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Surveyor Map Framework

Surveyor Map Framework

Unified API, networking, and save data for map mods.

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0.1.0-beta.35

by sisby-folk on Apr 1, 2024
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fix:

  • landmark permissions denying every player because we forgot how java works
  • data restoration not working because we were trying to send packets too early

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.35

0.1.0-beta.34

by sisby-folk on Apr 1, 2024
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fix:

  • landmark permissions denying every player because we forgot how java works
  • data restoration not working because we were trying to send packets too early

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.34

0.1.0-beta.33

by sisby-folk on Apr 1, 2024
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fix:

  • structure exploration only checking for already explored structures

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.33

0.1.0-beta.32

by sisby-folk on Apr 1, 2024
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fix:

  • use correct light level for carpets

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.32

0.1.0-beta.31

by sisby-folk on Apr 1, 2024
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fix:

  • reject landmark changes from the client when they don't own the landmark

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.31

0.1.0-beta.30

by sisby-folk on Mar 31, 2024
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fix:

  • text stripping for player death names not working correctly

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.30

0.1.0-beta.29

by sisby-folk on Mar 31, 2024
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fix:

  • carpet detection being broken due to a typo

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.29

0.1.0-beta.28

by sisby-folk on Mar 31, 2024
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fix:

  • Prevent exploring structures that aren't summarized yet

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.28

0.1.0-beta.27

by sisby-folk on Mar 31, 2024
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fix:

  • A typo crash relating to block/biome remapping

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.27

0.1.0-beta.26

by sisby-folk on Mar 30, 2024
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Changes:

  • Attempt to correct chunk scanning accuracy after optimisations

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.26

0.1.0-beta.25

by sisby-folk on Mar 30, 2024
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Fixes:

  • Fix world loading before both players are loaded
  • Make some attempts to fix structure exploration keyset not working

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.25

0.1.0-beta.24

by sisby-folk on Mar 30, 2024
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Changes:

  • Speed up chunk summarizing by unpacking full palettes (thanks Crosby!)
  • Implement new floor logic to possibly improve accuracy, or break everything

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.24

0.1.0-beta.23

by sisby-folk on Mar 30, 2024
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Changes:

  • Speed up chunk summarizing by unpacking full palettes (thanks Crosby!)
  • Implement new floor logic to possibly improve accuracy, or break everything

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.23

0.1.0-beta.22

by sisby-folk on Mar 29, 2024
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Fix:

  • changing landmarks removed the player from the server world
  • sending empty landmark events and packets
  • events and packets firing even when their contents are empty

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.22

0.1.0-beta.21

by sisby-folk on Mar 29, 2024
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Fix:

  • CME when applying structure exploration

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.21

0.1.0-beta.20

by sisby-folk on Mar 29, 2024
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Fix:

  • A bug when unpacking nibbles causing ridiculous values

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.20

0.1.0-beta.19

by sisby-folk on Mar 29, 2024
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Fix:

  • A tiny typo in the new fillEmptyFloors implementation (oops)

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.19

0.1.0-beta.18

by sisby-folk on Mar 29, 2024
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Changes:

  • Fix terrain arrays always loading in memory as int arrays
  • Reimplement remapping terrain arrays without fully decompressing them
  • [Breaks Save Format] remove default-trimming compression as it wasn't very good
  • [Breaks Save Format] Use bit-identical representation for unsigned bytes/shorts/nibbles (thanks Jasmine!)
  • [Breaks Save Format] Add unsigned nibble and short array compression for terrain using packed values (thanks Falkreon and Jasmine!)
  • Reimplement toSingleLayer in a hopefully faster way.

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.18

0.1.0-beta.17

by sisby-folk on Mar 27, 2024
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Changes:

  • Replace structure exploration raycast with a cylinder that doesn't load chunks.
  • Expand bounding box check for structure exploration by 1 to reduce false negatives

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.17

0.1.0-beta.16

by sisby-folk on Mar 26, 2024
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Changes:

  • landmarksadded uses keyset
  • use even more multimaps
  • reuse explore event code
  • more batching
  • simpler event invocation

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.1.0-beta.16

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