on the far side when looking through the fluid.
(Forge): Fixed unable to swim in Sugar Water Fluid.
(Forge): Fixed Night Vision not applying to Sugar Water Fluid when inside it.
Fixed Sugar Water overlay still showing on Glistering Honey Crystal and other blocks that should not show fluid overlay.
Enchantments:
Allow Neurotoxin enchant to go up to level 3.
Entities:
Honey Slime is now immune to fall damage like Magma Cubes. The honey protects the Slime!
Fixed dimensions for baby Honey Slimes.
Fixed z-fighting on bottom of Honey Slime and ground.
Fixed Bee Queen able to be leashed when it shouldn't.
Added beehemothFriendlyFire config option, so you can disable accidentally hurting your flying friend! Set to true by default to allow owners to kill their Beehemoth by attacking.
Structures:
Hanging Gardens now can spawn Torch Flower, Pitcher Plant, Pink Petal, Cherry Leaves, Cherry Logs, and Cherry Saplings!.
Cell Maze now will always have 1 Throne locating Honey Compass always in its center start room. The structure can also now have a Mystery locating Honey Compass
Honey Compasses to Mystery Structures now will try to point to different structures even if you got multiple compasses from the same structure's loot.
Lesser Mystery Honey Compasses are added to several structure's loot where these compasses point to smaller Bumblezone structures.
Added Endermites to several existing structures.
Fixed several structures not properly checking for certain other structures to prevent bad structure fusions.
Biomes:
Added Bumblezone biomes to minecraft:snow_golem_melts
biome tag to make Snow Golems melt in Bumblezone since beehives are roughly 95 degrees!
Added Bumblezone biomes to minecraft:without_wandering_trader_spawns
biome tag to make extra sure Wandering Traders do not spawn in Bumblezone.
Dimension:
Fixed Water, Lava, and Powder Snow fog effect not working when in Bumblezone dimension
Set Portal Cooldown when entering or exiting Bumblezone to prevent portal chaining issues.
Effects:
(Forge): Removed Milk as a curative item for Wrath of the Hive. Now many other mod's methods of removing the effect should no longer work.
Protection of the Hive will always remove Wrath of the Hive effect if you managed to get both on together.
Advancements:
Renamed VIP Trader advancement to Crazy Trader to reduce confusion.
Fixed Magic The Candling advancement to work with Splash and Lingering Potions as well.
Special thanks to RenRen, Nary, CrispyTwig, Tera, and joshieman for their work to help with this update!
(V.7.0.1 Changes) (1.20.1 Minecraft)
Entities:
Added NoAI argument to Sentry Watcher so its behavior can be turned off when map building.
Added missing lang for Sentry Watcher name.
Fixed NoAI Bee Queen still holding wanted item.
Blocks:
Added new backup textures for Essence Blocks! Textures by CrispyTwig. These textures show up when using shaders because shaders disables the normal renderer the blocks have.
Mod Compat:
Removed bad text shadow in Bumblezone screens in recipe viewers.
(V.7.0.0 Changes) (1.20.1 Minecraft)
Major:
Updated to 1.20.1!
*Additions
Biomes:
Added Floral Meadow biome full of vanilla flowers and cherry trees! Rootmins can spawn naturally in this biome! Giant Cherry Trees spawn in this biome as well.
Added Howling Constructs biome filled with tons of mysteriously floating discs. A good biome to practice parkouring and has some small loot!
Dimension:
Fishing in Bumblezone dimension now has custom loot!
Structures:
Added Subway structure that is a massive tunnel system with flowing air that bees uses to travel around quickly! Lots of loots scattered throughout from all the travelers that has gone through this subway. Can you fight against the airflow to explore everything?
Added Ancient Hoops structure which are many old pillars of wax that are decaying. Some pillars still have a hoop on top that mysteriously pulls air flow through. Grab a Bumblebee Chestplate and start flying from pillar to pillar!
Added Ancient Shrine structure that resembles a giant flower filled with pollen! Though the pollen looks suspicious... Maybe try some archaeology in this structure?
Added 6 Sempiternal Sanctum structures! A giant structure with mazes and danger that is best done after consuming Essence of the Bees item. In the heart is an Essence Block you touch to start an essence event. Beat the difficult events for new end game items! By default, these events can be repeated after winning. Set repeatableEssenceEvents to false in config to disable being able to repeat the event after winning.
Added Honey Slime Ranch. A small Shepherd Villager trapped in Bumblezone that is surviving off of Honey Slimes.
Blocks:
Added Ancient Wax blocks! Very high blast resistance, uncraftable, and will give Slowness, Weakness, and Mining Fatigue to anyone who has not consumed Essence of the Bees before and are standing on said Ancient Wax blocks. You can use shears to convert between 3 different patterns for these blocks. Only found in certain structures. Can be crafted into stairs or slabs. Stonecutter has more efficient recipe for making stairs/slabs.
Added Luminescent Wax Channel blocks, Luminescent Wax Corner blocks, and Luminescent Wax Node blocks! Very high blast resistance, uncraftable, and will give Slowness, Weakness, and Mining Fatigue to anyone who has not consumed Essence of the Bees before and are standing on said Ancient Wax blocks. If the block has a light in it, people who consumed Essence of the Bees before and standing on said blocks will get Speed, Damage Resistance, and Beenergized. The light forms will repel Piglins and Hoglins and also will count towards empowering Enchanting Table like Bookshelves do. You can use shears to change the direction of these blocks. Only found in certain structures. The light forms can be crafted into lightless forms.
Windy Air added that will push any entity in whatever direction the air block is blowing! Only found in certain structures.
Can be found in Creative Menu for builders! Can be controlled by this entity type tag: the_bumblezone:windy_air/immune_to_push_effect
Bee Queen will give you Windy Air for Bumblezone armor or tools as an easy way to dispose of those unstackable items.
Heavy Air added that will pull entities down and remove Levitation, Slow Falling, Jump Boost, and non-creative flying!
Has no effect on Bees and Beehemoth. Only found in Sempiternal Sanctums. Can be found in Creative Menu for builders!
Can be controlled by this entity type tag: the_bumblezone:heavy_air/immune_to_gravity_effect
Suspicious Pile of Pollen is added now! You may find these scattered throughout Bumblezone in certain structures. Brush them for loot! Also found in Creative Menu for builders, but you'll need to set the items or loot table for the block by command. They can also be found throughout the Pollinated Fields biomes with a decent amount of possible loot!
Added 2 new patterns for Carvable Wax! The new patterns are called Music and Grate.
Items:
Essence of Life - The reward for beating the Green Sempiternal Sanctum structure! Holding this item in offhand will grow
crops and saplings nearby, heal mobs tamed by you, and heal other mobs or players on the same team as you! Also, will cure
Poison and Wither effect from the healed mobs and yourself. It has 1000 use before it is depleted and needs 10 minutes to recharge by
being in the inventory of a player that had consumed Essence of the Bees in the past. Add more effects to
the_bumblezone:essence/life/cure_effects
mob effects tag for this item to be able to remove said tagged effects from allies/pets!
Use the following two tags to control what plants can be grown or not with this item. Let me know if a modded plant is not able to be grown:
the_bumblezone:essence/life/grow_plants
the_bumblezone:essence/life/force_disallowed_grow_plant
Essence of Radiance - The reward for beating the Yellow Sempiternal Sanctum structure! Holding this item in offhand while being
in a spot with sky brightness 13 or above (basically in view of the sky) will grant you Regeneration 1, Saturation 1, Speed 1,
Haste 2, and Damage Resistance 2. It will also slowly heal your armor durability as well over time! It has 4800 use before it is
depleted and needs 10 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past.
Add or remove effects to give to player by editing the_bumblezone:essence/radiance/sun_effects
mob effects tag.
Add armor items to the_bumblezone:essence/radiance_cannot_repair
item tag if you have armor that should not be repaired.
Essence of Knowing - The reward for beating the Purple Sempiternal Sanctum structure! Holding this item in offhand will highlight mobs and outline certain block entities near you! Allowing you to see what monster is nearby or hidden chests or suspicious blocks! It will also tell you the name of any structure you are in! It has 1200 use before it is depleted and needs 15 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past. This highlighting can be configured on client side by config. Server owners can use the block and entity tags to force things to be highlighted or not regardless of what the client config is set as. (The tags can be used to also correct highlighting issues on other mod's mobs with this item on) The entity type tags you can edit are these. Disable tag overrides all:
the_bumblezone:essence/knowing/prevent_highlighting
the_bumblezone:essence/knowing/forced_green_highlight
the_bumblezone:essence/knowing/forced_cyan_highlight
the_bumblezone:essence/knowing/forced_purple_highlight
the_bumblezone:essence/knowing/forced_red_highlight
the_bumblezone:essence/knowing/forced_orange_highlight
the_bumblezone:essence/knowing/forced_yellow_highlight
the_bumblezone:essence/knowing/forced_white_highlight
The block tags you can edit are these. Disable tag overrides all:
the_bumblezone:essence/knowing/block_entity_forced_highlighting
the_bumblezone:essence/knowing/block_entity_prevent_highlighting
Essence of Calming - The reward for beating the Blue Sempiternal Sanctum structure! Holding this item in offhand will make mobs
nearby no longer get angry at you! (Let me know if a modded mob still attacks you while this essence is active) The effect is lost
early if player gets hurt by any mob or attacks any mob. If the player sprints while it is active, the item loses power crazy quickly! No rushing!
It has 600 use (seconds) before it is depleted and needs 10 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past.
The entity type tag the_bumblezone:essence/calming/allow_anger_through
can be used to mark entities that should keep staying angry
at players with this calming effect active. Note, due to implementation, this tag may not always work but let me know if it fails so
I can investigate the specific use case.
Essence of Raging - The reward for beating the Red Sempiternal Sanctum structure! Holding this item in offhand will highlight
4 nearby hostile mobs in red. Killing them will grant you Strength status effect and it will highlight more hostile mobs nearby
(never more than 4 at a time) Each highlighted kill makes Strength effect stronger and maxes out at Strength 16 after killing 7 highlighted mobs!
Making this a powerful boss destroyer weapon! The Strength only lasts 15 seconds between kills. If time runs out or you kill a non-highlighted mob,
the item goes into 10 second cooldown. Making any kill after maxed Strength will also set the item onto 10 second cooldown.
It has 28 use (highlighted kills) before it is depleted and needs 30 minutes to recharge by being in the inventory of a player
that had consumed Essence of the Bees in the past. It will set cooldown on all other Essence of Raging that player has as well
due to how powerful this item is. Add or remove effects to give to player by editing the_bumblezone:essence/raging/rage_effects
mob effects tag.
Essence of Continuity - The reward for beating the White Sempiternal Sanctum structure! Holding this item in offhand will make dying not kill you and instead teleport you back to your respawn point with all health restored, hunger bar filled, neutral and negative status effects removed, and fire removed. It only has 1 use before it is depleted and needs 40 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past. It will set cooldown on all other Essence of Continuity that player has as well due to how powerful this item is. It even works in hardcore worlds! It will also give you a Written Book with details of where you were and how you almost died.
Added Flower Headwear crafted from 8 flower items surrounding a Leather Helmet! This can be dyed with dyes and washed in Cauldron just like Leather armor. Wearing this makes bees follow you around thinking you're a giant flower! If you have Wrath of the Hive, this headwear will make the timer on that effect decrease much faster and will decrease even faster if wearing 4 or more bee-themed wearables (including this item). You will also be able to enter Cell Maze structure without getting Wrath of the Hive when wearing this item! Can also be worn in a Curios head slot or Trinkets head/hat slot. Its effects does not stack with existing Flower Headwear in helmet slot.
Added Buzzing Briefcase item! Rare drop from Bee House and Honitel structure's loot. Also, a rare drop from tier 4 Bee Queen trades (Honey Block/Honey Buckets mainly as want items). Right click (or hold right click) on a bee to stuff it into the briefcase. It can hold up to 14 bees of any kind. Shift right click to open the briefcase UI where you can heal bees, put stingers back on, pollinate them, or grow babies up to be an adult. You can release the bees from the briefcase by UI or by left clicking on a block. Left clicking on an entity releases the bees and have them attack the entity you left clicked. Do shift left click to release all the bees at once from briefcase.
Added Bee Soup that is craftable from Bee Bread, Bowl, Beetroot, Potato, 2 Honey Combs, and 1 Bee Stinger. Drinking this soup gives you a long level 2 Beenergized effect and has a chance of inflicting Levitation, Slow Falling, Poison, Paralysis, or Luck status effect on you. You could get multiple of these effects at once if you're unlucky (or lucky if it is good effects)! Can be found in some structures's loot!
Added Dirt Pellet item craftable from Coarse Dirt + Rooted Dirt. It can be thrown like a Snowball for 1 point of damage and high knockback. However, it will deal 3 points of damage to most flying mobs (modded included)! Controlled by these entity tags to change what will receive bonus damage:
the_bumblezone:dirt_pellet/extra_damage_dealt_to
the_bumblezone:dirt_pellet/forced_no_extra_damage_dealt_to
Added Neurotoxin Potions you can brew from Bee Soup! Can be lengthened in time with Redstone ingredient.
Pile of Pollen item form is now available in Creative Menu and can be crafted from 9 Pollen Puff in Crafting Table. Silk Touch mining a Pile of Pollen that is layer 8 will drop the Pile of Pollen item instead of the Pollen Puff items.
Added 8 new Banner Patterns to find throughout Bumblezone in certain structures and Suspicious Pile of Pollen!
Entities:
Added a new entity called Variant Bee! It is exactly like the vanilla bee in behavior but has a different skin on. This replaces the old UUID system Bumblezone had to replace vanilla bee skins. Now that system is gone and the bee variants are now a dedicated entity for Bumblezone! 4 new variants were added as well. The variant's types are exposed by a "variant" string tag in their nbt. You can add or remove variants to spawn by editing the variantBeeTypes config entry (Server config takes priority over client's). Be sure to add new bee textures to these files for the new bee variant you added to spawn with the textures it needs!
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_angry.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_angry_nectar.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_nectar.png
Added a new non-living entity called Sentry Watcher that lives in Sempiternal Sanctum and will blow up if taken out of the structure or somehow killed. This bee statue will charge at any living non-bee mob in front of it and will break through many blocks up to a certain total explosion resistance of the wall of blocks. The damage it deals to all in its way will increase the faster the statue is moving. Wear Bee Armor or Bee Curios/Trinkets will reduce a bit of damage as well. Some tags to configure its behavior are:
the_bumblezone:sentry_watcher/always_destroy
(block tag)
the_bumblezone:sentry_watcher/forced_never_destroy
(block tag)
the_bumblezone:sentry_watcher/activates_when_seen
(entity tag)
the_bumblezone:sentry_watcher/forced_never_activates_when_seen
(entity tag)
the_bumblezone:sentry_watcher/cannot_damage
(entity tag)
A survival craftable spawn egg is also available where these egg-spawned watchers cannot destroy blocks and can be removed by owner double right clicking on it, The watcher will not charge at their owner as well. If spawned from a Dispenser, anyone can double right click remove the entity. These spawn eggs cannot be set into a Spawner unless the player is in Creative Mode.
Rootmins are now added! A mob that disguises itself as a Grass Block with a flower on top that is often found in Floral Meadow biome or in certain structures. It will come out of hiding to shoot a Dirt Pellet at any player or spiders nearby. If player has at least 1 bee armor or trinket/curios on, the Rootmin will not attack and instead, might walk up to the player while being curious. Players can right-click this mob with another flower to swap the flower on its head or give it a name tag! Flowers that Rootmins naturally spawn with and what flower they can receive are controlled by these block tags:
the_bumblezone:rootmin/default_flowers
the_bumblezone:rootmin/allowed_flower
the_bumblezone:rootmin/forced_disallowed_flower
Rootmins are fearful of Iron Golems, Blazes, Wither, and Warden to the point they will try to run away if too close! Rootmin targeting can be controlled by these entity tags:
the_bumblezone:rootmin/forced_do_not_target
the_bumblezone:rootmin/panic_avoid
the_bumblezone:rootmin/targets
Added Snow Block to Clay Block and its opposite to Bee Queen Trades.
Advancements:
New advancements added! Along with the entire Bumblezone advancement layout completely redone and some annoying/useless advancements nerfed or removed. Some advancements now has more info to be more clear of what to do.
Will now display a message to user saying to check out Bumblezone's advancements for progression when they obtain the is_near_beehive advancement.
Added "is_target_tag" field to the_bumblezone:killed_counter trigger for advancements. Now you can make "target_entity" point to a tag. As a result, some of the Queen's Desire's advancements now checks entity tags for what counts towards them. These are:
the_bumblezone:queens_desire/too_many_legs_spiders
the_bumblezone:queens_desire/fighting_the_swarm_silverfish
the_bumblezone:queens_desire/otherworldly_mites_endermite
the_bumblezone:queens_desire/terror_fangs_cave_spider
Mod Compat:
Integration with Lootr was added by Nooby! Special thanks to him! Worldgen placed Honey Cocoons will have a different texture when Lootr is on and have per-player loot.
Added emissive textures for some entities and blocks. These will take effect if Optifine or Continuity or other rendering mod is on that reads _e Optifine emissive textures.
Better Advancements is now a recommended optional mod to use with Bumblezone so Bumblezone's advancements are easier to read.
Added tag translations for Bumblezone item tags so that EMI mod can display them.
(Forge): Added compat with Trails and Tails Plus mod so Pollen Puff hitting their Skeleton Sniffer spawns Moss Carpet!
(Forge): Added compat with Forbidden Arcanus so their Bee Bucket can be used to revive Empty Honeycomb Brood Blocks.
(Fabric): Added compat with Lost Features so that Pollen Puff hitting their Moobloom can spawn Dandelions.
*Changes (From 1.19.4 version)
Blocks:
Renamed Incense Candle to Potion Candle to be more clear on how to make it and rolls off tongue better.
This impacts registry name as well so it is now the_bumblezone:potion_candle
Walking through Pile of Pollen should not trigger Sculk Sensor now. Pile of Pollen will also block Sculk Sensor's detection if between it and the sound source.
String Curtains should properly block Sculk Sensor's detection if between it and the sound source.
Fluids should not show drip animations under Glistering Honey Crystal now.
Snow should now be placeable on Royal Jelly Block.
Swords are now the efficient tools for breaking Honey Web and Redstone Honey Web blocks.
Axes are now the efficient tools for breaking Beehive Beeswax blocks.
Several Bumblezone's full solid blocks has instruments set for Note Blocks to play when under Note Blocks.
Fixed bug where Crystalline Flower drop loses their xp progress when in item form.
Crystalline Flower can be broken by pistons now and drop itself.
Crystalline Flower now takes slightly more than 100 XP to get to tier 2 so consuming enchanted books cannot be infinitely recycled for infinite Honey Crystal Shards.
Crystalline Flower now will hold items in its consume slot and to-enchant slot even when exiting the UI. These items will drop when flower breaks.
Crystalline Flower now tries to keep the last used enchantment still selected when possible while UI is open.
Glistering Honey Crystal should not suffocate mobs inside itself, and it blocks Redstone power like how Glowstone blocks power.
Any Super Candle can be crafted to another color with 2 dyes now!
Any String Curtain can be crafted to another color with 1 dye now!
Honeycomb Brood Block feeding now can grant you Protection of the Hive even when you have Wrath of the Hive.
Increased duration of Protection of the Hive obtained from Honeycomb Brood Block feeding.
Honeycomb Brood Blocks will always have 100% of giving Protection of the Hive effect if a bee is spawned from the feeding.
For the Honey Residue/Honey Web blocks, I converted the right click washing items into an item tag to support more washing items:
the_bumblezone:washing_items
Fixed Panes, Fences, and Iron Bars being able to connect to back of String Curtains. Not anymore.
Added sound when opening Honey Cocoon
Items:
Added Stinger Spear, Bee Cannon, and Crystal Cannon to the minecraft:tools
tag.
Pollen Puff will not multiply Pitcher Plant when thrown at it as Mojang did not want it to be too easy to multiply (Pitcher Plant cannot be bonemealed)
Pollen Puff will spawn Moss Carpet when it hits a Sniffer!
Essence of the Bees takes less time to consume now.
All color Essence items added plus Essence of the Bees is now fire-resistant and won't be destroyed by lava/fire.
Honey Bee Leggings item texture will now show pollen if the item actually has pollen set in nbt.
Honey Bee Leggings now can collect pollen from Pile of Pollen and Flowers by walking now. Not just running.
Fluids:
(Fabric/Quilt): Fixed Honey Fluid and Royal Jelly Fluid not rendering the fluid texture on the far side when looking through the fluid.
(Forge): Fixed unable to swim in Sugar Water Fluid.
(Forge): Fixed Night Vision not applying to Sugar Water Fluid when inside it.
Fixed Sugar Water overlay still showing on Glistering Honey Crystal and other blocks that should not show fluid overlay.
Enchantments:
Allow Neurotoxin enchant to go up to level 3.
Entities:
Honey Slime is now immune to fall damage like Magma Cubes. The honey protects the Slime!
Fixed dimensions for baby Honey Slimes.
Fixed z-fighting on bottom of Honey Slime and ground.
Fixed Bee Queen able to be leashed when it shouldn't.
Added beehemothFriendlyFire config option, so you can disable accidentally hurting your flying friend! Set to true by default to allow owners to kill their Beehemoth by attacking.
Structures:
Hanging Gardens now can spawn Torch Flower, Pitcher Plant, Pink Petal, Cherry Leaves, Cherry Logs, and Cherry Saplings!.
Cell Maze now will always have 1 Throne locating Honey Compass always in its center start room. The structure can also now have a Mystery locating Honey Compass
Honey Compasses to Mystery Structures now will try to point to different structures even if you got multiple compasses from the same structure's loot.
Lesser Mystery Honey Compasses are added to several structure's loot where these compasses point to smaller Bumblezone structures.
Added Endermites to several existing structures.
Fixed several structures not properly checking for certain other structures to prevent bad structure fusions.
Biomes:
Added Bumblezone biomes to minecraft:snow_golem_melts
biome tag to make Snow Golems melt in Bumblezone since beehives are roughly 95 degrees!
Added Bumblezone biomes to minecraft:without_wandering_trader_spawns
biome tag to make extra sure Wandering Traders do not spawn in Bumblezone.
Dimension:
Fixed Water, Lava, and Powder Snow fog effect not working when in Bumblezone dimension
Set Portal Cooldown when entering or exiting Bumblezone to prevent portal chaining issues.
Effects:
(Forge): Removed Milk as a curative item for Wrath of the Hive. Now many other mod's methods of removing the effect should no longer work.
Protection of the Hive will always remove Wrath of the Hive effect if you managed to get both on together.
Advancements:
Renamed VIP Trader advancement to Crazy Trader to reduce confusion.
Fixed Magic The Candling advancement to work with Splash and Lingering Potions as well.
Special thanks to RenRen, Nary, CrispyTwig, Tera, and joshieman for their work to help with this update!
(V.7.0.0 Changes) (1.20.1 Minecraft)
Major:
Updated to 1.20.1!
*Additions
Biomes:
Added Floral Meadow biome full of vanilla flowers and cherry trees! Rootmins can spawn naturally in this biome! Giant Cherry Trees spawn in this biome as well.
Added Howling Constructs biome filled with tons of mysteriously floating discs. A good biome to practice parkouring and has some small loot!
Dimension:
Fishing in Bumblezone dimension now has custom loot!
Structures:
Added Subway structure that is a massive tunnel system with flowing air that bees uses to travel around quickly! Lots of loots scattered throughout from all the travelers that has gone through this subway. Can you fight against the airflow to explore everything?
Added Ancient Hoops structure which are many old pillars of wax that are decaying. Some pillars still have a hoop on top that mysteriously pulls air flow through. Grab a Bumblebee Chestplate and start flying from pillar to pillar!
Added Ancient Shrine structure that resembles a giant flower filled with pollen! Though the pollen looks suspicious... Maybe try some archaeology in this structure?
Added 6 Sempiternal Sanctum structures! A giant structure with mazes and danger that is best done after consuming Essence of the Bees item. In the heart is an Essence Block you touch to start an essence event. Beat the difficult events for new end game items! By default, these events can be repeated after winning. Set repeatableEssenceEvents to false in config to disable being able to repeat the event after winning.
Added Honey Slime Ranch. A small Shepherd Villager trapped in Bumblezone that is surviving off of Honey Slimes.
Blocks:
Added Ancient Wax blocks! Very high blast resistance, uncraftable, and will give Slowness, Weakness, and Mining Fatigue to anyone who has not consumed Essence of the Bees before and are standing on said Ancient Wax blocks. You can use shears to convert between 3 different patterns for these blocks. Only found in certain structures. Can be crafted into stairs or slabs. Stonecutter has more efficient recipe for making stairs/slabs.
Added Luminescent Wax Channel blocks, Luminescent Wax Corner blocks, and Luminescent Wax Node blocks! Very high blast resistance, uncraftable, and will give Slowness, Weakness, and Mining Fatigue to anyone who has not consumed Essence of the Bees before and are standing on said Ancient Wax blocks. If the block has a light in it, people who consumed Essence of the Bees before and standing on said blocks will get Speed, Damage Resistance, and Beenergized. The light forms will repel Piglins and Hoglins and also will count towards empowering Enchanting Table like Bookshelves do. You can use shears to change the direction of these blocks. Only found in certain structures. The light forms can be crafted into lightless forms.
Windy Air added that will push any entity in whatever direction the air block is blowing! Only found in certain structures.
Can be found in Creative Menu for builders! Can be controlled by this entity type tag: the_bumblezone:windy_air/immune_to_push_effect
Bee Queen will give you Windy Air for Bumblezone armor or tools as an easy way to dispose of those unstackable items.
Heavy Air added that will pull entities down and remove Levitation, Slow Falling, Jump Boost, and non-creative flying!
Has no effect on Bees and Beehemoth. Only found in Sempiternal Sanctums. Can be found in Creative Menu for builders!
Can be controlled by this entity type tag: the_bumblezone:heavy_air/immune_to_gravity_effect
Suspicious Pile of Pollen is added now! You may find these scattered throughout Bumblezone in certain structures. Brush them for loot! Also found in Creative Menu for builders, but you'll need to set the items or loot table for the block by command. They can also be found throughout the Pollinated Fields biomes with a decent amount of possible loot!
Added 2 new patterns for Carvable Wax! The new patterns are called Music and Grate.
Items:
Essence of Life - The reward for beating the Green Sempiternal Sanctum structure! Holding this item in offhand will grow
crops and saplings nearby, heal mobs tamed by you, and heal other mobs or players on the same team as you! Also, will cure
Poison and Wither effect from the healed mobs and yourself. It has 1000 use before it is depleted and needs 10 minutes to recharge by
being in the inventory of a player that had consumed Essence of the Bees in the past. Add more effects to
the_bumblezone:essence/life/cure_effects
mob effects tag for this item to be able to remove said tagged effects from allies/pets!
Use the following two tags to control what plants can be grown or not with this item. Let me know if a modded plant is not able to be grown:
the_bumblezone:essence/life/grow_plants
the_bumblezone:essence/life/force_disallowed_grow_plant
Essence of Radiance - The reward for beating the Yellow Sempiternal Sanctum structure! Holding this item in offhand while being
in a spot with sky brightness 13 or above (basically in view of the sky) will grant you Regeneration 1, Saturation 1, Speed 1,
Haste 2, and Damage Resistance 2. It will also slowly heal your armor durability as well over time! It has 4800 use before it is
depleted and needs 10 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past.
Add or remove effects to give to player by editing the_bumblezone:essence/radiance/sun_effects
mob effects tag.
Add armor items to the_bumblezone:essence/radiance_cannot_repair
item tag if you have armor that should not be repaired.
Essence of Knowing - The reward for beating the Purple Sempiternal Sanctum structure! Holding this item in offhand will highlight mobs and outline certain block entities near you! Allowing you to see what monster is nearby or hidden chests or suspicious blocks! It will also tell you the name of any structure you are in! It has 1200 use before it is depleted and needs 15 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past. This highlighting can be configured on client side by config. Server owners can use the block and entity tags to force things to be highlighted or not regardless of what the client config is set as. (The tags can be used to also correct highlighting issues on other mod's mobs with this item on) The entity type tags you can edit are these. Disable tag overrides all:
the_bumblezone:essence/knowing/prevent_highlighting
the_bumblezone:essence/knowing/forced_green_highlight
the_bumblezone:essence/knowing/forced_cyan_highlight
the_bumblezone:essence/knowing/forced_purple_highlight
the_bumblezone:essence/knowing/forced_red_highlight
the_bumblezone:essence/knowing/forced_orange_highlight
the_bumblezone:essence/knowing/forced_yellow_highlight
the_bumblezone:essence/knowing/forced_white_highlight
The block tags you can edit are these. Disable tag overrides all:
the_bumblezone:essence/knowing/block_entity_forced_highlighting
the_bumblezone:essence/knowing/block_entity_prevent_highlighting
Essence of Calming - The reward for beating the Blue Sempiternal Sanctum structure! Holding this item in offhand will make mobs
nearby no longer get angry at you! (Let me know if a modded mob still attacks you while this essence is active) The effect is lost
early if player gets hurt by any mob or attacks any mob. If the player sprints while it is active, the item loses power crazy quickly! No rushing!
It has 600 use (seconds) before it is depleted and needs 10 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past.
The entity type tag the_bumblezone:essence/calming/allow_anger_through
can be used to mark entities that should keep staying angry
at players with this calming effect active. Note, due to implementation, this tag may not always work but let me know if it fails so
I can investigate the specific use case.
Essence of Raging - The reward for beating the Red Sempiternal Sanctum structure! Holding this item in offhand will highlight
4 nearby hostile mobs in red. Killing them will grant you Strength status effect and it will highlight more hostile mobs nearby
(never more than 4 at a time) Each highlighted kill makes Strength effect stronger and maxes out at Strength 16 after killing 7 highlighted mobs!
Making this a powerful boss destroyer weapon! The Strength only lasts 15 seconds between kills. If time runs out or you kill a non-highlighted mob,
the item goes into 10 second cooldown. Making any kill after maxed Strength will also set the item onto 10 second cooldown.
It has 28 use (highlighted kills) before it is depleted and needs 30 minutes to recharge by being in the inventory of a player
that had consumed Essence of the Bees in the past. It will set cooldown on all other Essence of Raging that player has as well
due to how powerful this item is. Add or remove effects to give to player by editing the_bumblezone:essence/raging/rage_effects
mob effects tag.
Essence of Continuity - The reward for beating the White Sempiternal Sanctum structure! Holding this item in offhand will make dying not kill you and instead teleport you back to your respawn point with all health restored, hunger bar filled, neutral and negative status effects removed, and fire removed. It only has 1 use before it is depleted and needs 40 minutes to recharge by being in the inventory of a player that had consumed Essence of the Bees in the past. It will set cooldown on all other Essence of Continuity that player has as well due to how powerful this item is. It even works in hardcore worlds! It will also give you a Written Book with details of where you were and how you almost died.
Added Flower Headwear crafted from 8 flower items surrounding a Leather Helmet! This can be dyed with dyes and washed in Cauldron just like Leather armor. Wearing this makes bees follow you around thinking you're a giant flower! If you have Wrath of the Hive, this headwear will make the timer on that effect decrease much faster and will decrease even faster if wearing 4 or more bee-themed wearables (including this item). You will also be able to enter Cell Maze structure without getting Wrath of the Hive when wearing this item! Can also be worn in a Curios head slot or Trinkets head/hat slot. Its effects does not stack with existing Flower Headwear in helmet slot.
Added Buzzing Briefcase item! Rare drop from Bee House and Honitel structure's loot. Also, a rare drop from tier 4 Bee Queen trades (Honey Block/Honey Buckets mainly as want items). Right click (or hold right click) on a bee to stuff it into the briefcase. It can hold up to 14 bees of any kind. Shift right click to open the briefcase UI where you can heal bees, put stingers back on, pollinate them, or grow babies up to be an adult. You can release the bees from the briefcase by UI or by left clicking on a block. Left clicking on an entity releases the bees and have them attack the entity you left clicked. Do shift left click to release all the bees at once from briefcase.
Added Bee Soup that is craftable from Bee Bread, Bowl, Beetroot, Potato, 2 Honey Combs, and 1 Bee Stinger. Drinking this soup gives you a long level 2 Beenergized effect and has a chance of inflicting Levitation, Slow Falling, Poison, Paralysis, or Luck status effect on you. You could get multiple of these effects at once if you're unlucky (or lucky if it is good effects)! Can be found in some structures's loot!
Added Dirt Pellet item craftable from Coarse Dirt + Rooted Dirt. It can be thrown like a Snowball for 1 point of damage and high knockback. However, it will deal 3 points of damage to most flying mobs (modded included)! Controlled by these entity tags to change what will receive bonus damage:
the_bumblezone:dirt_pellet/extra_damage_dealt_to
the_bumblezone:dirt_pellet/forced_no_extra_damage_dealt_to
Added Neurotoxin Potions you can brew from Bee Soup! Can be lengthened in time with Redstone ingredient.
Pile of Pollen item form is now available in Creative Menu and can be crafted from 9 Pollen Puff in Crafting Table. Silk Touch mining a Pile of Pollen that is layer 8 will drop the Pile of Pollen item instead of the Pollen Puff items.
Added 8 new Banner Patterns to find throughout Bumblezone in certain structures and Suspicious Pile of Pollen!
Entities:
Added a new entity called Variant Bee! It is exactly like the vanilla bee in behavior but has a different skin on. This replaces the old UUID system Bumblezone had to replace vanilla bee skins. Now that system is gone and the bee variants are now a dedicated entity for Bumblezone! 4 new variants were added as well. The variant's types are exposed by a "variant" string tag in their nbt. You can add or remove variants to spawn by editing the variantBeeTypes config entry (Server config takes priority over client's). Be sure to add new bee textures to these files for the new bee variant you added to spawn with the textures it needs!
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_angry.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_angry_nectar.png
assets/the_bumblezone/textures/entity/bee_variants/<VariantType>/bee_nectar.png
Added a new non-living entity called Sentry Watcher that lives in Sempiternal Sanctum and will blow up if taken out of the structure or somehow killed. This bee statue will charge at any living non-bee mob in front of it and will break through many blocks up to a certain total explosion resistance of the wall of blocks. The damage it deals to all in its way will increase the faster the statue is moving. Wear Bee Armor or Bee Curios/Trinkets will reduce a bit of damage as well. Some tags to configure its behavior are:
the_bumblezone:sentry_watcher/always_destroy
(block tag)
the_bumblezone:sentry_watcher/forced_never_destroy
(block tag)
the_bumblezone:sentry_watcher/activates_when_seen
(entity tag)
the_bumblezone:sentry_watcher/forced_never_activates_when_seen
(entity tag)
the_bumblezone:sentry_watcher/cannot_damage
(entity tag)
A survival craftable spawn egg is also available where these egg-spawned watchers cannot destroy blocks and can be removed by owner double right clicking on it, The watcher will not charge at their owner as well. If spawned from a Dispenser, anyone can double right click remove the entity. These spawn eggs cannot be set into a Spawner unless the player is in Creative Mode.
Rootmins are now added! A mob that disguises itself as a Grass Block with a flower on top that is often found in Floral Meadow biome or in certain structures. It will come out of hiding to shoot a Dirt Pellet at any player or spiders nearby. If player has at least 1 bee armor or trinket/curios on, the Rootmin will not attack and instead, might walk up to the player while being curious. Players can right-click this mob with another flower to swap the flower on its head or give it a name tag! Flowers that Rootmins naturally spawn with and what flower they can receive are controlled by these block tags:
the_bumblezone:rootmin/default_flowers
the_bumblezone:rootmin/allowed_flower
the_bumblezone:rootmin/forced_disallowed_flower
Rootmins are fearful of Iron Golems, Blazes, Wither, and Warden to the point they will try to run away if too close! Rootmin targeting can be controlled by these entity tags:
the_bumblezone:rootmin/forced_do_not_target
the_bumblezone:rootmin/panic_avoid
the_bumblezone:rootmin/targets
Added Snow Block to Clay Block and its opposite to Bee Queen Trades.
Advancements:
New advancements added! Along with the entire Bumblezone advancement layout completely redone and some annoying/useless advancements nerfed or removed. Some advancements now has more info to be more clear of what to do.
Will now display a message to user saying to check out Bumblezone's advancements for progression when they obtain the is_near_beehive advancement.
Added "is_target_tag" field to the_bumblezone:killed_counter trigger for advancements. Now you can make "target_entity" point to a tag. As a result, some of the Queen's Desire's advancements now checks entity tags for what counts towards them. These are:
the_bumblezone:queens_desire/too_many_legs_spiders
the_bumblezone:queens_desire/fighting_the_swarm_silverfish
the_bumblezone:queens_desire/otherworldly_mites_endermite
the_bumblezone:queens_desire/terror_fangs_cave_spider
Mod Compat:
Integration with Lootr was added by Nooby! Special thanks to him! Worldgen placed Honey Cocoons will have a different texture when Lootr is on and have per-player loot.
Added emissive textures for some entities and blocks. These will take effect if Optifine or Continuity or other rendering mod is on that reads _e Optifine emissive textures.
Better Advancements is now a recommended optional mod to use with Bumblezone so Bumblezone's advancements are easier to read.
Added tag translations for Bumblezone item tags so that EMI mod can display them.
(Forge): Added compat with Trails and Tails Plus mod so Pollen Puff hitting their Skeleton Sniffer spawns Moss Carpet!
(Forge): Added compat with Forbidden Arcanus so their Bee Bucket can be used to revive Empty Honeycomb Brood Blocks.
(Fabric): Added compat with Lost Features so that Pollen Puff hitting their Moobloom can spawn Dandelions.
*Changes (From 1.19.4 version)
Blocks:
Renamed Incense Candle to Potion Candle to be more clear on how to make it and rolls off tongue better.
This impacts registry name as well so it is now the_bumblezone:potion_candle
Walking through Pile of Pollen should not trigger Sculk Sensor now. Pile of Pollen will also block Sculk Sensor's detection if between it and the sound source.
String Curtains should properly block Sculk Sensor's detection if between it and the sound source.
Fluids should not show drip animations under Glistering Honey Crystal now.
Snow should now be placeable on Royal Jelly Block.
Swords are now the efficient tools for breaking Honey Web and Redstone Honey Web blocks.
Axes are now the efficient tools for breaking Beehive Beeswax blocks.
Several Bumblezone's full solid blocks has instruments set for Note Blocks to play when under Note Blocks.
Fixed bug where Crystalline Flower drop loses their xp progress when in item form.
Crystalline Flower can be broken by pistons now and drop itself.
Crystalline Flower now takes slightly more than 100 XP to get to tier 2 so consuming enchanted books cannot be infinitely recycled for infinite Honey Crystal Shards.
Crystalline Flower now will hold items in its consume slot and to-enchant slot even when exiting the UI. These items will drop when flower breaks.
Crystalline Flower now tries to keep the last used enchantment still selected when possible while UI is open.
Glistering Honey Crystal should not suffocate mobs inside itself, and it blocks Redstone power like how Glowstone blocks power.
Any Super Candle can be crafted to another color with 2 dyes now!
Any String Curtain can be crafted to another color with 1 dye now!
Honeycomb Brood Block feeding now can grant you Protection of the Hive even when you have Wrath of the Hive.
Increased duration of Protection of the Hive obtained from Honeycomb Brood Block feeding.
Honeycomb Brood Blocks will always have 100% of giving Protection of the Hive effect if a bee is spawned from the feeding.
For the Honey Residue/Honey Web blocks, I converted the right click washing items into an item tag to support more washing items:
the_bumblezone:washing_items
Fixed Panes, Fences, and Iron Bars being able to connect to back of String Curtains. Not anymore.
Added sound when opening Honey Cocoon
Items:
Added Stinger Spear, Bee Cannon, and Crystal Cannon to the minecraft:tools
tag.
Pollen Puff will not multiply Pitcher Plant when thrown at it as Mojang did not want it to be too easy to multiply (Pitcher Plant cannot be bonemealed)
Pollen Puff will spawn Moss Carpet when it hits a Sniffer!
Essence of the Bees takes less time to consume now.
All color Essence items added plus Essence of the Bees is now fire-resistant and won't be destroyed by lava/fire.
Honey Bee Leggings item texture will now show pollen if the item actually has pollen set in nbt.
Honey Bee Leggings now can collect pollen from Pile of Pollen and Flowers by walking now. Not just running.
Fluids:
(Fabric/Quilt): Fixed Honey Fluid and Royal Jelly Fluid not rendering the fluid texture on the far side when looking through the fluid.
(Forge): Fixed unable to swim in Sugar Water Fluid.
(Forge): Fixed Night Vision not applying to Sugar Water Fluid when inside it.
Fixed Sugar Water overlay still showing on Glistering Honey Crystal and other blocks that should not show fluid overlay.
Enchantments:
Allow Neurotoxin enchant to go up to level 3.
Entities:
Honey Slime is now immune to fall damage like Magma Cubes. The honey protects the Slime!
Fixed dimensions for baby Honey Slimes.
Fixed z-fighting on bottom of Honey Slime and ground.
Fixed Bee Queen able to be leashed when it shouldn't.
Added beehemothFriendlyFire config option, so you can disable accidentally hurting your flying friend! Set to true by default to allow owners to kill their Beehemoth by attacking.
Structures:
Hanging Gardens now can spawn Torch Flower, Pitcher Plant, Pink Petal, Cherry Leaves, Cherry Logs, and Cherry Saplings!.
Cell Maze now will always have 1 Throne locating Honey Compass always in its center start room. The structure can also now have a Mystery locating Honey Compass
Honey Compasses to Mystery Structures now will try to point to different structures even if you got multiple compasses from the same structure's loot.
Lesser Mystery Honey Compasses are added to several structure's loot where these compasses point to smaller Bumblezone structures.
Added Endermites to several existing structures.
Fixed several structures not properly checking for certain other structures to prevent bad structure fusions.
Biomes:
Added Bumblezone biomes to minecraft:snow_golem_melts
biome tag to make Snow Golems melt in Bumblezone since beehives are roughly 95 degrees!
Added Bumblezone biomes to minecraft:without_wandering_trader_spawns
biome tag to make extra sure Wandering Traders do not spawn in Bumblezone.
Dimension:
Fixed Water, Lava, and Powder Snow fog effect not working when in Bumblezone dimension
Set Portal Cooldown when entering or exiting Bumblezone to prevent portal chaining issues.
Effects:
(Forge): Removed Milk as a curative item for Wrath of the Hive. Now many other mod's methods of removing the effect should no longer work.
Protection of the Hive will always remove Wrath of the Hive effect if you managed to get both on together.
Advancements:
Renamed VIP Trader advancement to Crazy Trader to reduce confusion.
Fixed Magic The Candling advancement to work with Splash and Lingering Potions as well.
Special thanks to RenRen, CrispyTwig, Tera, and joshieman for their work to help with this update!
(V.6.7.34 Changes) (1.19.2 Minecraft)
Effects:
Reduced amount of effect applying Wrath of the Hive does to bees. This will give a significant performance improvement for modpacks that have mods that are doing expensive checks on effect applying.
(V.6.7.33 Changes) (1.19.2 Minecraft)
Blocks:
Fixed Crystalline Flower able to break above blocks. Now you cannot place flower down if there are obstructions.
(V.6.7.32 Changes) (1.19.2 Minecraft)
Blocks:
Changed the display name of Incense Candle to Potion Candle as that's a better name.
Registry name is unaffected so it is still the_bumblezone:incense_candle
.
That way you won't lose this item/block on updating to this version of Bumblezone. (1.20.1 will update registry name)
Advancements:
Changed honey_compass_recipe advancement to trigger if one obtains a Honey Compass item. Doesn't need to only be crafted now.
Added obtain_throne_honey_compass advancement to get people to explore Cell maze structure a bit more for the Throne Honey Compass.
Moved Queen's Desire advancement-line to start after obtain_throne_honey_compass advancement. Progress you made towards Queen's Desire is not lost.
Applied glint effect to some advancement's icons.
Changed order of Super/Potion Candle advancements and now allow the light_soul_incense_candle advancement to be triggered by Super Candles as well.
(V.6.7.33 Changes) (1.19.2 Minecraft)
Blocks:
Fixed Crystalline Flower able to break above blocks. Now you cannot place flower down if there are obstructions.
(V.6.7.32 Changes) (1.19.2 Minecraft)
Blocks:
Changed the display name of Incense Candle to Potion Candle as that's a better name.
Registry name is unaffected so it is still the_bumblezone:incense_candle
.
That way you won't lose this item/block on updating to this version of Bumblezone. (1.20.1 will update registry name)
Advancements:
Changed honey_compass_recipe advancement to trigger if one obtains a Honey Compass item. Doesn't need to only be crafted now.
Added obtain_throne_honey_compass advancement to get people to explore Cell maze structure a bit more for the Throne Honey Compass.
Moved Queen's Desire advancement-line to start after obtain_throne_honey_compass advancement. Progress you made towards Queen's Desire is not lost.
Applied glint effect to some advancement's icons.
Changed order of Super/Potion Candle advancements and now allow the light_soul_incense_candle advancement to be triggered by Super Candles as well.
(V.6.7.32 Changes) (1.19.2 Minecraft)
Blocks:
Changed the display name of Incense Candle to Potion Candle as that's a better name.
Registry name is unaffected so it is still the_bumblezone:incense_candle
.
That way you won't lose this item/block on updating to this version of Bumblezone. (1.20.1 will update registry name)
Advancements:
Changed honey_compass_recipe advancement to trigger if one obtains a Honey Compass item. Doesn't need to only be crafted now.
Added obtain_throne_honey_compass advancement to get people to explore Cell maze structure a bit more for the Throne Honey Compass.
Moved Queen's Desire advancement-line to start after obtain_throne_honey_compass advancement. Progress you made towards Queen's Desire is not lost.
Applied glint effect to some advancement's icons.
Changed order of Super/Potion Candle advancements and now allow the light_soul_incense_candle advancement to be triggered by Super Candles as well.
(V.6.7.31 Changes) (1.19.2 Minecraft)
Mod Compat:
Prevent being stuck on dimension load screen if trying to enter Bumblezone if the dimension is blocked by Restricted Portals mod.
(V.6.7.30 Changes) (1.19.2 Minecraft)
Blocks:
Pile of Pollen now gives much less Pollen Puff when mined without Fortune
Fixed block outline for Honey Cocoon
Honey Cocoon is now flammable and will break and drop loot when broken by fire. The Honey Cocoon itself will be lost.
Pile of Pollen is now flammable but only weakly. Set pileOfPollenHyperFireSpread to true in config to make fire spread crazy fast for this block.
Structures:
Increased chances of Throne-locating Honey Compass in Cell Maze structure
Dimension:
Bumblezone dimension is slightly darker now to make lighting pop better from light giving blocks.
Advancements:
Adjusted wording on some advancements
(V.6.7.29 Changes) (1.19.2 Minecraft)
Fluids:
Fixed crash when Create tries to pull Honey Fluid in-world
(V.6.7.30 Changes) (1.19.2 Minecraft)
Blocks:
Pile of Pollen now gives much less Pollen Puff when mined without Fortune
Fixed block outline for Honey Cocoon
Honey Cocoon is now flammable and will break and drop loot when broken by fire. The Honey Cocoon itself will be lost.
Pile of Pollen is now flammable but only weakly. Set pileOfPollenHyperFireSpread to true in config to make fire spread crazy fast for this block.
Structures:
Increased chances of Throne-locating Honey Compass in Cell Maze structure
Dimension:
Bumblezone dimension is slightly darker now to make lighting pop better from light giving blocks.
Advancements:
Adjusted wording on some advancements
(V.6.7.29 Changes) (1.19.2 Minecraft)
Fluids:
Fixed crash when Create tries to pull Honey Fluid in-world
(V.6.7.29 Changes) (1.19.2 Minecraft)
Fluids:
Fixed crash when create tries to pull Honey Fluid in-world
(V.6.7.28 Changes) (1.19.2 Minecraft)
Items:
Improved the tooltip wrapping for Bumblezone Music Discs
Adjusted texture on one Trans Bumble Bee armor variant to make it more distinct.
Adjusted texture for one Honey Bee Leggings to make it more distinct from the other variant.
Honey Bee Leggings item texture will now show pollen if the item actually has pollen set in nbt.
Advancements:
Nerfed the requirements of several Queen Desire advancements to make it less grindy.
Improved /bumblezone_read_self_data queens_desired_killed_entity_counter
command to only show entries that has existing progress towards the Queen Desire advancement.
Also will now work with tag requirements advancements.
Fixed color of potion icons in Bumblezone advancements
(V.6.7.27 Changes) (1.19.2 Minecraft)
Items:
Fixed the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
tag not actually being renamed to the_bumblezone:bee_armors/bz_armor_ability_enhancing_wearables
Was breaking some advancements and benefits.
Many Bumblezone Music Discs now shows a link to where one can buy the song as part of the item's tooltip.
Blocks:
Crystalline Flower now takes slightly more than 100 XP to get to tier 2 so consuming enchanted books cannot be infinitely recycled for infinite Honey Crystal Shards.
(V.6.7.21 Changes) (1.19.4 Minecraft)
Entities:
Fixed crash with Bee Queen when queen picks up an item that was not dropped by an entity that still exists. (No more updates for 1.19.4 Bumblezone as I am putting all my work into huge 1.20.1 content update for this mod!)
(V.6.7.28 Changes) (1.19.2 Minecraft)
Items:
Improved the tooltip wrapping for Bumblezone Music Discs
Adjusted texture on one Trans Bumble Bee armor variant to make it more distinct.
Adjusted texture for one Honey Bee Leggings to make it more distinct from the other variant.
Honey Bee Leggings item texture will now show pollen if the item actually has pollen set in nbt.
Advancements:
Nerfed the requirements of several Queen Desire advancements to make it less grindy.
Improved /bumblezone_read_self_data queens_desired_killed_entity_counter
command to only show entries that has existing progress towards the Queen Desire advancement.
Also will now work with tag requirements advancements.
Fixed color of potion icons in Bumblezone advancements
(V.6.7.27 Changes) (1.19.2 Minecraft)
Items:
Fixed the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
tag not actually being renamed to the_bumblezone:bee_armors/bz_armor_ability_enhancing_wearables
Was breaking some advancements and benefits.
Many Bumblezone Music Discs now shows a link to where one can buy the song as part of the item's tooltip.
Blocks:
Crystalline Flower now takes slightly more than 100 XP to get to tier 2 so consuming enchanted books cannot be infinitely recycled for infinite Honey Crystal Shards.
(V.6.7.27 Changes) (1.19.2 Minecraft)
Items:
Fixed the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
tag not actually being renamed to the_bumblezone:bee_armors/bz_armor_ability_enhancing_wearables
Was breaking some advancements and benefits.
Many Bumblezone Music Discs now shows a link to where one can buy the song as part of the item's tooltip.
Blocks:
Crystalline Flower now takes slightly more than 100 XP to get to tier 2 so consuming enchanted books cannot be infinitely recycled for infinite Honey Crystal Shards.
(V.6.7.26 Changes) (1.19.2 Minecraft)
Dimension:
Fixed Water, Lava, and Powder Snow fog effect not working when in Bumblezone dimension
Fluids:
Fixed unable to swim in Sugar Water Fluid.
Fixed Night Vision not applying to Sugar Water Fluid when inside it.
Items:
Renamed the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
to the_bumblezone:bee_armors/bz_armor_ability_enhancing_wearables
Renamed the Bumble Bee Chestplate optional nbt from requiredGearCountForForcedFlyingTime
to requiredWearablesCountForForcedFlyingTime
Cleaned up how Bumblezone items are grouped in vanilla Recipe Book
Effects:
Removed Milk as a curative item for Wrath of the Hive. Now many other mod's methods of removing the effect should no longer work.
Protection of the Hive will now always remove Wrath of the Hive effect if you managed to get both on together.
Advancements:
Improved performance of is_near_beehive advancement.
Will now display a message to user saying to check out Bumblezone's advancements for progression when they obtain the is_near_beehive advancement.
Mod Compat:
Added compat with Mekanism's Meka Tool's teleporting to now allow teleport to Bumblezone when used on Beehive/Bee Nests.
(V.6.7.26 Changes) (1.19.2 Minecraft)
Dimension:
Fixed Water, Lava, and Powder Snow fog effect not working when in Bumblezone dimension
Fluids:
Fixed unable to swim in Sugar Water Fluid.
Fixed Night Vision not applying to Sugar Water Fluid when inside it.
Items:
Renamed the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
to the_bumblezone:bee_armors/bz_armor_ability_enhancing_wearables
Renamed the Bumble Bee Chestplate optional nbt from requiredGearCountForForcedFlyingTime
to requiredWearablesCountForForcedFlyingTime
Cleaned up how Bumblezone items are grouped in vanilla Recipe Book
Effects:
Removed Milk as a curative item for Wrath of the Hive. Now many other mod's methods of removing the effect should no longer work.
Protection of the Hive will now always remove Wrath of the Hive effect if you managed to get both on together.
Advancements:
Improved performance of is_near_beehive advancement.
Will now display a message to user saying to check out Bumblezone's advancements for progression when they obtain the is_near_beehive advancement.
Mod Compat:
Added compat with Mekanism's Meka Tool's teleporting to now allow teleport to Bumblezone when used on Beehive/Bee Nests.
(V.6.7.25 Changes) (1.19.2 Minecraft)
Blocks:
Honeycomb Brood Block feeding now can grant you Protection of the Hive even when you have Wrath of the Hive.
Increased duration of Protection of the Hive obtained from Honeycomb Brood Block feeding.
Items:
Fixed recipe for Trans Bumble Bee Chestplate nuking the NBT of the original chestplate
Config:
Updated comment on warnPlayersOfWrongBlockUnderHive config option to be more clear on tag to edit.
(V.6.7.24 Changes) (1.19.2 Minecraft)
Blocks:
Cleaned up baked models for Porous Honeycomb Block and Empty Brood Block. Should work with ModernFix's Dynamic Resources option. Special thanks to Embeddedt for the PR!
Items:
Removed Carvable Wax from forge:wax item tag to prevent recipe conflict with other mod's candle recipes.
Added configs to turn off Brewing Recipes
Added two new nbt that modpack makers can set for Bumble Bee Chestplate to change the flight time. Add "forcedMaxFlyingTickTime" int to the item's nbt to set the new maximum flight time for that item. Add "requiredGearCountForForcedFlyingTime" to make the above nbt only apply if player has the correct number of bee gear equipped. "forcedMaxFlyingTickTime", if present, will always apply if "requiredGearCountForForcedFlyingTime" is not present
Fixed one Bumble Bee Chestplate's wings being off when viewed from above and is flying.
(V.6.7.23 Changes) (1.19.2 Minecraft)
Entities:
Fixed possible crash with Bee Queen trading.
Fluids:
Sugar Water Fluid and vanilla Water both now are tinted more light blue when in Bumblezone rather than the yellowish color before.
Items:
Essence of the Bees takes less time to consume now.
Structures:
Honey Compasses to Mystery Structures now will try to point to different structures even if you got multiple compasses from the same structure's loot.
Lesser Mystery Honey Compasses are added to several structure's loot where these compasses point to smaller Bumblezone structures.
(V.6.7.22 Changes) (1.19.2 Minecraft)
Enchantments:
Fixed Comb Cutter bypassing Mining Fatigue effect like it didn't exist.
Entities:
Fixed Bee Queen able to be leashed when it shouldn't.
Fixed Leash rendering for Beehemoth.
Fixed dimensions for baby Honey Slimes.
Tamed Beehemoths will show friendship amount above when owner is looking at it.
Blocks:
Walking through Pile of Pollen should not trigger Sculk Sensor now. Pile of Pollen will also block Sculk Sensor's detection if between it and the sound source.
Fluids should not show drip animations under Glistering Honey Crystal now.
Snow should now be placeable on Royal Jelly Block.
Axes are now the efficient tools for breaking Beehive Beeswax blocks.
Crystalline Flower can be broken by pistons now and drop itself.
Glistering Honey Crystal should not suffocate mobs inside itself, and it blocks Redstone power like how Glowstone blocks power.
Items:
Added Stinger Spear, Bee Cannon, and Crystal Cannon to the minecraft:tools
tag.
Mod Compat:
Added tag translations for Bumblezone item tags so that EMI mod can display them.
(V.6.7.21 Changes) (1.19.2 Minecraft)
Mod Compat:
Fixed incompat where Ars Nouveau's Break Glyph duplicates Honey Cocoon.
(V.6.7.20 Changes) (1.19.2 Minecraft)
Loot:
Made the Bee Stinger loot table not run other mod's GLM to help prevent duplicate drops when killing bee mobs.
(V.6.7.19 Changes) (1.19.2 Minecraft)
Blocks:
Redid backend code for doing Crystalline Flower drops to help prevent possibly more Crystalline Flower duplicating bugs when interacting with other mod's behaviors.
Entities:
Added raw meat as a possible reward for trading Rotten Flesh with Bee Queen.
Mod Compat:
Fixed another chance calculation issue for left-clicked JEI Bee Queen trades.
(V.6.7.18 Changes) (1.19.2 Minecraft)
Entities:
Sorry, fixed the packet size issue for real this time. Made absolutely sure list of items is not included in trade entry in the packet if I have the tag already for the items.
(V.6.7.17 Changes) (1.19.2 Minecraft)
Entities:
Removed Extended Mushroom's honey mushroom cap/carpet from the main Bee Queen trades to stop it from blowing up my packet size and polluting the main trades with all wool/carpet trades. This is because they tag ALL mushroom cap blocks and mushroom carpets under the minecraft:wool and Minecraft:wool_carpet tag causing weird behaviors and issues. Like blowing up my recipe viewer packets. Issue report I made to them about this that they closed as won't fix: https://github.com/cech12/ExtendedMushrooms/issues/66
Fixed potential rare crash when spawning mobs during worldgen in Bumblezone.
Fixed issue where Queen trade packet could become massive in certain situations. Now the tag size should be much smaller than before.
Fluids:
Fixed Bumblezone Honey Fluid turning other mod's tagged honey fluids into Glistering Honey Crystal block.
Mod Compat:
Fixed chances not showing correctly for left-clicked JEI Bee Queen trades.
Fixed broken JEED compat.
(V.6.7.16 Changes) (1.19.2 Minecraft)
Blocks:
Fixed super duper rare crash that magically happened for one person trying to open the Crystalline Flower UI while connected to a server.
Trying to open Crystalline Flower UI while it is currently opened for another player will now tell you the flower is occupied so you know why it can't be opened.
(V.6.7.15 Changes) (1.19.2 Minecraft)
Items:
Cleaned up some recipes and tags to use Bumblezone's the_bumblezone:buckets/honey tag for better compatibility.
Networking:
Reduced amount of data being synced to clients connecting to server due to Bee Queen trade syncing.
(V.6.7.14 Changes) (1.19.2 Minecraft)
Dimension:
Fix rare crash when mob spawns at edge of chunk creation.
Blocks:
Adjusted Honeycomb Brood Block's randomTick mob spawning to hopefully reduce issue of spawning too many mobs.
Configs:
(Forge): Fixed musicDiscTimeLengthFlightOfTheBumblebee not showing up properly
broodBlocksBeeSpawnCapacity config option default value is now lowered to 40
Mod Compat:
Jonn's Trophies mod's bee-based trophies when worn on head will boost Bumblezone's Bee Armor abilities. Should work for any bee entity trophies including Beehemoth, Bee Queen, or other mod's trophies.
(V.6.7.13 Changes) (1.19.2 Minecraft)
Blocks:
Fixed issue where Crystalline Flower enchantment list gets confused if player upgrades the flower while still in the UI and had selected an enchantment already.
Glistering Honey Crystal now only drops a max of 4 Honey Crystal Shards when mined with Fortune 3 instead of 12 Honey Crystal Shards.
4 Honey Crystal Shards in a square will now allow crafting Glistering Honey Crystal.
Advancements:
Removed Beenergized requirement from the Max Flight advancement to match the advancement description properly.
Effects:
Slightly adjusted Wrath and Protection effect icons.
Mod Compat:
Added Carry On tag to disable Carry On from being able to pick up Crystalline Flower due to that action duplicating the flower.
(V.6.7.11 Changes) (1.19.2 Minecraft)
Fluids:
Fixed Sugar Water turning vanilla Water non-sources fluid blocks above into source blocks
(V.6.7.10 Changes) (1.19.2 Minecraft)
Fluids:
Fixed Sugar Water not turning Lava into Obsidian. Forgot to do specific thingy with Forge's Fluid API system since they removed Lava's check for Water Tagged fluids.
Items:
Buffed Crystal Cannon to deal damage between 8 and 13 for each projectile and consumes 1 extra durability now.
Mod Compat:
Added compatibility with Projectile Damage Attribute mod with my Crystal Cannon. Should allow changing the weapon's damage and projectile speed through Projectile Damage Attribute mod. If you already have Projectile Damage Attribute mod on, update it to v3.1.0 or else it will be incompatible with v6.7.10+ Bumblezone.
(V.6.7.9 Changes) (1.19.2 Minecraft)
Biomes:
Added mitigation efforts to stop out-of-control vanilla Slime spawns in Bumblezone if another mod removes the y < 40 check that vanilla Slime has.
Structures:
Honitel now spawns red flowers mostly along with several other modded red flowers. Controlled by these two block tags:
the_bumblezone:honitel/allowed_flowers
the_bumblezone:honitel/forced_disallowed_flowers
Added a hidden Crystalline Flower to Honey Fountain structure.
Fluids:
Fixed Sugar Water not properly aging up neighboring Sugar Cane blocks and nerfed its speed at growing Sugar Cane a bit.
Teleportation:
Fixed original dimension/position data for exiting Bumblezone being lost upon dying.
Lang:
Added dimension.the_bumblezone.the_bumblezone
translation key for other mods to get the correct name of my dimension easier.
(V.6.7.8 Changes) (1.19.2 Minecraft)
Fluids:
Added Sugar Water Bubble Columns! These Bubble Columns are triggered with Soul Sand and Magma Block like vanilla.
Also, you can intermix vanilla Bubble Column and Sugar Water Bubble Column and the push/pull effect will propagate through the columns properly!
The Sugar Water Bubble Column uses two block tags to determine if it is created and whether it is a push or pull column:
the_bumblezone:sugar_water/downward_bubble_column_causing
the_bumblezone:sugar_water/upward_bubble_column_causing
Items:
Fixed Sugar Water Bottle gathering by Glass Bottle in Creative mode leading to strange desync issues with inventory.
Properly record to vanilla's statistics screen more of Bumblezone's item use actions.
Blocks:
Fixed Stage 4 Honeycomb Brood Block not turning into Empty Honeycomb Brood Block if player right clicks with a Glass Bottle.
Structures:
Fixed Hanging Gardens not spawning flowers that are using the MultifaceBlock class. (Example: Wilder Wilds's Glory of the Snow flowers)
Added 2 Crystalline Flowers to Honitel structure.
Mod Compat:
Made Empty Honeycomb Brood Block reviving go to stage 3 brood Block instead of stage 4 if given a baby bee from Productive Bees's Bee Cage, Resourceful Bees's Bee Jar, Goodall Bottled Bee, or Buzzier Bees's Bottle O' Bee.
Fixed potential deadlock with Productive Bees comb spawning in Bumblezone dimension.
Allow Productive Bees's and Resourceful Bees's bees to spawn from Honeycomb Brood Blocks fed by a Dispenser instead of by hand. Config options are added to turn this off if it breaks balance in your modpack due to automation of Brood blocks.
(V.6.7.7 Changes) (1.19.2 Minecraft)
Teleportation:
Replaced "Loading Terrain..." screen with my own when teleporting or loading into the Bumblezone dimension.
Fixed Player teleporting out of dimension going to wrong coordinates.
Fixed Players entering Bumblezone sometimes being 1 block into ground.
Items:
Carpenter Bee Boots mining speed buffed a bit when boosted by presence of other bee gear on.
Mod Compat:
Goodall's Bottled Bee item now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
Goodall's Ant can now sometimes spawn in Hanging Gardens structure.
Resourceful Bees's filled Bee Jar now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
Productive Bees's filled Bee Cage now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
Disable REI overlay when in Crystalline Flower screen due to GUI not meshing well on full screen.
Backpacked's Honey Jar themed Backpack in a Curios slot will enhance Bumblezone's bee armor abilities!
(V.6.7.6 Changes) (1.19.2 Minecraft)
Blocks:
Fixed String Curtains able to be extended by non-op players in protected server spawn chunks. Should not happen now.
Items:
Fixed Carpenter Bee Boots able to mine in protected server spawn chunks by non-op players. Should not happen now.
Fixed Pollen Puff thrown by non-op players able to place Pile of Pollen blocks in protected server spawn chunks. Should not happen now.
Fluids:
Fixed Honey Fluid and Royal Jelly Fluid able to turn all waterlogged blocks into Glistering Honey Crystal. Instead, the fluid should turn into the crystal instead of the waterlogged block (unless said block is marked as replaceable in their material like Seagrass)
Mod Compat:
Adjusted certain mod's flowers from spawning or not in the Bumblezone's Hanging Gardens structure.
Adjusted some Bee Queen trades to add some more trades using some mod's items.
Fixed Carpenter Bee Boots able to mine in claimed chunks by non-claim owners players. Only works for some claim mods.
Fixed Pollen Puff thrown by non-claim owner players able to place Pile of Pollen blocks in claimed chunks. Only works for some claim mods.
Fixed String Curtains able to be extended by non-claim owner players in claimed chunks. Only works for some claim mods.
(V.6.7.5 Changes) (1.19.2 Minecraft)
Items:
Bee Stinger will now drop from adult Bees that still have their stinger! (Also works on modded bees that extended the Bee class)
The drop is handled by this loot table: the_bumblezone:entities/bee_stinger_drops
Also added two config options to make disabling this feature easier: beeLootInjection and moddedBeeLootInjection in configs.
Bee Stinger now can be brewed with Awkward Potion in Brewing Stand to make a Long Poison Potion!
Fixed Carpenter Bee Boots able to mine in protected server spawn chunks by non-op players. Should not happen now.
Fixed Pollen Puff thrown by non-op players able to place Pile of Pollen blocks in protected server spawn chunks. Should not happen now.
Blocks:
Adjusted lighting of two blocks when in item form (Honeycomb Brood Block and Empty Honey Brood Block)
Fluids:
Sugar Water Bucket evaporating the fluid when placed in Nether and the likes now uses this loot table for the Sugar item drop.
the_bumblezone:fluids/sugar_water_evaporates
Allows you to customize the spawned item, how many, disable it, etc by datapacks.
Advancements:
Changed advancement icon to match creative menu icon
Added advancement for brewing Long Poison potion. Easiest done by using Bee Stinger as ingredient.
Added advancement to show URL to Bumblezone Wiki for those who rather look up the mod online instead.
Mod Compat:
Having Queen Bee mod's Bee Antenna Helmet on will now count towards improving Bumblezone's bee armor abilities.
Fixed Neurotoxins enchantment not being craftable with Token Enchanter mod. (Changed the 4 Suspicious Stew requirement to 1)
(V.6.7.4 Changes) (1.19.2 Minecraft)
Structures:
Changed how Dance Floor structure spawns Music Discs. Now it will pick a random disc to spawn from this item tag:
the_bumblezone:structures/dance_floor_music_discs
This will allow me and modpack makers to add other mod's Music Discs that feel fits to spawn in this structure.
Windswept's Bumblebee and Biome Makeover's Red Rose Music Disc may appear in this structure if those mods are on!
Teleportation:
Send some packets now when teleporting to and from Bumblezone. Might help against some issues or oddities with teleporting. Will fix Modern Industrialization's Quantum Armor not having flight after going to/from Bumblezone. Now it will keep the ability.
Fluids:
Got Sugar Water Fluid to now spread to neighboring waterloggable blocks if they have 2 source blocks next to them. They will get waterlogged by vanilla Water.
Mod Compat:
Cleaned up and updated JEED descriptions for Bumblezone's status effects.
Shows short description of Bumblezone's enchantments for Enchantment Lore mod.
(V.6.7.3 Changes) (1.19.2 Minecraft)
Structures:
Added back Mystical Botania flowers to Honey Cocoon loot in structures. Forgot they were the "normal" flowers. The "special" Botania flowers still will not be permitted in structure loot for balance reasons.
Entities:
Adjusted Bee Queen trading so it logs error instead of crashing due to empty/broken item tags used for trading.
Fluids:
Added the_bumblezone:sugar_water/forced_disallow_waterlogging_blocks_when_placed_in_fluid
block tag to allow fine tuning
what blocks can be waterlogged when placed into Sugar Water Fluid to go along with other item tag
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
(V.6.7.2 Changes) (1.19.2 Minecraft)
Misc:
Fixed crash at startup due to MixinExtras not getting packaged into the jar.
(V.6.7.1 Changes) (1.19.2 Minecraft)
Blocks:
Fixed Empty Honeycomb Brood Block item model being broken
Structures:
Fixed Honey Cave Room's Honey Cocoons still able to spawn Botania's Special/Mythical flowers.
Was not properly reading from the the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
item tag.
(V.6.7.0 Changes) (1.19.2 Minecraft)
Misc:
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Made Honeycomb Brood Block the Creative Menu icon for Bumblezone to match 1.19.4 Bumblezone
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Curios slot. Enable Curios compat in Traveler's Backpack's config)
-
Dungeon Gear's Bee Nest and Beehive armor set along with their Buzzy Nest artifact.
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Dungeons Content's Bee Nest and Beehive armor set.
-
Productive Bees's Bee Nest Diamond Helmet.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads and Frogspawn to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
Chance of spawning Enemy Expansion's Ladybug mob in Hanging Gardens structure.
Enemy Expansion's Wasp mob spawners may rarely spawn in Cell Maze, Battle Cubes, and Pollinated Streams structures.
Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
Blue Skies's Nested Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons.
Blue Skies's Venom Spider mob spawners may rarely spawn in Cell Maze and Battle Cubes structures.
Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
Alchemists Garden's Spiderling mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
Tofucraft's Tofu Spider mob spawners may rarely spawn in Cell Maze and Pollinated Streams structures.
Born In Chaos's Wither Spider mob spawners may rarely spawn in Battle Cubes structures.
Earth Mobs Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Earth Mobs Mod's Stray Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Minecraft Earth Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Canes Wonderful Spiders's Jumping, Wolf, and Hard Shell Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons structures.
Canes Wonderful Spiders's Black Widow and Orb Weaver mob spawners may rarely spawn in Battle Cubes structures.
(V.6.7.20 Changes) (1.19.4 Minecraft)
Loot:
(Forge): Made the Bee Stinger loot table not run other mod's GLM to help prevent duplicate drops when killing bee mobs.
Misc:
(Forge): Fixed crash at startup due to wrong event used.
(V.6.7.19 Changes) (1.19.4 Minecraft)
Blocks:
Redid backend code for doing Crystalline Flower drops to help prevent possibly more Crystalline Flower duplicating bugs when interacting with other mod's behaviors.
Entities:
Added raw meat as a possible reward for trading Rotten Flesh with Bee Queen.
Mod Compat:
Fixed another chance calculation issue for left-clicked JEI Bee Queen trades.
(V.6.7.18 Changes) (1.19.4 Minecraft)
Entities:
Sorry, fixed the packet size issue for real this time. Made absolutely sure list of items is not included in trade entry in the packet if I have the tag already for the items.
(V.6.7.17 Changes) (1.19.4 Minecraft)
Entities:
Removed Extended Mushroom's honey mushroom cap/carpet from the main Bee Queen trades to stop it from blowing up my packet size and polluting the main trades with all wool/carpet trades. This is because they tag ALL mushroom cap blocks and mushroom carpets under the minecraft:wool and Minecraft:wool_carpet tag causing weird behaviors and issues. Like blowing up my recipe viewer packets. Issue report I made to them about this that they closed as won't fix: https://github.com/cech12/ExtendedMushrooms/issues/66
Fixed issue where Queen trade packet could become massive in certain situations. Now the tag size should be much smaller than before.
Fluids:
Fixed Bumblezone Honey Fluid turning other mod's tagged honey fluids into Glistering Honey Crystal block.
Mod Compat:
Fixed chances not showing correctly for left-clicked JEI Bee Queen trades.
(Forge): Fixed JEED compat
(Fabric/Quilt): Added compat with JEED mod to show what gives the effects.
(V.6.7.16 Changes) (1.19.4 Minecraft)
Blocks:
Fixed super duper rare crash that magically happened for one person trying to open the Crystalline Flower UI while connected to a server.
Trying to open Crystalline Flower UI while it is currently opened for another player will now tell you the flower is occupied so you know why it can't be opened.
Client:
(Forge): Fixed random crash that occurs due to forgetting to enqueueWork some client stuff to not be multi-threaded. Thanks Forge for multithreading mod loading and causing us concurrency issues when we forget to enqueueWork.
(V.6.7.15 Changes) (1.19.4 Minecraft)
Items:
Cleaned up some recipes and tags to use Bumblezone's the_bumblezone:buckets/honey tag for better compatibility.
Networking:
Reduced amount of data being synced to clients connecting to server due to Bee Queen trade syncing.
(V.6.7.14 Changes) (1.19.4 Minecraft)
Dimension:
Fix rare crash when mob spawns at edge of chunk creation.
Blocks:
Adjusted Honeycomb Brood Block's randomTick mob spawning to hopefully reduce issue of spawning too many mobs.
Configs:
(Forge): Fixed musicDiscTimeLengthFlightOfTheBumblebee not showing up properly
broodBlocksBeeSpawnCapacity config option default value is now lowered to 40
(V.6.7.13 Changes) (1.19.4 Minecraft)
Blocks:
Fixed issue where Crystalline Flower enchantment list gets confused if player upgrades the flower while still in the UI and had selected an enchantment already.
Glistering Honey Crystal now only drops a max of 4 Honey Crystal Shards when mined with Fortune 3 instead of 12 Honey Crystal Shards.
4 Honey Crystal Shards in a square will now allow crafting Glistering Honey Crystal.
Advancements:
Removed Beenergized requirement from the Max Flight advancement to match the advancement description properly.
Effects:
Slightly adjusted Wrath and Protection effect icons.
Mod Compat:
Added Carry On tag to disable Carry On from being able to pick up Crystalline Flower due to that action duplicating the flower.
Fixed crash with Rubidium because they ported a Sodium feature that breaks several mod's custom vertex consumers. Rip people's modpacks due to that porting.
(V.6.7.12 Changes) (1.19.4 Minecraft)
Advancements:
(Fabric/Quilt): Fixed Bee breeding and Honey Slime breeding advancements not getting progress when breeding the mobs.
(V.6.7.11 Changes) (1.19.4 Minecraft)
Fluids:
Fixed Sugar Water turning vanilla Water non-sources fluid blocks above into source blocks
(V.6.7.10 Changes) (1.19.4 Minecraft)
Fluids:
(Forge): Fixed Sugar Water not turning Lava into Obsidian. Forgot to do specific thingy with Forge's Fluid API system since they removed Lava's check for Water Tagged fluids.
Items:
Buffed Crystal Cannon to deal damage between 8 and 13 for each projectile and consumes 1 extra durability now.
Mod Compat:
Added compatibility with Projectile Damage Attribute mod with my Crystal Cannon. Should allow changing the weapon's damage and projectile speed through Projectile Damage Attribute mod. If you already have Projectile Damage Attribute mod on, update it to v3.1.0 or else it will be incompatible with v6.7.10+ Bumblezone.
(V.6.7.9 Changes) (1.19.4 Minecraft)
Biomes:
Added mitigation efforts to stop out-of-control vanilla Slime spawns in Bumblezone if another mod removes the y < 40 check that vanilla Slime has.
Structures:
Honitel now spawns red flowers mostly along with several other modded red flowers. Controlled by these two block tags:
the_bumblezone:honitel/allowed_flowers
the_bumblezone:honitel/forced_disallowed_flowers
Added a hidden Crystalline Flower to Honey Fountain structure.
Fluids:
Fixed Sugar Water not properly aging up neighboring Sugar Cane blocks and nerfed its speed at growing Sugar Cane a bit.
Teleportation:
Fixed original dimension/position data for exiting Bumblezone being lost upon dying.
Lang:
Added dimension.the_bumblezone.the_bumblezone
translation key for other mods to get the correct name of my dimension easier.
(V.6.7.8 Changes) (1.19.4 Minecraft)
Fluids:
Added Sugar Water Bubble Columns! These Bubble Columns are triggered with Soul Sand and Magma Block like vanilla.
Also, you can intermix vanilla Bubble Column and Sugar Water Bubble Column and the push/pull effect will propagate through the columns properly!
The Sugar Water Bubble Column uses two block tags to determine if it is created and whether it is a push or pull column:
the_bumblezone:sugar_water/downward_bubble_column_causing
the_bumblezone:sugar_water/upward_bubble_column_causing
Items:
Fixed Sugar Water Bottle gathering by Glass Bottle in Creative mode leading to strange desync issues with inventory.
Properly record to vanilla's statistics screen more of Bumblezone's item use actions.
(Forge): Fixed food items not giving effects after drinking it more than once. (Example: Sugar Water Bottle or Royal Jelly Bottle)
Blocks:
Fixed Stage 4 Honeycomb Brood Block not turning into Empty Honeycomb Brood Block if player right clicks with a Glass Bottle.
Entities:
Fixed Beehemoth flying too fast when tamed and rode without a Saddle on
Structures:
Fixed Hanging Gardens not spawning flowers that are using the MultifaceBlock class. (Example: Wilder Wilds's Glory of the Snow flowers)
Added 2 Crystalline Flowers to Honitel structure.
Mod Compat:
Made Empty Honeycomb Brood Block reviving go to stage 3 brood Block instead of stage 4 if given a baby bee from Productive Bees's Bee Cage, Resourceful Bees's Bee Jar, Goodall Bottled Bee, or Buzzier Bees's Bottle O' Bee.
(Forge): Fixed potential deadlock with Productive Bees comb spawning in Bumblezone dimension.
(Forge): Allow Productive Bees's and Resourceful Bees's bees to spawn from Honeycomb Brood Blocks fed by a Dispenser instead of by hand. Config options are added to turn this off if it breaks balance in your modpack due to automation of Brood blocks.
(V.6.7.7 Changes) (1.19.4 Minecraft)
Teleportation:
Replaced "Loading Terrain..." screen with my own when teleporting or loading into the Bumblezone dimension.
Fixed Player teleporting out of dimension going to wrong coordinates.
Fixed Players entering Bumblezone sometimes being 1 block into ground.
Items:
Carpenter Bee Boots mining speed buffed a bit when boosted by presence of other bee gear on.
Mod Compat:
Goodall's Bottled Bee item now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
Goodall's Ant can now sometimes spawn in Hanging Gardens structure.
Disable REI overlay when in Crystalline Flower screen due to GUI not meshing well on full screen.
Backpacked's Honey Jar themed Backpack in a Curios slot will enhance Bumblezone's bee armor abilities!
(Forge): Resourceful Bees's Bee Jar now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
(Forge): Productive Bees's filled Bee Cage now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
(Forge): Fixed several mod compat configs not working.
(Fabric/Quilt): Fixed beeLootInjection and moddedBeeLootInjection not actually applying.
(V.6.7.6 Changes) (1.19.4 Minecraft)
Blocks:
Fixed String Curtains able to be extended by non-op players in protected server spawn chunks. Should not happen now.
Items:
(Fabric/Quilt): Fixed crash with Pollen Puff flower spawning. Had to update Fake Player API.
Fixed Carpenter Bee Boots able to mine in protected server spawn chunks by non-op players. Should not happen now.
Fixed Pollen Puff thrown by non-op players able to place Pile of Pollen blocks in protected server spawn chunks. Should not happen now.
Fluids:
Fixed Honey Fluid and Royal Jelly Fluid able to turn all waterlogged blocks into Glistering Honey Crystal. Instead, the fluid should turn into the crystal instead of the waterlogged block (unless said block is marked as replaceable in their material like Seagrass)
Mod Compat:
Adjusted certain mod's flowers from spawning or not in the Bumblezone's Hanging Gardens structure.
Adjusted some Bee Queen trades to add some more trades using some mod's items.
Fixed Carpenter Bee Boots able to mine in claimed chunks by non-claim owners players. Only works for some claim mods.
Fixed Pollen Puff thrown by non-claim owner players able to place Pile of Pollen blocks in claimed chunks. Only works for some claim mods.
Fixed String Curtains able to be extended by non-claim owner players in claimed chunks. Only works for some claim mods.
(V.6.7.5 Changes) (1.19.4 Minecraft)
Items:
Bee Stinger will now drop from adult Bees that still have their stinger! (Also works on modded bees that extended the Bee class)
The drop is handled by this loot table: the_bumblezone:entities/bee_stinger_drops
Also added two config options to make disabling this feature easier: beeLootInjection and moddedBeeLootInjection in configs.
Bee Stinger now can be brewed with Awkward Potion in Brewing Stand to make a Long Poison Potion!
Blocks:
Adjusted lighting of two blocks when in item form (Honeycomb Brood Block and Empty Honey Brood Block)
Fluids:
Sugar Water Bucket evaporating the fluid when placed in Nether and the likes now uses this loot table for the Sugar item drop.
the_bumblezone:fluids/sugar_water_evaporates
Allows you to customize the spawned item, how many, disable it, etc by datapacks.
Advancements:
Changed advancement icon to match creative menu icon
Added advancement for brewing Long Poison potion. Easiest done by using Bee Stinger as ingredient.
Added advancement to show URL to Bumblezone Wiki for those who rather look up the mod online instead.
Mod Compat:
(Forge): Having Queen Bee mod's Bee Antenna Helmet on will now count towards improving Bumblezone's bee armor abilities.
(Forge): Fixed Neurotoxins enchantment not being craftable with Token Enchanter mod. (Changed the 4 Suspicious Stew requirement to 1)
(V.6.7.4 Changes) (1.19.4 Minecraft)
Structures:
Changed how Dance Floor structure spawns Music Discs. Now it will pick a random disc to spawn from this item tag:
the_bumblezone:structures/dance_floor_music_discs
This will allow me and modpack makers to add other mod's Music Discs that feel fits to spawn in this structure.
Windswept's Bumblebee and Biome Makeover's Red Rose Music Disc may appear in this structure if those mods are on!
Teleportation:
Send some packets now when teleporting to and from Bumblezone. Might help against some issues or oddities with teleporting. Will fix Modern Industrialization's Quantum Armor not having flight after going to/from Bumblezone. Now it will keep the ability.
Fluids:
Got Sugar Water Fluid to now spread to neighboring waterloggable blocks if they have 2 source blocks next to them. They will get waterlogged by vanilla Water.
Mod Compat:
Shows short description of Bumblezone's enchantments for Enchantment Lore mod.
(V.6.7.3 Changes) (1.19.4 Minecraft)
Structures:
Added back Mystical Botania flowers to Honey Cocoon loot in structures. Forgot they were the "normal" flowers. The "special" Botania flowers still will not be permitted in structure loot for balance reasons.
Entities:
Adjusted Bee Queen trading so it logs error instead of crashing due to empty/broken item tags used for trading.
Fluids:
Added the_bumblezone:sugar_water/forced_disallow_waterlogging_blocks_when_placed_in_fluid
block tag to allow fine tuning
what blocks can be waterlogged when placed into Sugar Water Fluid to go along with other item tag
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Forge:
Forge Bumblezone requires v45.0.29 or newer Forge now due to needing some new Forge changes. As a result, Sugar Water Bucket now can waterlog more blocks so they become filled with vanilla Water.
(V.6.7.1 Changes) (1.19.4 Minecraft)
Structures:
Fixed Honey Cave Room's Honey Cocoons still able to spawn Botania's Special/Mythical flowers.
Was not properly reading from the the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
item tag.
Items:
(Fabric/Quilt): Spectrum's Bee Head item when worn will count towards boosting the abilities of Bumblezone's bee armors.
(V.6.7.0 Changes) (1.19.4 Minecraft)
Misc:
(Forge): Fixed crash with v45.0.23 Forge due to Forge breaking change.
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
(Fabric/Quilt): Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes these mods once they update to 1.19.4 MC:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Curios/Trinkets slot. Enable Curios/Trinkets compat in Traveler's Backpack's config)
-
Dungeon Gear's Bee Nest and Beehive armor set along with their Buzzy Nest artifact.
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Dungeons Content's Bee Nest and Beehive armor set.
-
Productive Bees's Bee Nest Diamond Helmet.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
(Forge): Chance of spawning Enemy Expansion's Ladybug mob in Hanging Gardens structure.
(Forge): Enemy Expansion's Wasp mob spawners may rarely spawn in Cell Maze, Battle Cubes, and Pollinated Streams structures.
(Forge/Fabric/Quilt): Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
(Forge): Blue Skies's Nested Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons.
(Forge): Blue Skies's Venom Spider mob spawners may rarely spawn in Cell Maze and Battle Cubes structures.
(Forge/Fabric/Quilt): Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
(Forge/Fabric/Quilt): Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
(Forge): Alchemists Garden's Spiderling mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
(Forge): Tofucraft's Tofu Spider mob spawners may rarely spawn in Cell Maze and Pollinated Streams structures.
(Forge): Born In Chaos's Wither Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Earth Mobs Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Earth Mobs Mod's Stray Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge/Fabric/Quilt): Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Minecraft Earth Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Canes Wonderful Spiders's Jumping, Wolf, and Hard Shell Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons structures.
(Forge): Canes Wonderful Spiders's Black Widow and Orb Weaver mob spawners may rarely spawn in Battle Cubes structures.
(V.6.7.20 Changes) (1.19.2 Minecraft)
Loot:
Made the Bee Stinger loot table not run other mod's GLM to help prevent duplicate drops when killing bee mobs.
(V.6.7.19 Changes) (1.19.2 Minecraft)
Blocks:
Redid backend code for doing Crystalline Flower drops to help prevent possibly more Crystalline Flower duplicating bugs when interacting with other mod's behaviors.
Entities:
Added raw meat as a possible reward for trading Rotten Flesh with Bee Queen.
Mod Compat:
Fixed another chance calculation issue for left-clicked JEI Bee Queen trades.
(V.6.7.18 Changes) (1.19.2 Minecraft)
Entities:
Sorry, fixed the packet size issue for real this time. Made absolutely sure list of items is not included in trade entry in the packet if I have the tag already for the items.
(V.6.7.17 Changes) (1.19.2 Minecraft)
Entities:
Removed Extended Mushroom's honey mushroom cap/carpet from the main Bee Queen trades to stop it from blowing up my packet size and polluting the main trades with all wool/carpet trades. This is because they tag ALL mushroom cap blocks and mushroom carpets under the minecraft:wool and Minecraft:wool_carpet tag causing weird behaviors and issues. Like blowing up my recipe viewer packets. Issue report I made to them about this that they closed as won't fix: https://github.com/cech12/ExtendedMushrooms/issues/66
Fixed potential rare crash when spawning mobs during worldgen in Bumblezone.
Fixed issue where Queen trade packet could become massive in certain situations. Now the tag size should be much smaller than before.
Fluids:
Fixed Bumblezone Honey Fluid turning other mod's tagged honey fluids into Glistering Honey Crystal block.
Mod Compat:
Fixed chances not showing correctly for left-clicked JEI Bee Queen trades.
Fixed broken JEED compat.
(V.6.7.16 Changes) (1.19.2 Minecraft)
Blocks:
Fixed super duper rare crash that magically happened for one person trying to open the Crystalline Flower UI while connected to a server.
Trying to open Crystalline Flower UI while it is currently opened for another player will now tell you the flower is occupied so you know why it can't be opened.
(V.6.7.15 Changes) (1.19.2 Minecraft)
Items:
Cleaned up some recipes and tags to use Bumblezone's the_bumblezone:buckets/honey tag for better compatibility.
Networking:
Reduced amount of data being synced to clients connecting to server due to Bee Queen trade syncing.
(V.6.7.14 Changes) (1.19.2 Minecraft)
Dimension:
Fix rare crash when mob spawns at edge of chunk creation.
Blocks:
Adjusted Honeycomb Brood Block's randomTick mob spawning to hopefully reduce issue of spawning too many mobs.
Configs:
(Forge): Fixed musicDiscTimeLengthFlightOfTheBumblebee not showing up properly
broodBlocksBeeSpawnCapacity config option default value is now lowered to 40
Mod Compat:
Jonn's Trophies mod's bee-based trophies when worn on head will boost Bumblezone's Bee Armor abilities. Should work for any bee entity trophies including Beehemoth, Bee Queen, or other mod's trophies.
(V.6.7.13 Changes) (1.19.2 Minecraft)
Blocks:
Fixed issue where Crystalline Flower enchantment list gets confused if player upgrades the flower while still in the UI and had selected an enchantment already.
Glistering Honey Crystal now only drops a max of 4 Honey Crystal Shards when mined with Fortune 3 instead of 12 Honey Crystal Shards.
4 Honey Crystal Shards in a square will now allow crafting Glistering Honey Crystal.
Advancements:
Removed Beenergized requirement from the Max Flight advancement to match the advancement description properly.
Effects:
Slightly adjusted Wrath and Protection effect icons.
Mod Compat:
Added Carry On tag to disable Carry On from being able to pick up Crystalline Flower due to that action duplicating the flower.
(V.6.7.11 Changes) (1.19.2 Minecraft)
Fluids:
Fixed Sugar Water turning vanilla Water non-sources fluid blocks above into source blocks
(V.6.7.10 Changes) (1.19.2 Minecraft)
Fluids:
Fixed Sugar Water not turning Lava into Obsidian. Forgot to do specific thingy with Forge's Fluid API system since they removed Lava's check for Water Tagged fluids.
Items:
Buffed Crystal Cannon to deal damage between 8 and 13 for each projectile and consumes 1 extra durability now.
Mod Compat:
Added compatibility with Projectile Damage Attribute mod with my Crystal Cannon. Should allow changing the weapon's damage and projectile speed through Projectile Damage Attribute mod. If you already have Projectile Damage Attribute mod on, update it to v3.1.0 or else it will be incompatible with v6.7.10+ Bumblezone.
(V.6.7.9 Changes) (1.19.2 Minecraft)
Biomes:
Added mitigation efforts to stop out-of-control vanilla Slime spawns in Bumblezone if another mod removes the y < 40 check that vanilla Slime has.
Structures:
Honitel now spawns red flowers mostly along with several other modded red flowers. Controlled by these two block tags:
the_bumblezone:honitel/allowed_flowers
the_bumblezone:honitel/forced_disallowed_flowers
Added a hidden Crystalline Flower to Honey Fountain structure.
Fluids:
Fixed Sugar Water not properly aging up neighboring Sugar Cane blocks and nerfed its speed at growing Sugar Cane a bit.
Teleportation:
Fixed original dimension/position data for exiting Bumblezone being lost upon dying.
Lang:
Added dimension.the_bumblezone.the_bumblezone
translation key for other mods to get the correct name of my dimension easier.
(V.6.7.8 Changes) (1.19.2 Minecraft)
Fluids:
Added Sugar Water Bubble Columns! These Bubble Columns are triggered with Soul Sand and Magma Block like vanilla.
Also, you can intermix vanilla Bubble Column and Sugar Water Bubble Column and the push/pull effect will propagate through the columns properly!
The Sugar Water Bubble Column uses two block tags to determine if it is created and whether it is a push or pull column:
the_bumblezone:sugar_water/downward_bubble_column_causing
the_bumblezone:sugar_water/upward_bubble_column_causing
Items:
Fixed Sugar Water Bottle gathering by Glass Bottle in Creative mode leading to strange desync issues with inventory.
Properly record to vanilla's statistics screen more of Bumblezone's item use actions.
Blocks:
Fixed Stage 4 Honeycomb Brood Block not turning into Empty Honeycomb Brood Block if player right clicks with a Glass Bottle.
Structures:
Fixed Hanging Gardens not spawning flowers that are using the MultifaceBlock class. (Example: Wilder Wilds's Glory of the Snow flowers)
Added 2 Crystalline Flowers to Honitel structure.
Mod Compat:
Made Empty Honeycomb Brood Block reviving go to stage 3 brood Block instead of stage 4 if given a baby bee from Productive Bees's Bee Cage, Resourceful Bees's Bee Jar, Goodall Bottled Bee, or Buzzier Bees's Bottle O' Bee.
Fixed potential deadlock with Productive Bees comb spawning in Bumblezone dimension.
Allow Productive Bees's and Resourceful Bees's bees to spawn from Honeycomb Brood Blocks fed by a Dispenser instead of by hand. Config options are added to turn this off if it breaks balance in your modpack due to automation of Brood blocks.
(V.6.7.7 Changes) (1.19.2 Minecraft)
Teleportation:
Replaced "Loading Terrain..." screen with my own when teleporting or loading into the Bumblezone dimension.
Fixed Player teleporting out of dimension going to wrong coordinates.
Fixed Players entering Bumblezone sometimes being 1 block into ground.
Items:
Carpenter Bee Boots mining speed buffed a bit when boosted by presence of other bee gear on.
Mod Compat:
Goodall's Bottled Bee item now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
Goodall's Ant can now sometimes spawn in Hanging Gardens structure.
Resourceful Bees's filled Bee Jar now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
Productive Bees's filled Bee Cage now can be used to revive Empty Honeycomb Brood Blocks by hand or Dispenser.
Disable REI overlay when in Crystalline Flower screen due to GUI not meshing well on full screen.
Backpacked's Honey Jar themed Backpack in a Curios slot will enhance Bumblezone's bee armor abilities!
(V.6.7.6 Changes) (1.19.2 Minecraft)
Blocks:
Fixed String Curtains able to be extended by non-op players in protected server spawn chunks. Should not happen now.
Items:
Fixed Carpenter Bee Boots able to mine in protected server spawn chunks by non-op players. Should not happen now.
Fixed Pollen Puff thrown by non-op players able to place Pile of Pollen blocks in protected server spawn chunks. Should not happen now.
Fluids:
Fixed Honey Fluid and Royal Jelly Fluid able to turn all waterlogged blocks into Glistering Honey Crystal. Instead, the fluid should turn into the crystal instead of the waterlogged block (unless said block is marked as replaceable in their material like Seagrass)
Mod Compat:
Adjusted certain mod's flowers from spawning or not in the Bumblezone's Hanging Gardens structure.
Adjusted some Bee Queen trades to add some more trades using some mod's items.
Fixed Carpenter Bee Boots able to mine in claimed chunks by non-claim owners players. Only works for some claim mods.
Fixed Pollen Puff thrown by non-claim owner players able to place Pile of Pollen blocks in claimed chunks. Only works for some claim mods.
Fixed String Curtains able to be extended by non-claim owner players in claimed chunks. Only works for some claim mods.
(V.6.7.5 Changes) (1.19.2 Minecraft)
Items:
Bee Stinger will now drop from adult Bees that still have their stinger! (Also works on modded bees that extended the Bee class)
The drop is handled by this loot table: the_bumblezone:entities/bee_stinger_drops
Also added two config options to make disabling this feature easier: beeLootInjection and moddedBeeLootInjection in configs.
Bee Stinger now can be brewed with Awkward Potion in Brewing Stand to make a Long Poison Potion!
Fixed Carpenter Bee Boots able to mine in protected server spawn chunks by non-op players. Should not happen now.
Fixed Pollen Puff thrown by non-op players able to place Pile of Pollen blocks in protected server spawn chunks. Should not happen now.
Blocks:
Adjusted lighting of two blocks when in item form (Honeycomb Brood Block and Empty Honey Brood Block)
Fluids:
Sugar Water Bucket evaporating the fluid when placed in Nether and the likes now uses this loot table for the Sugar item drop.
the_bumblezone:fluids/sugar_water_evaporates
Allows you to customize the spawned item, how many, disable it, etc by datapacks.
Advancements:
Changed advancement icon to match creative menu icon
Added advancement for brewing Long Poison potion. Easiest done by using Bee Stinger as ingredient.
Added advancement to show URL to Bumblezone Wiki for those who rather look up the mod online instead.
Mod Compat:
Having Queen Bee mod's Bee Antenna Helmet on will now count towards improving Bumblezone's bee armor abilities.
Fixed Neurotoxins enchantment not being craftable with Token Enchanter mod. (Changed the 4 Suspicious Stew requirement to 1)
(V.6.7.4 Changes) (1.19.2 Minecraft)
Structures:
Changed how Dance Floor structure spawns Music Discs. Now it will pick a random disc to spawn from this item tag:
the_bumblezone:structures/dance_floor_music_discs
This will allow me and modpack makers to add other mod's Music Discs that feel fits to spawn in this structure.
Windswept's Bumblebee and Biome Makeover's Red Rose Music Disc may appear in this structure if those mods are on!
Teleportation:
Send some packets now when teleporting to and from Bumblezone. Might help against some issues or oddities with teleporting. Will fix Modern Industrialization's Quantum Armor not having flight after going to/from Bumblezone. Now it will keep the ability.
Fluids:
Got Sugar Water Fluid to now spread to neighboring waterloggable blocks if they have 2 source blocks next to them. They will get waterlogged by vanilla Water.
Mod Compat:
Cleaned up and updated JEED descriptions for Bumblezone's status effects.
Shows short description of Bumblezone's enchantments for Enchantment Lore mod.
(V.6.7.3 Changes) (1.19.2 Minecraft)
Structures:
Added back Mystical Botania flowers to Honey Cocoon loot in structures. Forgot they were the "normal" flowers. The "special" Botania flowers still will not be permitted in structure loot for balance reasons.
Entities:
Adjusted Bee Queen trading so it logs error instead of crashing due to empty/broken item tags used for trading.
Fluids:
Added the_bumblezone:sugar_water/forced_disallow_waterlogging_blocks_when_placed_in_fluid
block tag to allow fine tuning
what blocks can be waterlogged when placed into Sugar Water Fluid to go along with other item tag
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
(V.6.7.2 Changes) (1.19.2 Minecraft)
Misc:
Fixed crash at startup due to MixinExtras not getting packaged into the jar.
(V.6.7.1 Changes) (1.19.2 Minecraft)
Blocks:
Fixed Empty Honeycomb Brood Block item model being broken
Structures:
Fixed Honey Cave Room's Honey Cocoons still able to spawn Botania's Special/Mythical flowers.
Was not properly reading from the the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
item tag.
(V.6.7.0 Changes) (1.19.2 Minecraft)
Misc:
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Made Honeycomb Brood Block the Creative Menu icon for Bumblezone to match 1.19.4 Bumblezone
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Curios slot. Enable Curios compat in Traveler's Backpack's config)
-
Dungeon Gear's Bee Nest and Beehive armor set along with their Buzzy Nest artifact.
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Dungeons Content's Bee Nest and Beehive armor set.
-
Productive Bees's Bee Nest Diamond Helmet.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads and Frogspawn to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
Chance of spawning Enemy Expansion's Ladybug mob in Hanging Gardens structure.
Enemy Expansion's Wasp mob spawners may rarely spawn in Cell Maze, Battle Cubes, and Pollinated Streams structures.
Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
Blue Skies's Nested Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons.
Blue Skies's Venom Spider mob spawners may rarely spawn in Cell Maze and Battle Cubes structures.
Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
Alchemists Garden's Spiderling mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
Tofucraft's Tofu Spider mob spawners may rarely spawn in Cell Maze and Pollinated Streams structures.
Born In Chaos's Wither Spider mob spawners may rarely spawn in Battle Cubes structures.
Earth Mobs Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Earth Mobs Mod's Stray Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Minecraft Earth Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
Canes Wonderful Spiders's Jumping, Wolf, and Hard Shell Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons structures.
Canes Wonderful Spiders's Black Widow and Orb Weaver mob spawners may rarely spawn in Battle Cubes structures.