nerf the infection (again)
removed raids
make omenbringers into Amalgamated
rename the amalgamated to Merged
block spreading thing
Amalgamation system (like srp with primitives)
Omen bringers will act as small scale nodes
removed random effects on spawn
rebalance the points again
made everything vulnerable to fire
Cultivated Nightmares
nerfing some aspects of the infection
Point rebalance for phases
2 Overgrown Knight Skullface
2 new amalgamated Amalgamated Arachnid Amalgamated Mollusc
new swarmer variant Coleoidea (aquatic variant)
swarm weapons
a lot of other changes and improvements
rebalanced point requirements for phases
decreased amount of raids
raids scale with phases after 3
nerfed endeman and prowler
increased groups of humanoids
Raids & Power Update
Increased damage for swarm forms
added armor to animal forms
made humanoid take less knockback
grunts have leaping ability and can break non solid blocks like doors, glass or leaves
Meteorium material made from meteorite rocks (smelted in a blast furnace)
Raid system: when reaching phase 3 the raids may happen Omen bringer spawns near the player and starts to spew out random swarm forms
Other improvements.
Bigger Update update new mobs: Carrier Grunt Rammer Prowler
Phase system
A lot of improvements
Blood and Flesh particles
Sounds
Meteorite spawn improvements
meteorite is delayed to the night start
thingo